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Origin commit data
------------------
Branch: master
Commit: bc17c13de4
Author: vanhofen <vanhofen@gmx.de>
Date: 2021-05-17 (Mon, 17 May 2021)
Origin message was:
------------------
- formatting code using astyle
------------------
No further description and justification available within origin commit message!
------------------
This commit was generated by Migit
493 lines
8.7 KiB
C++
493 lines
8.7 KiB
C++
/*
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* linuxdvb output/writer handling
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*
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* Copyright (C) 2010 duckbox
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* Copyright (C) 2014 martii (based on code from libeplayer3)
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include <sys/types.h>
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#include <pthread.h>
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#include <sys/prctl.h>
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#include <sstream>
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#include "player.h"
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#include "misc.h"
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static const char *FILENAME = "eplayer/player.cpp";
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#define cMaxSpeed_ff 128 /* fixme: revise */
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#define cMaxSpeed_fr -320 /* fixme: revise */
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Player::Player()
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{
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input.player = this;
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output.player = this;
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manager.player = this;
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hasThreadStarted = false;
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isPaused = false;
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isPlaying = false;
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isForwarding = false;
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isBackWard = false;
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isSlowMotion = false;
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Speed = 0;
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}
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void *Player::playthread(void *arg)
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{
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char threadname[17];
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strncpy(threadname, __func__, sizeof(threadname));
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threadname[16] = 0;
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prctl(PR_SET_NAME, (unsigned long) threadname);
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Player *player = (Player *) arg;
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player->hasThreadStarted = true;
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player->input.Play();
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player->hasThreadStarted = false;
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player->Stop();
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pthread_exit(NULL);
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}
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bool Player::Open(const char *Url, bool _noprobe, std::string headers)
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{
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fprintf(stderr, "URL=%s\n", Url);
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isHttp = false;
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noprobe = _noprobe;
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abortRequested = false;
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manager.clearTracks();
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if (!strncmp("mms://", Url, 6))
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{
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url = "mmst";
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url += Url + 3;
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isHttp = true;
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}
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else if (strstr(Url, "://"))
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{
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url = Url;
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isHttp = strncmp("file://", Url, 7);
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}
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else if (!strncmp(Url, "bluray:/", 8))
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{
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url = Url;
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}
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else
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{
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fprintf(stderr, "%s %s %d: Unknown stream (%s)\n", FILENAME, __func__, __LINE__, Url);
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return false;
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}
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return input.Init(url.c_str(), headers);
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}
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bool Player::Close()
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{
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isPaused = false;
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isPlaying = false;
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isForwarding = false;
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isBackWard = false;
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isSlowMotion = false;
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Speed = 0;
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url.clear();
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return true;
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}
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bool Player::Play()
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{
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bool ret = true;
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if (!isPlaying)
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{
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output.AVSync(true);
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ret = output.Play();
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if (ret)
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{
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isPlaying = true;
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isPaused = false;
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isForwarding = false;
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if (isBackWard)
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{
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isBackWard = false;
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output.Mute(false);
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}
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isSlowMotion = false;
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Speed = 1;
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if (!hasThreadStarted)
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{
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int err = pthread_create(&playThread, NULL, playthread, this);
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if (err)
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{
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fprintf(stderr, "%s %s %d: pthread_create: %d (%s)\n", FILENAME, __func__, __LINE__, err, strerror(err));
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ret = false;
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isPlaying = false;
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}
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else
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{
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pthread_detach(playThread);
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}
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}
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}
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}
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else
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{
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fprintf(stderr, "playback already running\n");
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ret = false;
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}
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return ret;
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}
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bool Player::Pause()
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{
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bool ret = true;
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if (isPlaying && !isPaused)
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{
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if (isSlowMotion)
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output.Clear();
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output.Pause();
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isPaused = true;
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//isPlaying = 1;
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isForwarding = false;
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if (isBackWard)
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{
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isBackWard = false;
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output.Mute(false);
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}
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isSlowMotion = false;
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Speed = 1;
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}
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else
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{
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fprintf(stderr, "playback not playing or already in pause mode\n");
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ret = false;
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}
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return ret;
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}
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bool Player::Continue()
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{
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int ret = true;
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if (isPlaying && (isPaused || isForwarding || isBackWard || isSlowMotion))
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{
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if (isSlowMotion)
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output.Clear();
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output.Continue();
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isPaused = false;
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//isPlaying = 1;
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isForwarding = false;
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if (isBackWard)
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{
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isBackWard = false;
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output.Mute(false);
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}
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isSlowMotion = false;
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Speed = 1;
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}
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else
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{
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fprintf(stderr, "continue not possible\n");
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ret = false;
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}
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return ret;
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}
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bool Player::Stop()
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{
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bool ret = true;
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if (isPlaying)
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{
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isPaused = false;
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isPlaying = false;
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isForwarding = false;
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if (isBackWard)
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{
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isBackWard = false;
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output.Mute(false);
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}
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isSlowMotion = false;
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Speed = 0;
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output.Stop();
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input.Stop();
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}
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else
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{
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fprintf(stderr, "stop not possible\n");
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ret = false;
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}
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while (hasThreadStarted)
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usleep(100000);
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return ret;
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}
