mirror of
https://github.com/tuxbox-fork-migrations/recycled-ni-libstb-hal.git
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libeplayer3: cleanups
Origin commit data
------------------
Branch: master
Commit: 42efb5c739
Author: martii <m4rtii@gmx.de>
Date: 2014-04-07 (Mon, 07 Apr 2014)
------------------
No further description and justification available within origin commit message!
------------------
This commit was generated by Migit
This commit is contained in:
@@ -3,10 +3,6 @@
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* duckbox 2010
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*/
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/* ***************************** */
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/* Includes */
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/* ***************************** */
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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@@ -29,9 +25,9 @@ static pthread_t supervisorThread;
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Player::Player()
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{
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input.player = this;
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output.player = this;
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manager.player = this;
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input.player = this;
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output.player = this;
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manager.player = this;
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hasThreadStarted = 0;
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}
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@@ -51,69 +47,69 @@ void *Player::SupervisorThread(void *arg)
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bool Player::Open(const char *Url)
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{
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if (isPlaying)
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if (isPlaying)
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Stop(); // shouldn't happen. Most definitely a bug
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fprintf(stderr, "URL=%s\n", Url);
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fprintf(stderr, "URL=%s\n", Url);
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if (isPlaying) { // shouldn't happen
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fprintf(stderr, "playback already running\n");
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if (isPlaying) { // shouldn't happen
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fprintf(stderr, "playback already running\n");
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return false;
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}
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isHttp = 0;
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if (!strncmp("file://", Url, 7) || !strncmp("myts://", Url, 7)) {
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if (!strncmp("myts://", Url, 7)) {
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url = "file";
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url += (Url + 4);
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noprobe = 1;
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} else {
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noprobe = 0;
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url = Url;
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}
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} else if (strstr(Url, "://")) {
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isHttp = 0;
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if (!strncmp("file://", Url, 7) || !strncmp("myts://", Url, 7)) {
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if (!strncmp("myts://", Url, 7)) {
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url = "file";
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url += (Url + 4);
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noprobe = 1;
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} else {
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noprobe = 0;
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url = Url;
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}
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} else if (strstr(Url, "://")) {
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isHttp = 1;
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if (!strncmp("mms://", Url, 6)) {
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url = "mmst";
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url += (Url + 3);
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url = "mmst";
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url += (Url + 3);
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} else
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url = Url;
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} else {
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fprintf(stderr, "Unknown stream (%s)\n", Url);
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url = Url;
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} else {
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fprintf(stderr, "Unknown stream (%s)\n", Url);
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return false;
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}
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manager.clearTracks();
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}
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manager.clearTracks();
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if (!input.Init(url.c_str()))
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return false;
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if (!input.Init(url.c_str()))
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return false;
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fprintf(stderr, "exiting with value 0\n");
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fprintf(stderr, "exiting with value 0\n");
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return true;
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return true;
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}
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bool Player::Close()
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{
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bool ret = true;
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bool ret = true;
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isPaused = 0;
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isPlaying = 0;
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isForwarding = 0;
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isBackWard = 0;
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isSlowMotion = 0;
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Speed = 0;
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url.clear();
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isPaused = 0;
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isPlaying = 0;
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isForwarding = 0;
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isBackWard = 0;
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isSlowMotion = 0;
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Speed = 0;
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url.clear();
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return ret;
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return ret;
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}
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bool Player::Play()
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{
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pthread_attr_t attr;
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bool ret = true;
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pthread_attr_t attr;
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bool ret = true;
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if (!isPlaying) {
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if (!isPlaying) {
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AVSync = 1;
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output.AVSync(true);
