#include #include "pwrmngr.h" #include "lt_debug.h" #include #include #include #include #include #define lt_debug(args...) _lt_debug(TRIPLE_DEBUG_PWRMNGR, this, args) void cCpuFreqManager::Up(void) { lt_debug("%s\n", __FUNCTION__); } void cCpuFreqManager::Down(void) { lt_debug("%s\n", __FUNCTION__); } void cCpuFreqManager::Reset(void) { lt_debug("%s\n", __FUNCTION__); } /* those function dummies return true or "harmless" values */ bool cCpuFreqManager::SetDelta(unsigned long) { lt_debug("%s\n", __FUNCTION__); return true; } #if HAVE_SPARK_HARDWARE || HAVE_DUCKBOX_HARDWARE unsigned long cCpuFreqManager::GetCpuFreq(void) { int freq = 0; if (FILE *pll0 = fopen("/proc/cpu_frequ/pll0_ndiv_mdiv", "r")) { char buffer[120]; while(fgets(buffer, sizeof(buffer), pll0)) { if (1 == sscanf(buffer, "SH4 = %d MHZ", &freq)) break; } fclose(pll0); return 1000 * 1000 * (unsigned long) freq; } return 0; } #else unsigned long cCpuFreqManager::GetCpuFreq(void) { lt_debug("%s\n", __FUNCTION__); return 0; } #endif unsigned long cCpuFreqManager::GetDelta(void) { lt_debug("%s\n", __FUNCTION__); return 0; } // cCpuFreqManager::cCpuFreqManager(void) { lt_debug("%s\n", __FUNCTION__); } bool cPowerManager::SetState(PWR_STATE) { lt_debug("%s\n", __FUNCTION__); return true; } bool cPowerManager::Open(void) { lt_debug("%s\n", __FUNCTION__); return true; } void cPowerManager::Close(void) { lt_debug("%s\n", __FUNCTION__); } // bool cPowerManager::SetStandby(bool Active, bool Passive) { lt_debug("%s(%d, %d)\n", __FUNCTION__, Active, Passive); return true; } bool cCpuFreqManager::SetCpuFreq(unsigned long f) { #if HAVE_SPARK_HARDWARE || HAVE_DUCKBOX_HARDWARE if (f) { FILE *pll0 = fopen ("/proc/cpu_frequ/pll0_ndiv_mdiv", "w"); if (pll0) { f /= 1000000; fprintf(pll0, "%lu\n", (f/10 << 8) | 3); fclose (pll0); return false; } } #else /* actually SetCpuFreq is used to determine if the system is in standby this is an "elegant" hack, because: * during a recording, cpu freq is kept "high", even if the box is sent to standby * the "SetStandby" call is made even if a recording is running On the TD, setting standby disables the frontend, so we must not do it if a recording is running. For now, the values in neutrino are hardcoded: * f == 0 => max => not standby * f == 50000000 => min => standby */ lt_debug("%s(%lu) => set standby = %s\n", __FUNCTION__, f, f?"true":"false"); #if 0 int fd = open("/dev/stb/tdsystem", O_RDONLY); if (fd < 0) { perror("open tdsystem"); return false; } if (f) { ioctl(fd, IOC_AVS_SET_VOLUME, 31); /* mute AVS to avoid ugly noise */ ioctl(fd, IOC_AVS_STANDBY_ENTER); } else { ioctl(fd, IOC_AVS_SET_VOLUME, 31); /* mute AVS to avoid ugly noise */ ioctl(fd, IOC_AVS_STANDBY_LEAVE); /* unmute will be done by cAudio::do_mute(). Ugly, but prevents pops */ // ioctl(fd, IOC_AVS_SET_VOLUME, 0); /* max gain */ } close(fd); #endif #endif return true; } // cPowerManager::cPowerManager(void) { lt_debug("%s\n", __FUNCTION__); } cPowerManager::~cPowerManager() { lt_debug("%s\n", __FUNCTION__); }