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bool Player::FastForward(int speed)
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{
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int ret = true;
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/* Audio only forwarding not supported */
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if (input.videoTrack && !isHttp && !isBackWard && (!isPaused || isPlaying))
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{
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if ((speed <= 0) || (speed > cMaxSpeed_ff))
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{
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fprintf(stderr, "speed %d out of range (1 - %d) \n", speed, cMaxSpeed_ff);
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return false;
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}
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isForwarding = 1;
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Speed = speed;
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output.FastForward(speed);
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}
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else
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{
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fprintf(stderr, "fast forward not possible\n");
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ret = false;
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}
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return ret;
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}
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bool Player::FastBackward(int speed)
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{
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bool ret = true;
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/* Audio only reverse play not supported */
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if (input.videoTrack && !isForwarding && (!isPaused || isPlaying))
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{
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if ((speed > 0) || (speed < cMaxSpeed_fr))
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{
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fprintf(stderr, "speed %d out of range (0 - %d) \n", speed, cMaxSpeed_fr);
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return false;
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}
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if (speed == 0)
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{
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isBackWard = false;
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Speed = 0; /* reverse end */
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}
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else
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{
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Speed = speed;
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isBackWard = true;
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}
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output.Clear();
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#if 0
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if (output->Command(player, OUTPUT_REVERSE, NULL) < 0)
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{
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fprintf(stderr, "OUTPUT_REVERSE failed\n");
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isBackWard = false;
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Speed = 1;
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ret = false;
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}
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#endif
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}
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else
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{
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fprintf(stderr, "fast backward not possible\n");
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ret = false;
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}
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if (isBackWard)
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output.Mute(true);
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return ret;
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}
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bool Player::SlowMotion(int repeats)
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{
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if (input.videoTrack && !isHttp && isPlaying)
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{
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if (isPaused)
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Continue();
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switch (repeats)
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{
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case 2:
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case 4:
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case 8:
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isSlowMotion = true;
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break;
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default:
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repeats = 0;
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}
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output.SlowMotion(repeats);
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return true;
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}
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fprintf(stderr, "slowmotion not possible\n");
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return false;
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}
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bool Player::Seek(int64_t pos, bool absolute)
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{
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if (GetVideoPid())
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/* Don't Clear if no video track */
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output.Clear();
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return input.Seek(pos, absolute);
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}
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bool Player::GetPts(int64_t &pts)
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{
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pts = INVALID_PTS_VALUE;
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return isPlaying && output.GetPts(pts);
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}
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bool Player::GetFrameCount(int64_t &frameCount)
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{
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return isPlaying && output.GetFrameCount(frameCount);
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}
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bool Player::GetDuration(int64_t &duration)
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{
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duration = -1;
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return isPlaying && input.GetDuration(duration);
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}
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bool Player::SwitchVideo(int pid)
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{
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Track *track = manager.getVideoTrack(pid);
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return input.SwitchVideo(track);
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}
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bool Player::SwitchAudio(int pid)
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{
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Track *track = manager.getAudioTrack(pid);
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return track ? input.SwitchAudio(track) : false;
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}
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bool Player::SwitchSubtitle(int pid)
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{
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Track *track = manager.getSubtitleTrack(pid);
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return input.SwitchSubtitle(track);
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}
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bool Player::SwitchTeletext(int pid)
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{
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Track *track = manager.getTeletextTrack(pid);
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return input.SwitchTeletext(track);
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}
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bool Player::GetMetadata(std::vector<std::string> &keys, std::vector<std::string> &values)
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{
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return input.GetMetadata(keys, values);
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}
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bool Player::GetChapters(std::vector<int> &positions, std::vector<std::string> &titles)
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{
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positions.clear();
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titles.clear();
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input.UpdateTracks();
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OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(chapterMutex);
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for (std::vector<Chapter>::iterator it = chapters.begin(); it != chapters.end(); ++it)
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{
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positions.push_back(it->start / 1000);
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titles.push_back(it->title);
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}
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return true;
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}
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void Player::SetChapters(std::vector<Chapter> &Chapters)
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(chapterMutex);
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chapters = Chapters;
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}
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void Player::RequestAbort()
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{
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abortRequested = true;
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}
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int Player::GetVideoPid()
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{
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Track *track = input.videoTrack;
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return track ? track->pid : 0;
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}
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int Player::GetAudioPid()
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{
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Track *track = input.audioTrack;
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return track ? track->pid : 0;
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}
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int Player::GetSubtitlePid()
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{
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Track *track = input.subtitleTrack;
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return track ? track->pid : 0;
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}
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int Player::GetTeletextPid()
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{
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Track *track = input.teletextTrack;
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return track ? track->pid : 0;
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}
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bool Player::GetPrograms(std::vector<std::string> &keys, std::vector<std::string> &values)
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{
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keys.clear();
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values.clear();
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std::vector<Program> p = manager.getPrograms();
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if (p.empty())
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return false;
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for (std::vector<Program>::iterator it = p.begin(); it != p.end(); ++it)
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{
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std::stringstream s;
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s << it->id;
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keys.push_back(s.str());
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values.push_back(it->title);
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}
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return true;
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}
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bool Player::SelectProgram(int key)
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{
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return manager.selectProgram(key);
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}
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bool Player::SelectProgram(std::string &key)
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{
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return manager.selectProgram(atoi(key.c_str()));
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}
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