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@@ -121,55 +117,55 @@ bool Player::Play()
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ret = output.Play();
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if (!ret) {
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isCreationPhase = 0; // allow thread to go into next state
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isCreationPhase = 0; // allow thread to go into next state
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} else {
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isPlaying = 1;
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isPaused = 0;
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isForwarding = 0;
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if (isBackWard) {
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isPlaying = 1;
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isPaused = 0;
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isForwarding = 0;
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if (isBackWard) {
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isBackWard = 0;
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output.Mute(false);
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}
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isSlowMotion = 0;
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Speed = 1;
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if (hasThreadStarted == 0) {
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int error;
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pthread_attr_init(&attr);
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pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
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if ((error = pthread_create(&supervisorThread, &attr, SupervisorThread, this))) {
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fprintf(stderr, "Error creating thread, error:%d:%s\n", error, strerror(error));
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ret = false;
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} else {
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fprintf(stderr, "Created thread\n");
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}
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}
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isSlowMotion = 0;
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Speed = 1;
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fprintf(stderr, "clearing isCreationPhase!\n");
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if (hasThreadStarted == 0) {
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int error;
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pthread_attr_init(&attr);
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pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
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isCreationPhase = 0; // allow thread to go into next state
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if ((error = pthread_create(&supervisorThread, &attr, SupervisorThread, this))) {
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fprintf(stderr, "Error creating thread, error:%d:%s\n", error, strerror(error));
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ret = false;
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} else {
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fprintf(stderr, "Created thread\n");
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}
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}
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fprintf(stderr, "clearing isCreationPhase!\n");
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isCreationPhase = 0; // allow thread to go into next state
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}
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} else {
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fprintf(stderr,"playback already running\n");
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ret = false;
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}
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} else {
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fprintf(stderr,"playback already running\n");
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ret = false;
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}
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fprintf(stderr, "exiting with value %d\n", ret);
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fprintf(stderr, "exiting with value %d\n", ret);
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return ret;
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return ret;
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}
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bool Player::Pause()
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{
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bool ret = true;
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bool ret = true;
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if (isPlaying && !isPaused) {
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if (isPlaying && !isPaused) {
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if (isSlowMotion)
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output.Clear();
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output.Clear();
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output.Pause();
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@@ -177,63 +173,62 @@ bool Player::Pause()
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//isPlaying = 1;
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isForwarding = 0;
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if (isBackWard) {
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isBackWard = 0;
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output.Mute(false);
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isBackWard = 0;
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output.Mute(false);
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}
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isSlowMotion = 0;
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Speed = 1;
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} else {
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fprintf(stderr,"playback not playing or already in pause mode\n");
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ret = false;
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}
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isSlowMotion = 0;
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Speed = 1;
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} else {
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fprintf(stderr,"playback not playing or already in pause mode\n");
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ret = false;
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}
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fprintf(stderr, "exiting with value %d\n", ret);
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fprintf(stderr, "exiting with value %d\n", ret);
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return ret;
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return ret;
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}
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bool Player::Continue()
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{
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int ret = true;
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int ret = true;
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if (isPlaying && (isPaused || isForwarding
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|| isBackWard || isSlowMotion)) {
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if (isPlaying && (isPaused || isForwarding || isBackWard || isSlowMotion)) {
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if (isSlowMotion)
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output.Clear();
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if (isSlowMotion)
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output.Clear();
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output.Continue();
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output.Continue();
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isPaused = 0;
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//isPlaying = 1;
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isForwarding = 0;
