Files
neutrino/src/gui/components/cc_frm.h
2013-04-18 19:19:30 +02:00

195 lines
6.4 KiB
C++

/*
Based up Neutrino-GUI - Tuxbox-Project
Copyright (C) 2001 by Steffen Hehn 'McClean'
Classes for generic GUI-related components.
Copyright (C) 2012, 2013, Thilo Graf 'dbt'
License: GPL
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public
License along with this program; if not, write to the
Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef __CC_FORM_H__
#define __CC_FORM_H__
#include "config.h"
#include <gui/components/cc.h>
#include <vector>
#include <string>
class CComponentsForm : public CComponentsItem
{
protected:
std::vector<CComponentsItem*> v_cc_items;
void initVarForm();
void paintForm(bool do_save_bg);
public:
CComponentsForm();
CComponentsForm(const int x_pos, const int y_pos, const int w, const int h, bool has_shadow = CC_SHADOW_OFF,
fb_pixel_t color_frame = COL_MENUCONTENT_PLUS_6, fb_pixel_t color_body = COL_MENUCONTENT_PLUS_0, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
virtual ~CComponentsForm();
void paint(bool do_save_bg = CC_SAVE_SCREEN_YES);
void hide(bool no_restore = false);
virtual void addCCItem(CComponentsItem* cc_Item);
virtual void insertCCItem(const uint& cc_item_id, CComponentsItem* cc_Item);
virtual void removeCCItem(const uint& cc_item_id);
virtual void replaceCCItem(const uint& cc_item_id, CComponentsItem* new_cc_Item);
virtual void replaceCCItem(CComponentsItem* old_cc_Item, CComponentsItem* new_cc_Item);
virtual int getCCItemId(CComponentsItem* cc_Item);
virtual CComponentsItem* getCCItem(const uint& cc_item_id);
virtual void paintCCItems();
virtual void clearCCItems();
virtual void cleanCCForm();
};
class CComponentsIconForm : public CComponentsForm
{
private:
std::vector<std::string> v_icons;
int ccif_offset, ccif_icon_align;
void initMaxHeight(int *pheight);
protected:
void initVarIconForm();
public:
CComponentsIconForm();
CComponentsIconForm(const int x_pos, const int y_pos, const int w, const int h, const std::vector<std::string> &v_icon_names, bool has_shadow = CC_SHADOW_OFF,
fb_pixel_t color_frame = COL_MENUCONTENT_PLUS_6, fb_pixel_t color_body = COL_MENUHEAD_PLUS_0, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
// ~CComponentsIconForm(); //inherited from CComponentsForm
void paint(bool do_save_bg = CC_SAVE_SCREEN_YES);
void initCCIcons();
void addIcon(const std::string& icon_name);
void addIcon(std::vector<std::string> icon_name);
void removeIcons(){v_icons.clear();};
void insertIcon(const uint& icon_id, const std::string& icon_name);
void removeIcon(const uint& icon_id);
void removeIcon(const std::string& icon_name);
void removeAllIcons();
void setIconOffset(const int offset){ccif_offset = offset;};
enum //alignements
{
CC_ICONS_FRM_ALIGN_RIGHT ,
CC_ICONS_FRM_ALIGN_LEFT
};
void setIconAlign(int alignment){ccif_icon_align = alignment;};
int getIconId(const std::string& icon_name);
};
class CComponentsHeader : public CComponentsForm
{
private:
CComponentsPicture * cch_icon_obj;
CComponentsText * cch_text_obj;
CComponentsIconForm * cch_btn_obj;
std::string cch_text;
const char* cch_icon_name;
neutrino_locale_t cch_locale_text;
fb_pixel_t cch_col_text;
Font* cch_font;
int cch_icon_x, cch_items_y, cch_text_x, ccif_width, cch_icon_w, cch_buttons, cch_btn_offset;
std::vector<std::string> v_cch_btn;
void initCCHeaderIcon();
void initCCHeaderText();
void initCCHeaderButtons();
void initCCHDefaultButtons();
void initCCButtonFormSize();
protected:
void initVarHeader();
public:
enum
{
CC_BTN_HELP = 0x02,
CC_BTN_INFO = 0x04,
CC_BTN_MENU = 0x40,
CC_BTN_EXIT = 0x80
};
enum
{
CC_HEADER_ITEM_ICON = 0,
CC_HEADER_ITEM_TEXT = 1,
CC_HEADER_ITEM_BUTTONS = 2
};
CComponentsHeader();
CComponentsHeader(const int x_pos, const int y_pos, const int w, const int h = 0, const std::string& caption = "header", const char* icon_name = NULL, const int buttons = 0, bool has_shadow = CC_SHADOW_OFF,
fb_pixel_t color_frame = COL_MENUCONTENT_PLUS_6, fb_pixel_t color_body = COL_MENUHEAD_PLUS_0, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
CComponentsHeader(const int x_pos, const int y_pos, const int w, const int h = 0, neutrino_locale_t caption_locale = NONEXISTANT_LOCALE, const char* icon_name = NULL, const int buttons = 0,bool has_shadow = CC_SHADOW_OFF,
fb_pixel_t color_frame = COL_MENUCONTENT_PLUS_6, fb_pixel_t color_body = COL_MENUHEAD_PLUS_0, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
~CComponentsHeader();
void paint(bool do_save_bg = CC_SAVE_SCREEN_YES);
void setHeaderText(const std::string& caption);
void setHeaderText(neutrino_locale_t caption_locale);
void setColorHeaderBody(fb_pixel_t text_color){cch_col_text = text_color;};
void setHeaderButtonOffset(const int offset){cch_btn_offset = offset;};
void setHeaderIcon(const char* icon_name);
void addHeaderButton(const std::string& button_name);
void removeHeaderButtons();
void setHeaderDefaultButtons(const int buttons);
void initCCHeaderItems();
};
class CComponentsWindow : public CComponentsForm
{
private:
CComponentsHeader * ccw_head;
std::string ccw_caption;
const char* ccw_icon_name;
int ccw_start_y;
int ccw_buttons;
void initHeader();
void initCCWItems();
protected:
void initVarWindow();
public:
enum
{
CC_WINDOW_ITEM_HEADER = 0
};
CComponentsWindow();
CComponentsWindow(const std::string& caption, const char* iconname = NULL);
CComponentsWindow(neutrino_locale_t locale_caption, const char* iconname = NULL);
~CComponentsWindow();
void paint(bool do_save_bg = CC_SAVE_SCREEN_YES);
void setWindowCaption(const std::string& text){ccw_caption = text;};
void setWindowCaption(neutrino_locale_t locale_text);
void setWindowIcon(const char* iconname){ccw_icon_name = iconname;};
void setWindowHeaderButtons(const int& buttons){ccw_buttons = buttons;};
int getStartY(); //y value for start of the area below header
};
#endif