Origin commit data
------------------
Branch: master
Commit: dddd094e2b
Author: TangoCash <eric@loxat.de>
Date: 2018-10-02 (Tue, 02 Oct 2018)


------------------
No further description and justification available within origin commit message!

------------------
This commit was generated by Migit
This commit is contained in:
TangoCash
2018-10-02 10:05:27 +02:00
56 changed files with 1192 additions and 672 deletions

View File

@@ -1,29 +1,44 @@
noinst_LTLIBRARIES = libgeneric.la
AM_CPPFLAGS = -D__STDC_FORMAT_MACROS -D__STDC_CONSTANT_MACROS
AM_CPPFLAGS += -Wfatal-errors
AM_CPPFLAGS += \
-I$(top_srcdir)/common \
-I$(top_srcdir)/include
-I$(top_srcdir)/include \
@AVUTIL_CFLAGS@ \
@CLUTTER_CFLAGS@
AM_CXXFLAGS = -fno-rtti -fno-exceptions -fno-strict-aliasing
AM_LDFLAGS = \
-lglut -lGL -lGLU -lGLEW -lao \
-lao \
-lOpenThreads \
@AVFORMAT_LIBS@ \
@AVUTIL_LIBS@ \
@AVCODEC_LIBS@ \
@SWRESAMPLE_LIBS@ \
@SWSCALE_LIBS@
@SWSCALE_LIBS@ \
@CLUTTER_LIBS@
if USE_OPENGL
AM_LDFLAGS += -lglut -lGL -lGLU -lGLEW -lao
endif
libgeneric_la_SOURCES = \
hardware_caps.c \
dmx.cpp \
video.cpp \
audio.cpp \
glfb.cpp \
init.cpp \
record.cpp
if USE_CLUTTER
libgeneric_la_SOURCES += clutterfb.cpp
endif
if USE_OPENGL
libgeneric_la_SOURCES += glfb.cpp
endif
if ENABLE_GSTREAMER_01
libgeneric_la_SOURCES += \
playback_gst_01.cpp

View File

@@ -29,6 +29,7 @@
#define lt_debug(args...) _lt_debug(HAL_DEBUG_AUDIO, this, args)
#define lt_info(args...) _lt_info(HAL_DEBUG_AUDIO, this, args)
#include <OpenThreads/Thread>
extern "C" {
#include <libavformat/avformat.h>
@@ -104,7 +105,7 @@ int cAudio::Start(void)
{
lt_debug("%s >\n", __func__);
if (! HAL_nodec)
Thread::startThread();
OpenThreads::Thread::start();
lt_debug("%s <\n", __func__);
return 0;
}
@@ -115,7 +116,7 @@ int cAudio::Stop(void)
if (thread_started)
{
thread_started = false;
Thread::joinThread();
OpenThreads::Thread::join();
}
lt_debug("%s <\n", __func__);
return 0;
@@ -201,8 +202,34 @@ void cAudio::getAudioInfo(int &type, int &layer, int &freq, int &bitrate, int &m
freq = 0;
bitrate = 0; /* not used, but easy to get :-) */
mode = 0; /* default: stereo */
printf("cAudio::getAudioInfo c %p\n", c);
if (c) {
type = (c->codec_id != AV_CODEC_ID_MP2); /* only mpeg / not mpeg is indicated */
switch (c->codec_id) {
case AV_CODEC_ID_MP2:
type = AUDIO_FMT_MPEG;
break;
case AV_CODEC_ID_MP3:
type = AUDIO_FMT_MP3;
break;
case AV_CODEC_ID_AC3:
case AV_CODEC_ID_TRUEHD:
type = AUDIO_FMT_DOLBY_DIGITAL;
break;
case AV_CODEC_ID_EAC3:
type = AUDIO_FMT_DD_PLUS;
break;
case AV_CODEC_ID_AAC:
type = AUDIO_FMT_AAC;
break;
case AV_CODEC_ID_DTS:
type = AUDIO_FMT_DTS;
break;
case AV_CODEC_ID_MLP:
type = AUDIO_FMT_MLP;
break;
default:
break;
}
freq = c->sample_rate;
bitrate = c->bit_rate;
if (c->channels == 1)
@@ -240,7 +267,7 @@ void cAudio::getAudioInfo(int &type, int &layer, int &freq, int &bitrate, int &m
}
}
lt_debug("%s t: %d l: %d f: %d b: %d m: %d codec_id: %x\n",
__func__, type, layer, freq, bitrate, mode, c ? c->codec_id : 0);
__func__, type, layer, freq, bitrate, mode, c?c->codec_id:-1);
};
void cAudio::SetSRS(int /*iq_enable*/, int /*nmgr_enable*/, int /*iq_mode*/, int /*iq_level*/)

View File

@@ -4,7 +4,7 @@
#define _AUDIO_LIB_H_
#include <stdint.h>
#include <thread_abstraction.h>
#include <OpenThreads/Thread>
#include "cs_types.h"
typedef enum
@@ -38,7 +38,7 @@ typedef enum
AUDIO_FMT_ADVANCED = AUDIO_FMT_MLP
} AUDIO_FORMAT;
class cAudio : public Thread
class cAudio : public OpenThreads::Thread
{
friend class cPlayback;
private:

481
generic-pc/clutterfb.cpp Normal file
View File

@@ -0,0 +1,481 @@
/*
Framebuffer implementation using clutter https://developer.gnome.org/clutter/
Copyright (C) 2016 Stefan Seyfried <seife@tuxboxcvs.slipkontur.de>
based on the openGL framebuffer implementation
Copyright 2010 Carsten Juttner <carjay@gmx.net>
Copyright 2012,2013 Stefan Seyfried <seife@tuxboxcvs.slipkontur.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
TODO: AV-Sync code is "experimental" at best
*/
#include "config.h"
#include <vector>
#include <sys/types.h>
#include <signal.h>
#include <cstdio>
#include <cstring>
#include <errno.h>
#include <inttypes.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include <linux/input.h>
#include "glfb_priv.h"
#include "video_priv.h"
#include "audio_priv.h"
#include <clutter/x11/clutter-x11.h>
#include "lt_debug.h"
#define lt_debug_c(args...) _lt_debug(HAL_DEBUG_INIT, NULL, args)
#define lt_info_c(args...) _lt_info(HAL_DEBUG_INIT, NULL, args)
#define lt_debug(args...) _lt_debug(HAL_DEBUG_INIT, this, args)
#define lt_info(args...) _lt_info(HAL_DEBUG_INIT, this, args)
extern VDec *vdec;
extern ADec *adec;
/* the private class that does stuff only needed inside libstb-hal.
* is used e.g. by cVideo... */
GLFbPC *glfb_priv = NULL;
GLFramebuffer::GLFramebuffer(int x, int y)
{
Init();
glfb_priv = new GLFbPC(x, y, osd_buf);
si = glfb_priv->getScreenInfo();
start();
while (!glfb_priv->mInitDone)
usleep(1);
}
GLFramebuffer::~GLFramebuffer()
{
glfb_priv->mShutDown = true;
join();
delete glfb_priv;
glfb_priv = NULL;
}
void GLFramebuffer::blit()
{
glfb_priv->blit();
}
GLFbPC::GLFbPC(int x, int y, std::vector<unsigned char> &buf): mReInit(true), mShutDown(false), mInitDone(false)
{
osd_buf = &buf;
mState.width = x;
mState.height = y;
mX = &_mX[0];
mY = &_mY[0];
*mX = x;
*mY = y;
av_reduce(&mOA.num, &mOA.den, x, y, INT_MAX);
mVA = mOA; /* initial aspect ratios are from the FB resolution, those */
_mVA = mVA; /* will be updated by the videoDecoder functions anyway */
mVAchanged = true;
mCrop = DISPLAY_AR_MODE_PANSCAN;
zoom = 1.0;
xscale = 1.0;
const char *tmp = getenv("GLFB_FULLSCREEN");
mFullscreen = !!(tmp);
mState.blit = true;
last_apts = 0;
/* linux framebuffer compat mode */
si.bits_per_pixel = 32;
si.xres = mState.width;
si.xres_virtual = si.xres;
si.yres = mState.height;
si.yres_virtual = si.yres;
si.blue.length = 8;
si.blue.offset = 0;
si.green.length = 8;
si.green.offset = 8;
si.red.length = 8;
si.red.offset = 16;
si.transp.length = 8;
si.transp.offset = 24;
unlink("/tmp/neutrino.input");
mkfifo("/tmp/neutrino.input", 0600);
input_fd = open("/tmp/neutrino.input", O_RDWR|O_CLOEXEC|O_NONBLOCK);
if (input_fd < 0)
lt_info("%s: could not open /tmp/neutrino.input FIFO: %m\n", __func__);
initKeys();
}
GLFbPC::~GLFbPC()
{
mShutDown = true;
if (input_fd >= 0)
close(input_fd);
osd_buf->clear();
}
void GLFbPC::initKeys()
{
mKeyMap[CLUTTER_KEY_Up] = KEY_UP;
mKeyMap[CLUTTER_KEY_Down] = KEY_DOWN;
mKeyMap[CLUTTER_KEY_Left] = KEY_LEFT;
mKeyMap[CLUTTER_KEY_Right] = KEY_RIGHT;
mKeyMap[CLUTTER_KEY_F1] = KEY_RED;
mKeyMap[CLUTTER_KEY_F2] = KEY_GREEN;
mKeyMap[CLUTTER_KEY_F3] = KEY_YELLOW;
mKeyMap[CLUTTER_KEY_F4] = KEY_BLUE;
mKeyMap[CLUTTER_KEY_F5] = KEY_WWW;
mKeyMap[CLUTTER_KEY_F6] = KEY_SUBTITLE;
mKeyMap[CLUTTER_KEY_F7] = KEY_MOVE;
mKeyMap[CLUTTER_KEY_F8] = KEY_SLEEP;
mKeyMap[CLUTTER_KEY_Page_Up] = KEY_PAGEUP;
mKeyMap[CLUTTER_KEY_Page_Down] = KEY_PAGEDOWN;
mKeyMap[CLUTTER_KEY_Return] = KEY_OK;
mKeyMap[CLUTTER_KEY_Escape] = KEY_EXIT;
mKeyMap['e'] = KEY_EPG;
mKeyMap['i'] = KEY_INFO;
mKeyMap['m'] = KEY_MENU;
mKeyMap['+'] = KEY_VOLUMEUP;
mKeyMap['-'] = KEY_VOLUMEDOWN;
mKeyMap['.'] = KEY_MUTE;
mKeyMap['h'] = KEY_HELP;
mKeyMap['p'] = KEY_POWER;
mKeyMap['0'] = KEY_0;
mKeyMap['1'] = KEY_1;
mKeyMap['2'] = KEY_2;
mKeyMap['3'] = KEY_3;
mKeyMap['4'] = KEY_4;
mKeyMap['5'] = KEY_5;
mKeyMap['6'] = KEY_6;
mKeyMap['7'] = KEY_7;
mKeyMap['8'] = KEY_8;
mKeyMap['9'] = KEY_9;
}
static ClutterActor *stage = NULL;
static ClutterActor *fb_actor = NULL;
static ClutterActor *vid_actor = NULL;
static ClutterTimeline *tl = NULL;
void GLFramebuffer::run()
{
int argc = 1;
int x = glfb_priv->mState.width;
int y = glfb_priv->mState.height;
/* some dummy commandline for GLUT to be happy */
char *a = (char *)"neutrino";
char **argv = (char **)malloc(sizeof(char *) * 2);
argv[0] = a;
argv[1] = NULL;
lt_info("GLFB: GL thread starting x %d y %d\n", x, y);
if (clutter_init(&argc, &argv) != CLUTTER_INIT_SUCCESS) {
lt_info("GLFB: error initializing clutter\n");
return;
}
lt_info("GLFB: %s:%d\n", __func__, __LINE__);
ClutterColor stage_color = { 0, 0, 0, 255 };
stage = clutter_stage_new();
clutter_actor_set_size(stage, x, y);
clutter_actor_set_background_color(stage, &stage_color);
clutter_actor_set_content_gravity(stage, CLUTTER_CONTENT_GRAVITY_RESIZE_ASPECT);
//g_signal_connect(stage, "destroy", G_CALLBACK(clutter_main_quit), NULL);
g_signal_connect(stage, "key-press-event", G_CALLBACK(GLFbPC::keyboardcb), (void *)1);
g_signal_connect(stage, "key-release-event", G_CALLBACK(GLFbPC::keyboardcb), NULL);
clutter_stage_set_user_resizable(CLUTTER_STAGE (stage), TRUE);
clutter_actor_grab_key_focus(stage);
clutter_actor_show(stage);
/* 32bit FB depth, *2 because tuxtxt uses a shadow buffer */
int fbmem = x * y * 4 * 2;
osd_buf.resize(fbmem);
lt_info("GLFB: OSD buffer set to %d bytes at 0x%p\n", fbmem, osd_buf.data());
/* video plane is below FB plane, so it comes first */
vid_actor = clutter_actor_new();
ClutterContent *fb = clutter_image_new();
/* osd_buf, because it starts up black */
if (!clutter_image_set_data(CLUTTER_IMAGE(fb), osd_buf.data(), COGL_PIXEL_FORMAT_BGR_888, x, y, x*3, NULL)) {
lt_info("GLFB::%s clutter_image_set_data failed? (vid)\n", __func__);
_exit(1); /* life is hard */
}
clutter_actor_set_content(vid_actor, fb);
g_object_unref(fb);
clutter_actor_set_size(vid_actor, x, y);
clutter_actor_set_position(vid_actor, 0, 0);
clutter_actor_add_constraint(vid_actor, clutter_bind_constraint_new(stage, CLUTTER_BIND_WIDTH, 0));
clutter_actor_add_constraint(vid_actor, clutter_bind_constraint_new(stage, CLUTTER_BIND_HEIGHT, 0));
clutter_actor_add_constraint(vid_actor, clutter_bind_constraint_new(stage, CLUTTER_BIND_X, 0));
clutter_actor_add_constraint(vid_actor, clutter_bind_constraint_new(stage, CLUTTER_BIND_Y, 0));
clutter_actor_set_content_gravity(vid_actor, CLUTTER_CONTENT_GRAVITY_RESIZE_ASPECT);
clutter_actor_set_pivot_point(vid_actor, 0.5, 0.5);
clutter_actor_add_child(stage, vid_actor);
clutter_actor_show(vid_actor);
fb_actor = clutter_actor_new();
fb = clutter_image_new();
if (!clutter_image_set_data(CLUTTER_IMAGE(fb), osd_buf.data(), COGL_PIXEL_FORMAT_BGRA_8888, x, y, x*4, NULL)) {