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if (isBackWard) {
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isBackWard = 0;
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output.Mute(false);
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isPaused = 0;
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//isPlaying = 1;
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isForwarding = 0;
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if (isBackWard) {
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isBackWard = 0;
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output.Mute(false);
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}
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isSlowMotion = 0;
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Speed = 1;
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} else {
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fprintf(stderr,"continue not possible\n");
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ret = false;
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}
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isSlowMotion = 0;
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Speed = 1;
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} else {
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fprintf(stderr,"continue not possible\n");
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ret = false;
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}
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return ret;
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return ret;
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}
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bool Player::Stop()
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{
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bool ret = true;
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int wait_time = 20;
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bool ret = true;
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int wait_time = 20;
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if (isPlaying) {
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if (isPlaying) {
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isPaused = 0;
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isPlaying = 0;
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isForwarding = 0;
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if (isBackWard) {
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isBackWard = 0;
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output.Mute(false);
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isBackWard = 0;
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output.Mute(false);
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}
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isSlowMotion = 0;
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Speed = 0;
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@@ -241,40 +236,40 @@ bool Player::Stop()
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output.Stop();
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input.Stop();
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} else {
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fprintf(stderr,"stop not possible\n");
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ret = false;
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}
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} else {
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fprintf(stderr,"stop not possible\n");
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ret = false;
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}
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while ((hasThreadStarted == 1) && (--wait_time) > 0) {
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fprintf(stderr, "Waiting for supervisor thread to terminate itself, will try another %d times\n", wait_time);
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while ((hasThreadStarted == 1) && (--wait_time) > 0) {
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fprintf(stderr, "Waiting for supervisor thread to terminate itself, will try another %d times\n", wait_time);
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usleep(100000);
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}
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usleep(100000);
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}
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if (wait_time == 0) {
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fprintf(stderr,"Timeout waiting for thread!\n");
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if (wait_time == 0) {
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fprintf(stderr,"Timeout waiting for thread!\n");
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ret = false;
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}
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ret = false;
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}
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fprintf(stderr, "exiting with value %d\n", ret);
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fprintf(stderr, "exiting with value %d\n", ret);
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return ret;
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return ret;
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}
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// FIXME
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bool Player::Terminate()
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{
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bool ret = true;
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int wait_time = 20;
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bool ret = true;
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int wait_time = 20;
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fprintf(stderr, "\n");
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fprintf(stderr, "\n");
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if (isPlaying) {
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if (isPlaying) {
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if (!abortRequested && !output.Flush()) {
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fprintf(stderr,"failed to flush output.\n");
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fprintf(stderr,"failed to flush output.\n");
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}
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ret = input.Stop();
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@@ -285,93 +280,91 @@ bool Player::Terminate()
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isSlowMotion = 0;
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Speed = 0;
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} else {
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} else {
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/* fixme: konfetti: we should return an error here but this seems to be a condition which
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* can happen and is not a real error, which leads to a dead neutrino. should investigate
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* here later.
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*/
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}
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}
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while ((hasThreadStarted == 1) && (--wait_time) > 0) {
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fprintf(stderr, "Waiting for supervisor thread to terminate itself, will try another %d times\n", wait_time);
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while ((hasThreadStarted == 1) && (--wait_time) > 0) {
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fprintf(stderr, "Waiting for supervisor thread to terminate itself, will try another %d times\n", wait_time);
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usleep(100000);
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}
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usleep(100000);
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}
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if (wait_time == 0) {
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fprintf(stderr,"Timeout waiting for thread!\n");
