Files
neutrino/src/gui/lua/luainstance.h
M. Liebmann d06594dd60 CLuaInstance::GetRevision: Add second return value as a string...
...for hardware identification

 - Set Lua api version to 1.22
2015-12-08 12:01:25 +01:00

352 lines
11 KiB
C++

/*
* neutrino-mp lua to c++ bridge
*
* (C) 2013 Stefan Seyfried <seife@tuxboxcvs.slipkontur.de>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _LUAINSTANCE_H
#define _LUAINSTANCE_H
/* LUA Is C */
extern "C" {
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
}
#include <driver/fb_window.h>
#include <gui/widget/menue.h>
#include <gui/widget/hintbox.h>
#include <gui/widget/messagebox.h>
#include <gui/components/cc.h>
#include <configfile.h>
#include <vector>
#define LUA_API_VERSION_MAJOR 1
#define LUA_API_VERSION_MINOR 22
typedef std::pair<lua_Integer, Font*> fontmap_pair_t;
typedef std::map<lua_Integer, Font*> fontmap_t;
typedef fontmap_t::iterator fontmap_iterator_t;
typedef std::pair<lua_Integer, fb_pixel_t*> screenmap_pair_t;
typedef std::map<lua_Integer, fb_pixel_t*> screenmap_t;
typedef screenmap_t::iterator screenmap_iterator_t;
/* this is stored as userdata in the lua_State */
struct CLuaData
{
CFBWindow *fbwin;
CRCInput *rcinput;
fontmap_t fontmap;
screenmap_t screenmap;
bool moviePlayerBlocked;
};
struct CLuaMenuItem
{
int int_val;
std::string str_val;
std::string name;
};
class CLuaMenuChangeObserver : public CChangeObserver
{
public:
bool changeNotify(lua_State *, const std::string &, const std::string &, void *);
};
typedef std::pair<lua_Integer, CMenuItem*> itemmap_pair_t;
typedef std::map<lua_Integer, CMenuItem*> itemmap_t;
typedef itemmap_t::iterator itemmap_iterator_t;
class CLuaMenu
{
public:
CMenuWidget *m;
CLuaMenuChangeObserver *observ;
std::list<CLuaMenuItem> items;
std::list<CMenuTarget *> targets;
std::list<void *> tofree;
itemmap_t itemmap;
CLuaMenu();
~CLuaMenu();
};
class CLuaMenuForwarder : public CMenuTarget
{
public:
lua_State *L;
std::string luaAction;
std::string luaId;
CLuaMenuForwarder(lua_State *L, std::string _luaAction, std::string _luaId);
~CLuaMenuForwarder();
int exec(CMenuTarget* parent, const std::string & actionKey);
};
class CLuaMenuFilebrowser : public CLuaMenuForwarder
{
private:
std::string *value;
bool dirMode;
std::vector<std::string> filter;
public:
CLuaMenuFilebrowser(lua_State *_L, std::string _luaAction, std::string _luaId, std::string *_value, bool _dirMode);
int exec(CMenuTarget* parent, const std::string & actionKey);
void addFilter(std::string s) { filter.push_back(s); };
};
class CLuaMenuStringinput : public CLuaMenuForwarder
{
private:
std::string *value;
std::string valid_chars;
const char *name;
const char *icon;
bool sms;
int size;
CChangeObserver *observ;
public:
CLuaMenuStringinput(lua_State *_L, std::string _luaAction, std::string _luaId, const char *_name, std::string *_value, int _size, std::string _valid_chars, CChangeObserver *_observ, const char *_icon, bool _sms);
int exec(CMenuTarget* parent, const std::string & actionKey);
};
class CLuaMenuKeyboardinput : public CLuaMenuForwarder
{
private:
std::string *value;
const char *name;
const char *icon;
int size;
CChangeObserver *observ;
std::string help, help2;
public:
CLuaMenuKeyboardinput(lua_State *_L, std::string _luaAction, std::string _luaId, const char *_name, std::string *_value, int _size, CChangeObserver *_observ, const char *_icon, std::string _help, std::string _help2);