lt_info("GLFB::%s clutter_image_set_data failed? (osd)\n", __func__);
_exit(1); /* life is hard */
}
clutter_actor_set_content(fb_actor, fb);
g_object_unref(fb);
clutter_actor_set_size(fb_actor, x, y);
clutter_actor_set_position(fb_actor, 0, 0);
clutter_actor_add_constraint(fb_actor, clutter_bind_constraint_new(stage, CLUTTER_BIND_WIDTH, 0));
clutter_actor_add_constraint(fb_actor, clutter_bind_constraint_new(stage, CLUTTER_BIND_HEIGHT, 0));
clutter_actor_add_constraint(fb_actor, clutter_bind_constraint_new(stage, CLUTTER_BIND_X, 0));
clutter_actor_add_constraint(fb_actor, clutter_bind_constraint_new(stage, CLUTTER_BIND_Y, 0));
clutter_actor_set_content_gravity(fb_actor, CLUTTER_CONTENT_GRAVITY_RESIZE_ASPECT);
clutter_actor_add_child(stage, fb_actor);
clutter_actor_show(fb_actor);
glfb_priv->mInitDone = true; /* signal that setup is finished */
tl = clutter_timeline_new(100);
g_signal_connect(tl, "new-frame", G_CALLBACK(GLFbPC::rendercb), NULL);
clutter_timeline_set_repeat_count(tl, -1);
clutter_timeline_start(tl);
clutter_main();
lt_info("GLFB: GL thread stopping\n");
}
/* static */ void GLFbPC::rendercb()
{
glfb_priv->render();
}
/* static */ bool GLFbPC::keyboardcb(ClutterActor * /*actor*/, ClutterEvent *event, gpointer user_data)
{
guint key = clutter_event_get_key_symbol (event);
int keystate = user_data ? 1 : 0;
lt_info_c("GLFB::%s: 0x%x, %d\n", __func__, key, keystate);
struct input_event ev;
if (key == 'f' && keystate)
{
lt_info_c("GLFB::%s: toggle fullscreen %s\n", __func__, glfb_priv->mFullscreen?"off":"on");
glfb_priv->mFullscreen = !(glfb_priv->mFullscreen);
glfb_priv->mReInit = true;
return true;
}
std::map<int, int>::const_iterator i = glfb_priv->mKeyMap.find(key);
if (i == glfb_priv->mKeyMap.end())
return true;
ev.code = i->second;
ev.value = keystate; /* key own */
ev.type = EV_KEY;
gettimeofday(&ev.time, NULL);
lt_debug_c("GLFB::%s: pushing 0x%x\n", __func__, ev.code);
write(glfb_priv->input_fd, &ev, sizeof(ev));
return true;
}
int sleep_us = 30000;
void GLFbPC::render()
{
if(mShutDown)
clutter_main_quit();
mReInitLock.lock();
if (mReInit)
{
int xoff = 0;
int yoff = 0;
mVAchanged = true;
mReInit = false;
#if 0
mX = &_mX[mFullscreen];
mY = &_mY[mFullscreen];
#endif
*mX = *mY * mOA.num / mOA.den;
if (mFullscreen) {
clutter_stage_set_fullscreen(CLUTTER_STAGE(stage), TRUE);
clutter_actor_show(stage);
clutter_stage_ensure_redraw(CLUTTER_STAGE(stage));
} else {
clutter_stage_set_fullscreen(CLUTTER_STAGE(stage), FALSE);
// *mX = *mY * mOA.num / mOA.den;
clutter_actor_set_size(stage, *mX, *mY);
}
lt_info("%s: reinit mX:%d mY:%d xoff:%d yoff:%d fs %d\n",
__func__, *mX, *mY, xoff, yoff, mFullscreen);
}
mReInitLock.unlock();
bltDisplayBuffer(); /* decoded video stream */
if (mState.blit) {
/* only blit manually after fb->blit(), this helps to find missed blit() calls */
mState.blit = false;
lt_debug("GLFB::%s blit!\n", __func__);
bltOSDBuffer(); /* OSD */
}
if (mVAchanged)
{
mVAchanged = false;
zoom = 1.0;
float xzoom = 1.0;
//xscale = 1.0;
int cmp = av_cmp_q(mVA, mOA);
const AVRational a149 = { 14, 9 };
switch (cmp) {
default:
case INT_MIN: /* invalid */
case 0: /* identical */
lt_debug("%s: mVA == mOA (or fullscreen mode :-)\n", __func__);
break;
case 1: /* mVA > mOA -- video is wider than display */
lt_debug("%s: mVA > mOA\n", __func__);
switch (mCrop) {
case DISPLAY_AR_MODE_PANSCAN:
zoom = av_q2d(mVA) / av_q2d(mOA);
break;
case DISPLAY_AR_MODE_LETTERBOX:
break;
case DISPLAY_AR_MODE_PANSCAN2:
zoom = av_q2d(a149) / av_q2d(mOA);
break;
case DISPLAY_AR_MODE_NONE:
xzoom = av_q2d(mOA) / av_q2d(mVA);
zoom = av_q2d(mVA) / av_q2d(mOA);
break;
default:
break;
}
break;
case -1: /* mVA < mOA -- video is taller than display */
lt_debug("%s: mVA < mOA\n", __func__);
switch (mCrop) {
case DISPLAY_AR_MODE_LETTERBOX:
break;
case DISPLAY_AR_MODE_PANSCAN2:
if (av_cmp_q(a149, mOA) < 0) {
zoom = av_q2d(mVA) * av_q2d(a149) / av_q2d(mOA);
break;
}
/* fallthrough for output format 14:9 */
case DISPLAY_AR_MODE_PANSCAN:
zoom = av_q2d(mOA) / av_q2d(mVA);
break;
case DISPLAY_AR_MODE_NONE:
xzoom = av_q2d(mOA) / av_q2d(mVA);
break;
default:
break;
}
break;
}
lt_debug("zoom: %f xscale: %f xzoom: %f\n", zoom, xscale,xzoom);
clutter_actor_set_scale(vid_actor, xscale*zoom*xzoom, zoom);
}
clutter_timeline_stop(tl);
clutter_timeline_set_delay(tl, sleep_us/1000);
clutter_timeline_start(tl);
}
void GLFbPC::bltOSDBuffer()
{
// lt_info("%s\n", __func__);
int x = glfb_priv->mState.width;
int y = glfb_priv->mState.height;
ClutterContent *fb = clutter_image_new();
if (!clutter_image_set_data(CLUTTER_IMAGE(fb), osd_buf->data(), COGL_PIXEL_FORMAT_BGRA_8888, x, y, x*4, NULL)) {
lt_info("GLFB::%s clutter_image_set_data failed?\n", __func__);
_exit(1); /* life is hard */
}
clutter_actor_set_content(fb_actor, fb);
g_object_unref(fb);
clutter_actor_show(fb_actor);
}
void GLFbPC::bltDisplayBuffer()
{
// lt_info("GLFB::%s vdec: %p\n", __func__, vdec);
if (!vdec) /* cannot start yet */
return;
static bool warn = true;
VDec::SWFramebuffer *buf = vdec->getDecBuf();
if (!buf) {
if (warn)
lt_info("GLFB::%s did not get a buffer...\n", __func__);
warn = false;
return;
}
warn = true;
int w = buf->width(), h = buf->height();
if (w == 0 || h == 0)
return;
AVRational a = buf->AR();
if (a.den != 0 && a.num != 0 && av_cmp_q(a, _mVA)) {
_mVA = a;
/* _mVA is the raw buffer's aspect, mVA is the real scaled output aspect */
av_reduce(&mVA.num, &mVA.den, w * a.num, h * a.den, INT_MAX);
// mVA.num: 16 mVA.den: 9 w: 720 h: 576
// 16*576/720/9 = 1.42222
xscale = (double)mVA.num*h/(double)mVA.den/w;
mVAchanged = true;
}
ClutterContent *fb = clutter_image_new();
if (!clutter_image_set_data(CLUTTER_IMAGE(fb), &(*buf)[0], COGL_PIXEL_FORMAT_BGR_888, w, h, w*3, NULL)) {
lt_info("GLFB::%s clutter_image_set_data failed?\n", __func__);
_exit(1); /* life is hard */
}
clutter_actor_set_content(vid_actor, fb);
g_object_unref(fb);
clutter_actor_show(vid_actor);
/* "rate control" mechanism starts here...
* this implementation is pretty naive and not working too well, but
* better this than nothing... :-) */
int64_t apts = 0;
int64_t vpts = buf->pts();
if (adec)
apts = adec->getPts();
if (apts != last_apts) {
int rate, dummy1, dummy2;
if (apts < vpts)
sleep_us = (sleep_us * 2 + (vpts - apts)*10/9) / 3;
else if (sleep_us > 1000)
sleep_us -= 1000;
last_apts = apts;
vdec->getPictureInfo(dummy1, dummy2, rate);
if (rate > 0)
rate = 2000000 / rate; /* limit to half the frame rate */
else
rate = 50000; /* minimum 20 fps */
if (sleep_us > rate)
sleep_us = rate;
else if (sleep_us < 1)
sleep_us = 1;
}
lt_debug("vpts: 0x%" PRIx64 " apts: 0x%" PRIx64 " diff: %6.3f sleep_us %d buf %d\n",
buf->pts(), apts, (buf->pts() - apts)/90000.0, sleep_us, vdec->buf_num);
}

