generic-pc: add alternative clutter based framebuffer

Add a framebuffer implementation based on clutter instead of "raw"
OpenGL. The performance is slightly worse, but it might bring some
platform abstraction and other benefits for the future.


Origin commit data
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Branch: master
Commit: c8c7f0c45f
Author: Stefan Seyfried <seife@tuxbox-git.slipkontur.de>
Date: 2016-10-30 (Sun, 30 Oct 2016)



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This commit was generated by Migit
This commit is contained in:
Stefan Seyfried
2016-10-30 13:08:34 +01:00
committed by Thilo Graf
parent ec4c40fbc1
commit 02694ca736
6 changed files with 553 additions and 19 deletions

View File

@@ -22,6 +22,7 @@
TODO: AV-Sync code is "experimental" at best
*/
#include "config.h"
#include <vector>
#include <sys/types.h>