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libeplayer3: limit video frame skipping to network streams
Origin commit data
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Branch: master
Commit: d2de1050ba
Author: martii <m4rtii@gmx.de>
Date: 2014-05-02 (Fri, 02 May 2014)
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This commit was generated by Migit
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@@ -88,7 +88,9 @@ bool Input::Play()
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int warnAudioWrite = 0;
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int warnVideoWrite = 0;
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bool audioSeen = !audioTrack; // HACK: Drop all video frames until the first audio frame was seen to keep player2 from stuttering.
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// HACK: Drop all video frames until the first audio frame was seen to keep player2 from stuttering.
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// This seems to be necessary for network streaming only ...
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bool audioSeen = !audioTrack || !player->isHttp;
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while (player->isPlaying && !player->abortRequested) {
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