View File

@@ -64,15 +64,12 @@ static const char *DMX_T[] = {
};
/* map the device numbers. for now only demux0 is used */
#define NUM_DEMUXDEV 1
static const char *devname[NUM_DEMUXDEV] = {
static const char *devname[] = {
"/dev/dvb/adapter0/demux0",
"/dev/dvb/adapter0/demux0",
"/dev/dvb/adapter0/demux0"
};
#define NUM_DEMUX 1
static int dmx_source[NUM_DEMUX] = { 0 };
static bool init[NUM_DEMUXDEV] = { false };
/* uuuugly */
static int dmx_tp_count = 0;
#define MAX_TS_COUNT 8
@@ -492,28 +489,12 @@ int cDemux::getUnit(void)
bool cDemux::SetSource(int unit, int source)
{
//lt_info_c("%s(%d, %d): not implemented yet\n", __func__, unit, source);
//return true;
if (unit >= NUM_DEMUX || unit < 0) {
lt_info_c("%s: unit (%d) out of range, NUM_DEMUX %d\n", __func__, unit, NUM_DEMUX);
return false;
}
lt_info_c("%s(%d, %d) => %d to %d\n", __func__, unit, source, dmx_source[unit], source);
if (source < 0 || source >= NUM_DEMUXDEV)
lt_info_c("%s(%d, %d) ERROR: source %d out of range!\n", __func__, unit, source, source);
else
dmx_source[unit] = source;
lt_info_c("%s(%d, %d): not implemented yet\n", __func__, unit, source);
return true;
}
int cDemux::GetSource(int unit)
{
//lt_info_c("%s(%d): not implemented yet\n", __func__, unit);
//return 0;
if (unit >= NUM_DEMUX || unit < 0) {
lt_info_c("%s: unit (%d) out of range, NUM_DEMUX %d\n", __func__, unit, NUM_DEMUX);
return -1;
}
lt_info_c("%s(%d) => %d\n", __func__, unit, dmx_source[unit]);
return dmx_source[unit];
lt_info_c("%s(%d): not implemented yet\n", __func__, unit);
return 0;
}

