Revert "fix thread namespace"

This reverts commit 03a7525218.


Origin commit data
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Branch: master
Commit: bc7be9dd74
Author: max_10 <max_10@gmx.de>
Date: 2018-09-20 (Thu, 20 Sep 2018)



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This commit was generated by Migit
This commit is contained in:
max_10
2018-09-20 17:42:46 +02:00
committed by Thilo Graf
parent 611435648d
commit 6f64c1822e
8 changed files with 23 additions and 23 deletions

View File

@@ -104,7 +104,7 @@ int cAudio::Start(void)
{
lt_debug("%s >\n", __func__);
if (! HAL_nodec)
SimpleThread::startThread();
startThread();
lt_debug("%s <\n", __func__);
return 0;
}
@@ -115,7 +115,7 @@ int cAudio::Stop(void)
if (thread_started)
{
thread_started = false;
SimpleThread::joinThread();
joinThread();
}
lt_debug("%s <\n", __func__);
return 0;

View File

@@ -37,7 +37,7 @@ typedef enum
AUDIO_FMT_ADVANCED = AUDIO_FMT_MLP
} AUDIO_FORMAT;
class cAudio : public SimpleThread
class cAudio : public Thread
{
friend class cPlayback;
private:

View File

@@ -97,7 +97,7 @@ GLFramebuffer::GLFramebuffer(int x, int y): mReInit(true), mShutDown(false), mIn
if (input_fd < 0)
lt_info("%s: could not open /tmp/neutrino.input FIFO: %m\n", __func__);
initKeys();
SimpleThread::startThread();
startThread();
while (!mInitDone)
usleep(1);
}
@@ -105,7 +105,7 @@ GLFramebuffer::GLFramebuffer(int x, int y): mReInit(true), mShutDown(false), mIn
GLFramebuffer::~GLFramebuffer()
{
mShutDown = true;
SimpleThread::joinThread();
joinThread();
if (input_fd >= 0)
close(input_fd);
}

View File

@@ -31,7 +31,7 @@ extern "C" {
#include <libavutil/rational.h>
}
class GLFramebuffer : public SimpleThread
class GLFramebuffer : public Thread
{
public:
GLFramebuffer(int x, int y);

View File

@@ -145,7 +145,7 @@ int cVideo::Start(void *, unsigned short, unsigned short, void *)
{
lt_debug("%s running %d >\n", __func__, thread_running);
if (!thread_running && !HAL_nodec)
SimpleThread::startThread();
startThread();
lt_debug("%s running %d <\n", __func__, thread_running);
return 0;
}
@@ -155,7 +155,7 @@ int cVideo::Stop(bool)
lt_debug("%s running %d >\n", __func__, thread_running);
if (thread_running) {
thread_running = false;
SimpleThread::joinThread();
joinThread();
}
lt_debug("%s running %d <\n", __func__, thread_running);
return 0;

View File

@@ -121,7 +121,7 @@ typedef enum
#define VDEC_MAXBUFS 0x30
class cVideo : public SimpleThread
class cVideo : public Thread
{
friend class GLFramebuffer;
friend class cDemux;