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instead of including framebuffer.h almost everywhere, replace it with class CFrameBuffer forward declarations and/or generic system includes. Add a hack to define fb_pixel_t to config.h (one reason for framebuffer.h includes was the fb_pixel_t define)
49 lines
1.1 KiB
C++
49 lines
1.1 KiB
C++
/*
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Neutrino-GUI - DBoxII-Project
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Copyright (C) 2011 CoolStream International Ltd
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License: GPLv2
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef __fade_f__
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#define __fade_f__
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#include <inttypes.h>
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class CFrameBuffer;
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class COSDFader
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{
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private:
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uint32_t fadeTimer;
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int fadeValue;
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unsigned char & max_alpha;
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bool fadeIn;
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bool fadeOut;
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CFrameBuffer *frameBuffer;
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public:
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COSDFader(unsigned char &alpha);
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virtual ~COSDFader();
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void StartFadeIn();
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bool StartFadeOut();
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void StopFade();
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bool FadeDone();
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uint32_t GetFadeTimer() { return fadeTimer; };
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};
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#endif
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