View File

@@ -22,6 +22,7 @@
TODO: AV-Sync code is "experimental" at best
*/
#include "config.h"
#include <vector>
#include <sys/types.h>
@@ -37,8 +38,7 @@
#include <fcntl.h>
#include <unistd.h>
#include <linux/input.h>
#include "glfb.h"
#include <GL/glx.h>
#include "glfb_priv.h"
#include "video_lib.h"
#include "audio_lib.h"
@@ -53,10 +53,36 @@
extern cVideo *videoDecoder;
extern cAudio *audioDecoder;
static GLFramebuffer *gThiz = 0; /* GLUT does not allow for an arbitrary argument to the render func */
/* the private class that does stuff only needed inside libstb-hal.
* is used e.g. by cVideo... */
GLFbPC *glfb_priv = NULL;
GLFramebuffer::GLFramebuffer(int x, int y): mReInit(true), mShutDown(false), mInitDone(false)
GLFramebuffer::GLFramebuffer(int x, int y)
{
Init();
glfb_priv = new GLFbPC(x, y, osd_buf);
si = glfb_priv->getScreenInfo();
start();
while (!glfb_priv->mInitDone)
usleep(1);
}
GLFramebuffer::~GLFramebuffer()
{
glfb_priv->mShutDown = true;
join();
delete glfb_priv;
glfb_priv = NULL;
}
void GLFramebuffer::blit()
{
glfb_priv->blit();
}
GLFbPC::GLFbPC(int x, int y, std::vector<unsigned char> &buf): mReInit(true), mShutDown(false), mInitDone(false)
{
osd_buf = &buf;
mState.width = x;
mState.height = y;
mX = &_mX[0];
@@ -77,19 +103,19 @@ GLFramebuffer::GLFramebuffer(int x, int y): mReInit(true), mShutDown(false), mIn
last_apts = 0;
/* linux framebuffer compat mode */
screeninfo.bits_per_pixel = 32;
screeninfo.xres = mState.width;
screeninfo.xres_virtual = screeninfo.xres;
screeninfo.yres = mState.height;
screeninfo.yres_virtual = screeninfo.yres;
screeninfo.blue.length = 8;
screeninfo.blue.offset = 0;
screeninfo.green.length = 8;
screeninfo.green.offset = 8;
screeninfo.red.length = 8;
screeninfo.red.offset = 16;
screeninfo.transp.length = 8;
screeninfo.transp.offset = 24;
si.bits_per_pixel = 32;
si.xres = mState.width;
si.xres_virtual = si.xres;
si.yres = mState.height;
si.yres_virtual = si.yres;
si.blue.length = 8;
si.blue.offset = 0;
si.green.length = 8;
si.green.offset = 8;
si.red.length = 8;
si.red.offset = 16;
si.transp.length = 8;
si.transp.offset = 24;
unlink("/tmp/neutrino.input");
mkfifo("/tmp/neutrino.input", 0600);
@@ -97,21 +123,22 @@ GLFramebuffer::GLFramebuffer(int x, int y): mReInit(true), mShutDown(false), mIn
if (input_fd < 0)
lt_info("%s: could not open /tmp/neutrino.input FIFO: %m\n", __func__);
initKeys();
Thread::startThread();
while (!mInitDone)
usleep(1);
}
GLFramebuffer::~GLFramebuffer()
GLFbPC::~GLFbPC()
{
mShutDown = true;
Thread::joinThread();
if (input_fd >= 0)
close(input_fd);
osd_buf->clear();
}
void GLFramebuffer::initKeys()
void GLFbPC::initKeys()
{
/*
Keep in sync with initKeys() in clutterfb.cpp
*/
mSpecialMap[GLUT_KEY_UP] = KEY_UP;
mSpecialMap[GLUT_KEY_DOWN] = KEY_DOWN;
mSpecialMap[GLUT_KEY_LEFT] = KEY_LEFT;
@@ -132,8 +159,8 @@ void GLFramebuffer::initKeys()
mSpecialMap[GLUT_KEY_F11] = KEY_NEXT;
mSpecialMap[GLUT_KEY_F12] = KEY_PREVIOUS;
mSpecialMap[GLUT_KEY_PAGE_UP] = KEY_PAGEUP;
mSpecialMap[GLUT_KEY_PAGE_DOWN] = KEY_PAGEDOWN;
mSpecialMap[GLUT_KEY_PAGE_UP] = KEY_PAGEUP;
mSpecialMap[GLUT_KEY_PAGE_DOWN] = KEY_PAGEDOWN;
mKeyMap[0x0d] = KEY_OK;
mKeyMap[0x1b] = KEY_EXIT;
@@ -176,9 +203,21 @@ void GLFramebuffer::initKeys()
void GLFramebuffer::run()
{
setupCtx();
setupOSDBuffer();
mInitDone = true; /* signal that setup is finished */
int argc = 1;
int x = glfb_priv->mState.width;
int y = glfb_priv->mState.height;
/* some dummy commandline for GLUT to be happy */
char const *argv[2] = { "neutrino", 0 };
lt_info("GLFB: GL thread starting x %d y %d\n", x, y);
glutInit(&argc, const_cast<char **>(argv));
glutInitWindowSize(x, y);
glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("Neutrino");
/* 32bit FB depth, *2 because tuxtxt uses a shadow buffer */
int fbmem = x * y * 4 * 2;
osd_buf.resize(fbmem);
lt_info("GLFB: OSD buffer set to %d bytes at 0x%p\n", fbmem, osd_buf.data());
glfb_priv->mInitDone = true; /* signal that setup is finished */
/* init the good stuff */
GLenum err = glewInit();
@@ -193,16 +232,15 @@ void GLFramebuffer::run()
}
else
{
gThiz = this;
glutSetCursor(GLUT_CURSOR_NONE);
glutDisplayFunc(GLFramebuffer::rendercb);
glutKeyboardFunc(GLFramebuffer::keyboardcb);
glutSpecialFunc(GLFramebuffer::specialcb);
glutReshapeFunc(GLFramebuffer::resizecb);
setupGLObjects(); /* needs GLEW prototypes */
glutDisplayFunc(GLFbPC::rendercb);
glutKeyboardFunc(GLFbPC::keyboardcb);
glutSpecialFunc(GLFbPC::specialcb);
glutReshapeFunc(GLFbPC::resizecb);
glfb_priv->setupGLObjects(); /* needs GLEW prototypes */
glutSetOption(GLUT_ACTION_ON_WINDOW_CLOSE, GLUT_ACTION_CONTINUE_EXECUTION);
glutMainLoop();
releaseGLObjects();
glfb_priv->releaseGLObjects();
}
}
else
@@ -210,21 +248,20 @@ void GLFramebuffer::run()
lt_info("GLFB: GL thread stopping\n");
}
void GLFramebuffer::setupCtx()
#if 0
void GLFbPC::setupCtx()
{
int argc = 1;
/* some dummy commandline for GLUT to be happy */
char const *argv[2] = { "neutrino", 0 };
lt_info("GLFB: GL thread starting\n");
lt_info("GLFB: GL thread starting x %d y %d\n", mX[0], mY[0]);
glutInit(&argc, const_cast<char **>(argv));
glutInitWindowSize(mX[0], mY[0]);
glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("Neutrino");
GLWinID = glXGetCurrentDrawable(); // this was the holy grail to get the right window handle for gstreamer :D
