Files
neutrino/src/gui/hdd_menu.h
thilo eff98c661e *neutrino menu: fix 'memory ' of selected items in submenues
Add small helper class to manage missing values
e.g. needed for deallocated widget objects.
This class we can also use for other things in future!

In this context I added a vector for 'selected' values needed for
deeper and deallocated submenues.
The identification of widgets working now with a new widget parameter named 'w_index'.
setSelected() and getSelected() functions are still working, but are not needed, if we use an index

-add define for default widget index
-add new header file for enums
-adapted many menu classes for this parameter

Hope it' works fine. If you find any menu without  a 'memory', please add an index.

git-svn-id: file:///home/bas/coolstream_public_svn/THIRDPARTY/applications/neutrino-beta@1908 e54a6e83-5905-42d5-8d5c-058d10e6a962
2011-11-25 23:48:18 +00:00

60 lines
1.3 KiB
C++

/*
Neutrino-GUI - DBoxII-Project
License: GPL
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __hdd_menu__
#define __hdd_menu__
#include "widget/menue.h"
using namespace std;
class CHDDDestExec : public CMenuTarget
{
public:
int exec(CMenuTarget* parent, const std::string&);
};
class CHDDFmtExec : public CMenuTarget
{
public:
int exec(CMenuTarget* parent, const std::string&);
};
class CHDDChkExec : public CMenuTarget
{
public:
int exec(CMenuTarget* parent, const std::string&);
};
class CHDDMenuHandler : public CMenuTarget
{
private:
int width;
public:
CHDDMenuHandler();
~CHDDMenuHandler();
int exec( CMenuTarget* parent, const std::string &actionkey);
int doMenu();
};
#endif