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if (wait_time == 0) {
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fprintf(stderr,"Timeout waiting for thread!\n");
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ret = false;
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}
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ret = false;
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}
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fprintf(stderr, "exiting with value %d\n", ret);
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fprintf(stderr, "exiting with value %d\n", ret);
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return ret;
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return ret;
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}
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bool Player::FastForward(int speed)
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{
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int ret = true;
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int ret = true;
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/* Audio only forwarding not supported */
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if (isVideo && !isHttp && !isBackWard
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&& (!isPaused || isPlaying)) {
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/* Audio only forwarding not supported */
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if (isVideo && !isHttp && !isBackWard && (!isPaused || isPlaying)) {
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if ((speed <= 0) || (speed > cMaxSpeed_ff)) {
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fprintf(stderr, "speed %d out of range (1 - %d) \n", speed, cMaxSpeed_ff);
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return false;
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if ((speed <= 0) || (speed > cMaxSpeed_ff)) {
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fprintf(stderr, "speed %d out of range (1 - %d) \n", speed, cMaxSpeed_ff);
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return false;
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}
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isForwarding = 1;
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Speed = speed;
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output.FastForward(speed);
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} else {
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fprintf(stderr,"fast forward not possible\n");
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ret = false;
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}
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isForwarding = 1;
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Speed = speed;
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output.FastForward(speed);
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} else {
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fprintf(stderr,"fast forward not possible\n");
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ret = false;
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}
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return ret;
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return ret;
|
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}
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bool Player::FastBackward(int speed)
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{
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bool ret = true;
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bool ret = true;
|
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|
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/* Audio only reverse play not supported */
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if (isVideo && !isForwarding
|
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&& (!isPaused || isPlaying)) {
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/* Audio only reverse play not supported */
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if (isVideo && !isForwarding && (!isPaused || isPlaying)) {
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if ((speed > 0) || (speed < cMaxSpeed_fr)) {
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fprintf(stderr, "speed %d out of range (0 - %d) \n", speed, cMaxSpeed_fr);
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return false;
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fprintf(stderr, "speed %d out of range (0 - %d) \n", speed, cMaxSpeed_fr);
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return false;
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}
|
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if (speed == 0) {
|
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isBackWard = false;
|
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Speed = false; /* reverse end */
|
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isBackWard = false;
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Speed = false; /* reverse end */
|
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} else {
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Speed = speed;
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isBackWard = true;
|
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Speed = speed;
|
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isBackWard = true;
|
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}
|
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output.Clear();
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#if 0
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if (output->Command(player, OUTPUT_REVERSE, NULL) < 0) {
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fprintf(stderr,"OUTPUT_REVERSE failed\n");
|
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isBackWard = 0;
|
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Speed = 1;
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ret = false;
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fprintf(stderr,"OUTPUT_REVERSE failed\n");
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isBackWard = 0;
|
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Speed = 1;
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ret = false;
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}
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#endif
|
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} else {
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fprintf(stderr,"fast backward not possible\n");
|
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ret = false;
|
||||
}
|
||||
} else {
|
||||
fprintf(stderr,"fast backward not possible\n");
|
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ret = false;
|
||||
}
|
||||
|
||||
if (isBackWard)
|
||||
output.Mute(true);
|
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if (isBackWard)
|
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output.Mute(true);
|
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|
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return ret;
|
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return ret;
|
||||
}
|
||||
|
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bool Player::SlowMotion(int repeats)
|
||||
@@ -381,13 +374,13 @@ bool Player::SlowMotion(int repeats)
|
||||
Continue();
|
||||
|
||||
switch (repeats) {
|
||||
case 2:
|
||||
case 4:
|
||||
case 8:
|
||||
isSlowMotion = true;
|
||||
break;
|
||||
default:
|
||||
repeats = 0;
|
||||
case 2:
|
||||
case 4:
|
||||
case 8:
|
||||
isSlowMotion = true;
|
||||
break;
|
||||
default:
|
||||
repeats = 0;
|
||||
}
|
||||
|
||||
output.SlowMotion(repeats);
|
||||
@@ -399,8 +392,8 @@ bool Player::SlowMotion(int repeats)
|
||||
|
||||
bool Player::Seek(float pos, bool absolute)
|
||||
{
|
||||
output.Clear();
|
||||
return input.Seek(pos, absolute);
|
||||
output.Clear();
|
||||
return input.Seek(pos, absolute);
|
||||
}
|
||||
|
||||
bool Player::GetPts(int64_t &pts)
|
||||
@@ -419,10 +412,10 @@ bool Player::GetFrameCount(int64_t &frameCount)
|
||||
|
||||
bool Player::GetDuration(double &duration)
|
||||
{
|
||||
duration = -1;
|
||||
if (isPlaying)
|
||||
return input.GetDuration(duration);
|
||||
return false;
|
||||
duration = -1;
|
||||
if (isPlaying)
|
||||
return input.GetDuration(duration);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Player::SwitchVideo(int pid)
|
||||
|
Reference in New Issue
Block a user