}
void GLFramebuffer::setupOSDBuffer()
void GLFbPC::setupOSDBuffer()
{ /* the OSD buffer size can be decoupled from the actual
window size since the GL can blit-stretch with no
trouble at all, ah, the luxury of ignorance... */
@@ -233,12 +270,13 @@ void GLFramebuffer::setupOSDBuffer()
{
/* 32bit FB depth, *2 because tuxtxt uses a shadow buffer */
int fbmem = mState.width * mState.height * 4 * 2;
mOSDBuffer.resize(fbmem);
lt_info("GLFB: OSD buffer set to %d bytes\n", fbmem);
osd_buf->resize(fbmem);
lt_info("GLFB: OSD buffer set to %d bytes at 0x%p\n", fbmem, osd_buf->data());
}
}
#endif
void GLFramebuffer::setupGLObjects()
void GLFbPC::setupGLObjects()
{
unsigned char buf[4] = { 0, 0, 0, 0 }; /* 1 black pixel */
glGenTextures(1, &mState.osdtex);
@@ -266,7 +304,7 @@ void GLFramebuffer::setupGLObjects()
}
void GLFramebuffer::releaseGLObjects()
void GLFbPC::releaseGLObjects()
{
glDeleteBuffers(1, &mState.pbo);
glDeleteBuffers(1, &mState.displaypbo);
@@ -275,56 +313,56 @@ void GLFramebuffer::releaseGLObjects()
}
/* static */ void GLFramebuffer::rendercb()
/* static */ void GLFbPC::rendercb()
{
gThiz->render();
glfb_priv->render();
}
/* static */ void GLFramebuffer::keyboardcb(unsigned char key, int /*x*/, int /*y*/)
/* static */ void GLFbPC::keyboardcb(unsigned char key, int /*x*/, int /*y*/)
{
lt_debug_c("GLFB::%s: 0x%x\n", __func__, key);
struct input_event ev;
if (key == 'f')
{
lt_info_c("GLFB::%s: toggle fullscreen %s\n", __func__, gThiz->mFullscreen?"off":"on");
gThiz->mFullscreen = !(gThiz->mFullscreen);
gThiz->mReInit = true;
lt_info_c("GLFB::%s: toggle fullscreen %s\n", __func__, glfb_priv->mFullscreen?"off":"on");
glfb_priv->mFullscreen = !(glfb_priv->mFullscreen);
glfb_priv->mReInit = true;
return;
}
std::map<unsigned char, int>::const_iterator i = gThiz->mKeyMap.find(key);
if (i == gThiz->mKeyMap.end())
std::map<unsigned char, int>::const_iterator i = glfb_priv->mKeyMap.find(key);
if (i == glfb_priv->mKeyMap.end())
return;
ev.code = i->second;
ev.value = 1; /* key own */
ev.type = EV_KEY;
gettimeofday(&ev.time, NULL);
lt_debug_c("GLFB::%s: pushing 0x%x\n", __func__, ev.code);
write(gThiz->input_fd, &ev, sizeof(ev));
write(glfb_priv->input_fd, &ev, sizeof(ev));
ev.value = 0; /* neutrino is stupid, so push key up directly after key down */
write(gThiz->input_fd, &ev, sizeof(ev));
write(glfb_priv->input_fd, &ev, sizeof(ev));
}
/* static */ void GLFramebuffer::specialcb(int key, int /*x*/, int /*y*/)
/* static */ void GLFbPC::specialcb(int key, int /*x*/, int /*y*/)
{
lt_debug_c("GLFB::%s: 0x%x\n", __func__, key);
struct input_event ev;
std::map<int, int>::const_iterator i = gThiz->mSpecialMap.find(key);
if (i == gThiz->mSpecialMap.end())
std::map<int, int>::const_iterator i = glfb_priv->mSpecialMap.find(key);
if (i == glfb_priv->mSpecialMap.end())
return;
ev.code = i->second;
ev.value = 1;
ev.type = EV_KEY;
gettimeofday(&ev.time, NULL);
lt_debug_c("GLFB::%s: pushing 0x%x\n", __func__, ev.code);
write(gThiz->input_fd, &ev, sizeof(ev));
write(glfb_priv->input_fd, &ev, sizeof(ev));
ev.value = 0;
write(gThiz->input_fd, &ev, sizeof(ev));
write(glfb_priv->input_fd, &ev, sizeof(ev));
}
int sleep_us = 30000;
void GLFramebuffer::render()
void GLFbPC::render()
{
if(mShutDown)
glutLeaveMainLoop();
@@ -452,12 +490,12 @@ void GLFramebuffer::render()
glutPostRedisplay();
}
/* static */ void GLFramebuffer::resizecb(int w, int h)
/* static */ void GLFbPC::resizecb(int w, int h)
{
gThiz->checkReinit(w, h);
glfb_priv->checkReinit(w, h);
}
void GLFramebuffer::checkReinit(int x, int y)
void GLFbPC::checkReinit(int x, int y)
{
static int last_x = 0, last_y = 0;
@@ -477,7 +515,7 @@ void GLFramebuffer::checkReinit(int x, int y)
last_y = y;
}
void GLFramebuffer::drawSquare(float size, float x_factor)
void GLFbPC::drawSquare(float size, float x_factor)
{
GLfloat vertices[] = {
1.0f, 1.0f,
@@ -533,11 +571,11 @@ void GLFramebuffer::drawSquare(float size, float x_factor)
}
void GLFramebuffer::bltOSDBuffer()
void GLFbPC::bltOSDBuffer()
{
/* FIXME: copy each time */
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, mState.pbo);
glBufferData(GL_PIXEL_UNPACK_BUFFER, mOSDBuffer.size(), &mOSDBuffer[0], GL_STREAM_DRAW_ARB);
glBufferData(GL_PIXEL_UNPACK_BUFFER, osd_buf->size(), osd_buf->data(), GL_STREAM_DRAW_ARB);
glBindTexture(GL_TEXTURE_2D, mState.osdtex);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, mState.width, mState.height, GL_BGRA, GL_UNSIGNED_BYTE, 0);
@@ -545,7 +583,7 @@ void GLFramebuffer::bltOSDBuffer()
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
}
void GLFramebuffer::bltDisplayBuffer()
void GLFbPC::bltDisplayBuffer()
{
if (!videoDecoder) /* cannot start yet */
return;
@@ -553,7 +591,7 @@ void GLFramebuffer::bltDisplayBuffer()
cVideo::SWFramebuffer *buf = videoDecoder->getDecBuf();
if (!buf) {
if (warn)
lt_debug("GLFB::%s did not get a buffer...\n", __func__);
lt_info("GLFB::%s did not get a buffer...\n", __func__);
warn = false;
return;
}
@@ -606,9 +644,3 @@ void GLFramebuffer::bltDisplayBuffer()
lt_debug("vpts: 0x%" PRIx64 " apts: 0x%" PRIx64 " diff: %6.3f sleep_us %d buf %d\n",
buf->pts(), apts, (buf->pts() - apts)/90000.0, sleep_us, videoDecoder->buf_num);
}
void GLFramebuffer::clear()
{
/* clears front and back buffer */
memset(&mOSDBuffer[0], 0, mOSDBuffer.size());
}

