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libeplayer3: continue refresh
Origin commit data
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Branch: master
Commit: 7d49d4d32b
Author: martii <m4rtii@gmx.de>
Date: 2014-04-08 (Tue, 08 Apr 2014)
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No further description and justification available within origin commit message!
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This commit was generated by Migit
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@@ -1,3 +1,23 @@
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/*
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* player class
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*
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* Copyright (C) 2014 martii
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef __PLAYER_H__
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#define __PLAYER_H__
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@@ -44,52 +64,50 @@ class Player {
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Manager manager;
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OpenThreads::Mutex chapterMutex;
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std::vector<Chapter> chapters;
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bool abortPlayback;
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pthread_t supervisorThread;
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bool abortRequested;
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bool isHttp;
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bool isPaused;
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bool isCreationPhase;
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bool isSlowMotion;
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int Speed;
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int AVSync;
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bool hasThreadStarted;
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bool isForwarding;
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bool isBackWard;
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bool isPlaying;
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bool isVideo;
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bool isAudio;
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int Speed;
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uint64_t readCount;
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std::string url;
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bool noprobe; /* hack: only minimal probing in av_find_stream_info */
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int hasThreadStarted;
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void SetChapters(std::vector<Chapter> &Chapters);
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static void* SupervisorThread(void*);
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public:
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bool isForwarding;
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bool isBackWard;
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bool isPlaying;
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uint64_t readCount;
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bool SwitchAudio(int pid);
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bool SwitchVideo(int pid);
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bool SwitchTeletext(int pid);
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bool SwitchSubtitle(int pid);
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bool GetPts(int64_t &pts);
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bool GetFrameCount(int64_t &framecount);
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bool GetDuration(double &duration);
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bool GetMetadata(std::vector<std::string> &keys, std::vector<std::string> &values);
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bool SlowMotion(int repeats);
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bool FastBackward(int speed);
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bool FastForward(int speed);
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bool Open(const char *Url);
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bool Open(const char *Url, bool noprobe = false);
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bool Close();
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bool Play();
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bool Pause();
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bool Continue();
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bool Stop();
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bool Seek(float pos, bool absolute);
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bool Terminate();
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void RequestAbort();
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bool GetChapters(std::vector<int> &positions, std::vector<std::string> &titles);
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void SetChapters(std::vector<Chapter> &Chapters);
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Player();
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Player();
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};
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#endif
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