int exec(CMenuTarget* parent, const std::string & actionKey);
};
class CLuaHintbox
{
public:
CHintBox *b;
char *caption;
CLuaHintbox();
~CLuaHintbox();
};
class CLuaMessagebox
{
public:
CMessageBox *b;
CLuaMessagebox();
~CLuaMessagebox();
};
class CLuaCWindow
{
public:
CComponentsWindow *w;
CLuaCWindow() { w = NULL; }
~CLuaCWindow() { delete w; }
};
class CLuaSignalBox
{
public:
CSignalBox *s;
CComponentsForm *parent;
CLuaSignalBox() { s = NULL; parent = NULL;}
~CLuaSignalBox() { if (parent == NULL) delete s; }
};
class CLuaComponentsText
{
public:
CComponentsText *ct;
CComponentsForm *parent;
int mode, font_text;
CLuaComponentsText() { ct = NULL; parent = NULL; mode = 0; font_text = 0;}
~CLuaComponentsText() { if (parent == NULL) delete ct; }
};
class CLuaPicture
{
public:
CComponentsPicture *cp;
CComponentsForm *parent;
CLuaPicture() { cp = NULL; parent = NULL; }
~CLuaPicture() { if (parent == NULL) delete cp; }
};
class CLuaConfigFile
{
public:
CConfigFile *c;
CLuaConfigFile() { c = NULL; }
~CLuaConfigFile() { delete c; }
};
/* inspired by Steve Kemp http://www.steve.org.uk/ */
class CLuaInstance
{
static const char className[];
static const luaL_Reg methods[];
static const luaL_Reg menu_methods[];
static CLuaData *CheckData(lua_State *L, int narg);
public:
CLuaInstance();
~CLuaInstance();
void runScript(const char *fileName, std::vector<std::string> *argv = NULL, std::string *result_code = NULL, std::string *result_string = NULL, std::string *error_string = NULL);
void abortScript();
enum {
DYNFONT_NO_ERROR = 0,
DYNFONT_MAXIMUM_FONTS = 1,
DYNFONT_TO_WIDE = 2,
DYNFONT_TOO_HIGH = 3
};
// Example: runScript(fileName, "Arg1", "Arg2", "Arg3", ..., NULL);
// Type of all parameters: const char*
// The last parameter to NULL is imperative.
void runScript(const char *fileName, const char *arg0, ...);
private:
lua_State* lua;
void registerFunctions();
static bool _luaL_checkbool(lua_State *L, int numArg);
static void paramBoolDeprecated(lua_State *L, const char* val);
static void functionDeprecated(lua_State *L, const char* oldFunc, const char* newFunc);
static void paramDeprecated(lua_State *L, const char* oldParam, const char* newParam);
static lua_Unsigned checkMagicMask(lua_Unsigned &col);
static int GetRevision(lua_State *L);
static int NewWindow(lua_State *L);
static int saveScreen(lua_State *L);
static int restoreScreen(lua_State *L);
static int deleteSavedScreen(lua_State *L);
static int PaintBox(lua_State *L);
static int paintHLineRel(lua_State *L);
static int paintVLineRel(lua_State *L);
static int PaintIcon(lua_State *L);
static int RenderString(lua_State *L);
static int getRenderWidth(lua_State *L);
static int FontHeight(lua_State *L);
static int GetInput(lua_State *L);
static int GCWindow(lua_State *L);
static int Blit(lua_State *L);
static int GetLanguage(lua_State *L);
static int runScriptExt(lua_State *L);
static int GetSize(lua_State *L);
static int DisplayImage(lua_State *L);
static int strFind(lua_State *L);
static int strSub(lua_State *L);
void MenuRegister(lua_State *L);
static int MenuNew(lua_State *L);
static int MenuDelete(lua_State *L);
static int MenuAddKey(lua_State *L);
static int MenuAddItem(lua_State *L);
static int MenuHide(lua_State *L);
static int MenuExec(lua_State *L);
static CLuaMenu *MenuCheck(lua_State *L, int n);
static int MenuSetActive(lua_State *L);
void HintboxRegister(lua_State *L);