View File

@@ -1,6 +1,6 @@
/*
Copyright 2010 Carsten Juttner <carjay@gmx.net>
Copyright 2012,2013 Stefan Seyfried <seife@tuxboxcvs.slipkontur.de>
Copyright 2012,2013,2016 Stefan Seyfried <seife@tuxboxcvs.slipkontur.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -14,44 +14,46 @@
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
********************************************************************
private stuff of the GLFB thread that is only used inside libstb-hal
and not exposed to the application.
*/
#ifndef __glthread__
#define __glthread__
#include <thread_abstraction.h>
#include <mutex_abstraction.h>
#ifndef __glfb_priv__
#define __glfb_priv__
#include <OpenThreads/Mutex>
#include <vector>
#include <map>
#if USE_OPENGL
#include <GL/glew.h>
#include <GL/freeglut.h>
#include <GL/gl.h>
#include <linux/fb.h> /* for screeninfo etc. */
#endif
#if USE_CLUTTER
#include <clutter/clutter.h>
#endif
#include "glfb.h"
extern "C" {
#include <libavutil/rational.h>
}
class GLFramebuffer : public Thread
class GLFbPC
{
public:
GLFramebuffer(int x, int y);
~GLFramebuffer();
void run();
std::vector<unsigned char> *getOSDBuffer() { return &mOSDBuffer; } /* pointer to OSD bounce buffer */
GLFbPC(int x, int y, std::vector<unsigned char> &buf);
~GLFbPC();
std::vector<unsigned char> *getOSDBuffer() { return osd_buf; } /* pointer to OSD bounce buffer */
int getOSDWidth() { return mState.width; }
int getOSDHeight() { return mState.height; }
void blit() { mState.blit = true; }
void blit() { mState.blit = true; };
fb_var_screeninfo getScreenInfo() { return si; }
void setOutputFormat(AVRational a, int h, int c) { mOA = a; *mY = h; mCrop = c; mReInit = true; }
void clear();
fb_var_screeninfo getScreenInfo() { return screeninfo; }
int getWindowID() { return GLWinID; }
/* just make everything public for simplicity - this is only used inside libstb-hal anyway
private:
fb_var_screeninfo screeninfo;
*/
fb_var_screeninfo si;
int *mX;
int *mY;
int _mX[2]; /* output window size */
@@ -63,45 +65,59 @@ private:
float zoom; /* for cropping */
float xscale; /* and aspect ratio */
int mCrop; /* DISPLAY_AR_MODE */
int GLWinID;
bool mFullscreen; /* fullscreen? */
bool mReInit; /* setup things for GL */
Mutex mReInitLock;
OpenThreads::Mutex mReInitLock;
bool mShutDown; /* if set main loop is left */
bool mInitDone; /* condition predicate */
// OpenThreads::Condition mInitCond; /* condition variable for init */
// mutable OpenThreads::Mutex mMutex; /* lock our data */
std::vector<unsigned char> mOSDBuffer; /* silly bounce buffer */
std::vector<unsigned char> *osd_buf; /* silly bounce buffer */
#if USE_OPENGL
std::map<unsigned char, int> mKeyMap;
std::map<int, int> mSpecialMap;
#endif
#if USE_CLUTTER
std::map<int, int> mKeyMap;
#endif
int input_fd;
int64_t last_apts;
void run();
static void rendercb(); /* callback for GLUT */
void render(); /* actual render function */
#if USE_OPENGL
static void keyboardcb(unsigned char key, int x, int y);
static void specialcb(int key, int x, int y);
static void resizecb(int w, int h);
void checkReinit(int w, int h); /* e.g. in case window was resized */
void initKeys(); /* setup key bindings for window */
void setupCtx(); /* create the window and make the context current */
void setupOSDBuffer(); /* create the OSD buffer */
void setupGLObjects(); /* PBOs, textures and stuff */
void releaseGLObjects();
void drawSquare(float size, float x_factor = 1); /* do not be square */
#endif
#if USE_CLUTTER
static bool keyboardcb(ClutterActor *actor, ClutterEvent *event, gpointer user_data);
#endif
void initKeys(); /* setup key bindings for window */
#if 0
void setupCtx(); /* create the window and make the context current */
void setupOSDBuffer(); /* create the OSD buffer */
#endif
struct {
int width; /* width and height, fixed for a framebuffer instance */
int height;
bool blit;
#if USE_OPENGL
GLuint osdtex; /* holds the OSD texture */
GLuint pbo; /* PBO we use for transfer to texture */
GLuint displaytex; /* holds the display texture */
GLuint displaypbo;
bool blit;
#endif
} mState;
void bltOSDBuffer();

View File

@@ -1,4 +1,5 @@
#include <cstring>
#include <cstdlib>
#include <unistd.h>
#include "init_td.h"

