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move libeplayer3-sh4 code to libeplayer3-sh4 directory; ...
rename library to libeplayer3_sh4.la
Origin commit data
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Branch: master
Commit: e97bae99fc
Author: vanhofen <vanhofen@gmx.de>
Date: 2018-12-23 (Sun, 23 Dec 2018)
Origin message was:
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- move libeplayer3-sh4 code to libeplayer3-sh4 directory; ...
rename library to libeplayer3_sh4.la
------------------
This commit was generated by Migit
This commit is contained in:
80
libeplayer3-sh4/include/output.h
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80
libeplayer3-sh4/include/output.h
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/*
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* output class
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*
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* Copyright (C) 2014 martii
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef __OUTPUT_H__
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#define __OUTPUT_H__
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#include <stdint.h>
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#include <string>
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#include <vector>
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#include <map>
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#include <OpenThreads/ScopedLock>
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#include <OpenThreads/Thread>
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#include <OpenThreads/Condition>
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extern "C" {
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#include <libavutil/avutil.h>
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#include <libavutil/time.h>
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#include <libavformat/avformat.h>
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#include <libswresample/swresample.h>
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#include <libavutil/opt.h>
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}
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#include "writer.h"
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class Player;
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class Output
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{
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friend class Player;
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private:
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int videofd;
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int audiofd;
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Writer *videoWriter, *audioWriter;
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OpenThreads::Mutex audioMutex, videoMutex;
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Track *audioTrack, *videoTrack;
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Player *player;
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public:
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Output();
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~Output();
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bool Open();
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bool Close();
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bool Play();
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bool Stop();
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bool Pause();
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bool Continue();
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bool Mute(bool);
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bool Flush();
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bool FastForward(int speed);
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bool SlowMotion(int speed);
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bool AVSync(bool);
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bool Clear();
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bool ClearAudio();
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bool ClearVideo();
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bool GetPts(int64_t &pts);
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bool GetFrameCount(int64_t &framecount);
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bool SwitchAudio(Track *track);
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bool SwitchVideo(Track *track);
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bool Write(AVStream *stream, AVPacket *packet, int64_t Pts);
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};
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#endif
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