static int HintboxNew(lua_State *L);
static int HintboxDelete(lua_State *L);
static int HintboxExec(lua_State *L);
static int HintboxPaint(lua_State *L);
static int HintboxHide(lua_State *L);
static CLuaHintbox *HintboxCheck(lua_State *L, int n);
void MessageboxRegister(lua_State *L);
static int MessageboxExec(lua_State *L);
static CLuaMessagebox *MessageboxCheck(lua_State *L, int n);
void CWindowRegister(lua_State *L);
static int CWindowNew(lua_State *L);
static CLuaCWindow *CWindowCheck(lua_State *L, int n);
static int CWindowPaint(lua_State *L);
static int CWindowHide(lua_State *L);
static int CWindowSetCaption(lua_State *L);
static int CWindowSetWindowColor(lua_State *L);
static int CWindowPaintHeader(lua_State *L);
static int CWindowGetHeaderHeight(lua_State *L);
static int CWindowGetFooterHeight(lua_State *L);
static int CWindowGetHeaderHeight_dep(lua_State *L); // function 'header_height' is deprecated
static int CWindowGetFooterHeight_dep(lua_State *L); // function 'footer_height' is deprecated
static int CWindowSetCenterPos(lua_State *L);
static int CWindowDelete(lua_State *L);
static CLuaSignalBox *SignalBoxCheck(lua_State *L, int n);
static void SignalBoxRegister(lua_State *L);
static int SignalBoxNew(lua_State *L);
static int SignalBoxPaint(lua_State *L);
static int SignalBoxSetCenterPos(lua_State *L);
static int SignalBoxDelete(lua_State *L);
static CLuaComponentsText *ComponentsTextCheck(lua_State *L, int n);
static void ComponentsTextRegister(lua_State *L);
static int ComponentsTextNew(lua_State *L);
static int ComponentsTextPaint(lua_State *L);
static int ComponentsTextHide(lua_State *L);
static int ComponentsTextSetText(lua_State *L);
static int ComponentsTextScroll(lua_State *L);
static int ComponentsTextSetCenterPos(lua_State *L);
static int ComponentsTextEnableUTF8(lua_State *L);
static int ComponentsTextDelete(lua_State *L);
static CLuaPicture *CPictureCheck(lua_State *L, int n);
static void CPictureRegister(lua_State *L);
static int CPictureNew(lua_State *L);
static int CPicturePaint(lua_State *L);
static int CPictureHide(lua_State *L);
static int CPictureSetPicture(lua_State *L);
static int CPictureSetCenterPos(lua_State *L);
static int CPictureDelete(lua_State *L);
static CLuaConfigFile *LuaConfigFileCheck(lua_State *L, int n);
static void LuaConfigFileRegister(lua_State *L);
static int LuaConfigFileNew(lua_State *L);
static int LuaConfigFileLoadConfig(lua_State *L);
static int LuaConfigFileSaveConfig(lua_State *L);
static int LuaConfigFileClear(lua_State *L);
static int LuaConfigFileGetString(lua_State *L);
static int LuaConfigFileSetString(lua_State *L);
static int LuaConfigFileGetInt32(lua_State *L);
static int LuaConfigFileSetInt32(lua_State *L);
static int LuaConfigFileGetBool(lua_State *L);
static int LuaConfigFileSetBool(lua_State *L);
static int LuaConfigFileDelete(lua_State *L);
static bool tableLookup(lua_State*, const char*, std::string&);
static bool tableLookup(lua_State*, const char*, lua_Integer&);
static bool tableLookup(lua_State*, const char*, lua_Unsigned&);
static bool tableLookup(lua_State*, const char*, void**);
static bool tableLookup(lua_State*, const char*, bool &value);
static int checkVersion(lua_State *L);
static int createChannelIDfromUrl(lua_State *L);
static int enableInfoClock(lua_State *L);
static int getDynFont(lua_State *L);
#include "lua_video.inc"
};
#endif /* _LUAINSTANCE_H */