mirror of
https://github.com/tuxbox-neutrino/neutrino.git
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195 lines
6.4 KiB
C++
195 lines
6.4 KiB
C++
/*
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Based up Neutrino-GUI - Tuxbox-Project
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Copyright (C) 2001 by Steffen Hehn 'McClean'
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Classes for generic GUI-related components.
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Copyright (C) 2012, 2013, Thilo Graf 'dbt'
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License: GPL
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public
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License along with this program; if not, write to the
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Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#ifndef __CC_FORM_H__
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#define __CC_FORM_H__
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#include "config.h"
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#include <gui/components/cc.h>
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#include <vector>
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#include <string>
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class CComponentsForm : public CComponentsItem
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{
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protected:
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std::vector<CComponentsItem*> v_cc_items;
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void initVarForm();
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void paintForm(bool do_save_bg);
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public:
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CComponentsForm();
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CComponentsForm(const int x_pos, const int y_pos, const int w, const int h, bool has_shadow = CC_SHADOW_OFF,
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fb_pixel_t color_frame = COL_MENUCONTENT_PLUS_6, fb_pixel_t color_body = COL_MENUCONTENT_PLUS_0, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
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virtual ~CComponentsForm();
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void paint(bool do_save_bg = CC_SAVE_SCREEN_YES);
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void hide(bool no_restore = false);
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virtual void addCCItem(CComponentsItem* cc_Item);
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virtual void insertCCItem(const uint& cc_item_id, CComponentsItem* cc_Item);
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virtual void removeCCItem(const uint& cc_item_id);
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virtual void replaceCCItem(const uint& cc_item_id, CComponentsItem* new_cc_Item);
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virtual void replaceCCItem(CComponentsItem* old_cc_Item, CComponentsItem* new_cc_Item);
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virtual int getCCItemId(CComponentsItem* cc_Item);
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virtual CComponentsItem* getCCItem(const uint& cc_item_id);
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virtual void paintCCItems();
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virtual void clearCCItems();
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virtual void cleanCCForm();
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};
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class CComponentsIconForm : public CComponentsForm
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{
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private:
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std::vector<std::string> v_icons;
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int ccif_offset, ccif_icon_align;
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void initMaxHeight(int *pheight);
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protected:
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void initVarIconForm();
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public:
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CComponentsIconForm();
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CComponentsIconForm(const int x_pos, const int y_pos, const int w, const int h, const std::vector<std::string> &v_icon_names, bool has_shadow = CC_SHADOW_OFF,
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fb_pixel_t color_frame = COL_MENUCONTENT_PLUS_6, fb_pixel_t color_body = COL_MENUHEAD_PLUS_0, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
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// ~CComponentsIconForm(); //inherited from CComponentsForm
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void paint(bool do_save_bg = CC_SAVE_SCREEN_YES);
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void initCCIcons();
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void addIcon(const std::string& icon_name);
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void addIcon(std::vector<std::string> icon_name);
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void removeIcons(){v_icons.clear();};
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void insertIcon(const uint& icon_id, const std::string& icon_name);
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void removeIcon(const uint& icon_id);
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void removeIcon(const std::string& icon_name);
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void removeAllIcons();
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void setIconOffset(const int offset){ccif_offset = offset;};
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enum //alignements
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{
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CC_ICONS_FRM_ALIGN_RIGHT ,
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CC_ICONS_FRM_ALIGN_LEFT
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};
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void setIconAlign(int alignment){ccif_icon_align = alignment;};
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int getIconId(const std::string& icon_name);
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};
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class CComponentsHeader : public CComponentsForm
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{
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private:
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CComponentsPicture * cch_icon_obj;
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CComponentsText * cch_text_obj;
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CComponentsIconForm * cch_btn_obj;
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std::string cch_text;
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const char* cch_icon_name;
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neutrino_locale_t cch_locale_text;
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fb_pixel_t cch_col_text;
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Font* cch_font;
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int cch_icon_x, cch_items_y, cch_text_x, ccif_width, cch_icon_w, cch_buttons, cch_btn_offset;
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std::vector<std::string> v_cch_btn;
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void initCCHeaderIcon();
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void initCCHeaderText();
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void initCCHeaderButtons();
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void initCCHDefaultButtons();
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void initCCButtonFormSize();
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protected:
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void initVarHeader();
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public:
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enum
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{
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CC_BTN_HELP = 0x02,
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CC_BTN_INFO = 0x04,
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CC_BTN_MENU = 0x40,
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CC_BTN_EXIT = 0x80
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};
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enum
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{
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CC_HEADER_ITEM_ICON = 0,
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CC_HEADER_ITEM_TEXT = 1,
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CC_HEADER_ITEM_BUTTONS = 2
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};
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CComponentsHeader();
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CComponentsHeader(const int x_pos, const int y_pos, const int w, const int h = 0, const std::string& caption = "header", const char* icon_name = NULL, const int buttons = 0, bool has_shadow = CC_SHADOW_OFF,
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fb_pixel_t color_frame = COL_MENUCONTENT_PLUS_6, fb_pixel_t color_body = COL_MENUHEAD_PLUS_0, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
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CComponentsHeader(const int x_pos, const int y_pos, const int w, const int h = 0, neutrino_locale_t caption_locale = NONEXISTANT_LOCALE, const char* icon_name = NULL, const int buttons = 0,bool has_shadow = CC_SHADOW_OFF,
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fb_pixel_t color_frame = COL_MENUCONTENT_PLUS_6, fb_pixel_t color_body = COL_MENUHEAD_PLUS_0, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
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~CComponentsHeader();
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void paint(bool do_save_bg = CC_SAVE_SCREEN_YES);
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void setHeaderText(const std::string& caption);
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void setHeaderText(neutrino_locale_t caption_locale);
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void setColorHeaderBody(fb_pixel_t text_color){cch_col_text = text_color;};
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void setHeaderButtonOffset(const int offset){cch_btn_offset = offset;};
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void setHeaderIcon(const char* icon_name);
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void addHeaderButton(const std::string& button_name);
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void removeHeaderButtons();
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void setHeaderDefaultButtons(const int buttons);
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void initCCHeaderItems();
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};
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class CComponentsWindow : public CComponentsForm
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{
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private:
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CComponentsHeader * ccw_head;
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std::string ccw_caption;
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const char* ccw_icon_name;
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int ccw_start_y;
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int ccw_buttons;
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void initHeader();
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void initCCWItems();
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protected:
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void initVarWindow();
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public:
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enum
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{
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CC_WINDOW_ITEM_HEADER = 0
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};
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CComponentsWindow();
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CComponentsWindow(const std::string& caption, const char* iconname = NULL);
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CComponentsWindow(neutrino_locale_t locale_caption, const char* iconname = NULL);
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~CComponentsWindow();
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void paint(bool do_save_bg = CC_SAVE_SCREEN_YES);
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void setWindowCaption(const std::string& text){ccw_caption = text;};
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void setWindowCaption(neutrino_locale_t locale_text);
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void setWindowIcon(const char* iconname){ccw_icon_name = iconname;};
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void setWindowHeaderButtons(const int& buttons){ccw_buttons = buttons;};
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int getStartY(); //y value for start of the area below header
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};
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#endif
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