View File

@@ -23,6 +23,7 @@
* TODO: buffer handling surely needs some locking...
*/
#include "config.h"
#include <unistd.h>
#include <cstring>
#include <cstdio>
@@ -39,9 +40,16 @@ extern "C" {
/* my own buf 256k */
#define DMX_BUF_SZ 0x20000
#if USE_OPENGL
#define VDEC_PIXFMT AV_PIX_FMT_RGB32
#endif
#if USE_CLUTTER
#define VDEC_PIXFMT AV_PIX_FMT_BGR24
#endif
#include "video_lib.h"
#include "dmx_hal.h"
#include "glfb.h"
#include "glfb_priv.h"
#include "lt_debug.h"
#define lt_debug(args...) _lt_debug(TRIPLE_DEBUG_VIDEO, this, args)
#define lt_info(args...) _lt_info(TRIPLE_DEBUG_VIDEO, this, args)
@@ -49,7 +57,7 @@ extern "C" {
cVideo *videoDecoder = NULL;
extern cDemux *videoDemux;
extern GLFramebuffer *glfb;
extern GLFbPC *glfb_priv;
int system_rev = 0;
extern bool HAL_nodec;
@@ -103,7 +111,7 @@ int cVideo::setAspectRatio(int vformat, int cropping)
if (cropping >= 0)
display_crop = (DISPLAY_AR_MODE) cropping;
if (display_aspect < DISPLAY_AR_RAW && output_h > 0) /* don't know what to do with this */
glfb->setOutputFormat(aspect_ratios[display_aspect], output_h, display_crop);
glfb_priv->setOutputFormat(aspect_ratios[display_aspect], output_h, display_crop);
return 0;
}
@@ -145,7 +153,7 @@ int cVideo::Start(void *, unsigned short, unsigned short, void *)
{
lt_debug("%s running %d >\n", __func__, thread_running);
if (!thread_running && !HAL_nodec)
Thread::startThread();
OpenThreads::Thread::start();
lt_debug("%s running %d <\n", __func__, thread_running);
return 0;
}
@@ -155,7 +163,7 @@ int cVideo::Stop(bool)
lt_debug("%s running %d >\n", __func__, thread_running);
if (thread_running) {
thread_running = false;
Thread::joinThread();
OpenThreads::Thread::join();
}
lt_debug("%s running %d <\n", __func__, thread_running);
return 0;
@@ -214,7 +222,7 @@ int cVideo::SetVideoSystem(int system, bool)
// v_std = (VIDEO_STD) system;
output_h = h;
if (display_aspect < DISPLAY_AR_RAW && output_h > 0) /* don't know what to do with this */
glfb->setOutputFormat(aspect_ratios[display_aspect], output_h, display_crop);
glfb_priv->setOutputFormat(aspect_ratios[display_aspect], output_h, display_crop);
return 0;
}
@@ -294,9 +302,9 @@ void cVideo::ShowPicture(const char *fname)
if (avpkt.size > len)
lt_info("%s: WARN: pkt->size %d != len %d\n", __func__, avpkt.size, len);
if (got_frame) {
unsigned int need = av_image_get_buffer_size(AV_PIX_FMT_RGB32, c->width, c->height, 1);
unsigned int need = av_image_get_buffer_size(VDEC_PIXFMT, c->width, c->height, 1);
struct SwsContext *convert = sws_getContext(c->width, c->height, c->pix_fmt,
c->width, c->height, AV_PIX_FMT_RGB32,
c->width, c->height, VDEC_PIXFMT,
SWS_BICUBIC, 0, 0, 0);
if (!convert)
lt_info("%s: ERROR setting up SWS context\n", __func__);
@@ -305,7 +313,7 @@ void cVideo::ShowPicture(const char *fname)
SWFramebuffer *f = &buffers[buf_in];
if (f->size() < need)
f->resize(need);
av_image_fill_arrays(rgbframe->data, rgbframe->linesize, &(*f)[0], AV_PIX_FMT_RGB32,
av_image_fill_arrays(rgbframe->data, rgbframe->linesize, &(*f)[0], VDEC_PIXFMT,
c->width, c->height, 1);
sws_scale(convert, frame->data, frame->linesize, 0, c->height,
rgbframe->data, rgbframe->linesize);
@@ -361,6 +369,7 @@ void cVideo::Pig(int x, int y, int w, int h, int /*osd_w*/, int /*osd_h*/, int /
pig_y = y;
pig_w = w;
pig_h = h;
pig_changed = true;
}
void cVideo::getPictureInfo(int &width, int &height, int &rate)
@@ -538,10 +547,10 @@ void cVideo::run(void)
lt_info("%s: WARN: pkt->size %d != len %d\n", __func__, avpkt.size, len);
still_m.lock();
if (got_frame && ! stillpicture) {
unsigned int need = av_image_get_buffer_size(AV_PIX_FMT_RGB32, c->width, c->height, 1);
unsigned int need = av_image_get_buffer_size(VDEC_PIXFMT, c->width, c->height, 1);
convert = sws_getCachedContext(convert,
c->width, c->height, c->pix_fmt,
c->width, c->height, AV_PIX_FMT_RGB32,
c->width, c->height, VDEC_PIXFMT,
SWS_BICUBIC, 0, 0, 0);
if (!convert)
lt_info("%s: ERROR setting up SWS context\n", __func__);
@@ -550,7 +559,7 @@ void cVideo::run(void)
SWFramebuffer *f = &buffers[buf_in];
if (f->size() < need)
f->resize(need);
av_image_fill_arrays(rgbframe->data, rgbframe->linesize, &(*f)[0], AV_PIX_FMT_RGB32,
av_image_fill_arrays(rgbframe->data, rgbframe->linesize, &(*f)[0], VDEC_PIXFMT,
c->width, c->height, 1);
sws_scale(convert, frame->data, frame->linesize, 0, c->height,
rgbframe->data, rgbframe->linesize);
@@ -564,10 +573,18 @@ void cVideo::run(void)
f->width(c->width);
f->height(c->height);
int64_t vpts = av_frame_get_best_effort_timestamp(frame);
/* a/v delay determined experimentally :-) */
#if USE_OPENGL
if (v_format == VIDEO_FORMAT_MPEG2)
vpts += 90000*4/10; /* 400ms */
else
vpts += 90000*3/10; /* 300ms */
#endif
#if USE_CLUTTER
/* no idea why there's a difference between OpenGL and clutter rendering... */
if (v_format == VIDEO_FORMAT_MPEG2)
vpts += 90000*3/10; /* 300ms */
#endif
f->pts(vpts);
AVRational a = av_guess_sample_aspect_ratio(avfc, avfc->streams[0], frame);
f->AR(a);
@@ -667,8 +684,8 @@ bool cVideo::GetScreenImage(unsigned char * &data, int &xres, int &yres, bool ge
std::vector<unsigned char> *osd = NULL;
std::vector<unsigned char> s_osd; /* scaled OSD */
int vid_w = 0, vid_h = 0;
int osd_w = glfb->getOSDWidth();
int osd_h = glfb->getOSDHeight();
int osd_w = glfb_priv->getOSDWidth();
int osd_h = glfb_priv->getOSDHeight();
xres = osd_w;
yres = osd_h;
if (get_video) {
@@ -692,24 +709,26 @@ bool cVideo::GetScreenImage(unsigned char * &data, int &xres, int &yres, bool ge
yres = osd_h;
}
if (get_osd)
osd = glfb->getOSDBuffer();
osd = glfb_priv->getOSDBuffer();
unsigned int need = av_image_get_buffer_size(AV_PIX_FMT_RGB32, xres, yres, 1);
data = (unsigned char *)realloc(data, need); /* will be freed by caller */
if (data == NULL) /* out of memory? */
return false;
if (get_video) {
//memcpy dont work with copy BGR24 to RGB32
#if USE_OPENGL //memcpy dont work with copy BGR24 to RGB32
if (vid_w != xres || vid_h != yres){ /* scale video into data... */
bool ret = swscale(&video[0], data, vid_w, vid_h, xres, yres, AV_PIX_FMT_RGB32);
#endif
bool ret = swscale(&video[0], data, vid_w, vid_h, xres, yres,VDEC_PIXFMT);
if(!ret){
free(data);
return false;
}
//memcpy dont work with copy BGR24 to RGB32
} else { /* get_video and no fancy scaling needed */
#if USE_OPENGL //memcpy dont work with copy BGR24 to RGB32
}else{ /* get_video and no fancy scaling needed */
memcpy(data, &video[0], xres * yres * sizeof(uint32_t));
}
#endif
}
if (get_osd && (osd_w != xres || osd_h != yres)) {

View File

@@ -1,8 +1,8 @@
#ifndef _VIDEO_LIB_H
#define _VIDEO_LIB_H
#include <thread_abstraction.h>
#include <mutex_abstraction.h>
#include <OpenThreads/Thread>
#include <OpenThreads/Mutex>
#include <vector>
#include <linux/dvb/video.h>
#include "cs_types.h"
@@ -120,10 +120,10 @@ typedef enum
} VIDEO_CONTROL;
#define VDEC_MAXBUFS 0x30
class cVideo : public Thread
#define VDEC_MAXBUFS 0x40
class cVideo : public OpenThreads::Thread
{
friend class GLFramebuffer;
friend class GLFbPC;
friend class cDemux;
private:
/* called from GL thread */
@@ -211,8 +211,7 @@ class cVideo : public Thread
bool thread_running;
VIDEO_FORMAT v_format;
VIDEO_STD v_std;
//OpenThreads::Mutex buf_m;
Mutex buf_m;
OpenThreads::Mutex buf_m;
DISPLAY_AR display_aspect;
DISPLAY_AR_MODE display_crop;
int output_h;
@@ -221,7 +220,7 @@ class cVideo : public Thread
int pig_w;
int pig_h;
bool pig_changed;
Mutex still_m;
OpenThreads::Mutex still_m;
bool stillpicture;
};