/*
	Based up Neutrino-GUI - Tuxbox-Project 
	Copyright (C) 2001 by Steffen Hehn 'McClean'

	Classes for generic GUI-related components.
	Copyright (C) 2012, 2013, Thilo Graf 'dbt'

	License: GPL

	This program is free software; you can redistribute it and/or
	modify it under the terms of the GNU General Public
	License as published by the Free Software Foundation; either
	version 2 of the License, or (at your option) any later version.

	This program is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
	General Public License for more details.

	You should have received a copy of the GNU General Public
	License along with this program; if not, write to the
	Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
	Boston, MA  02110-1301, USA.
*/

#ifndef __CC_BUTTONS_H__
#define __CC_BUTTONS_H__

#include <config.h>
#include "cc_base.h"
#include "cc_frm_chain.h"
#include "cc_item_picture.h"
#include "cc_item_text.h"
#include <gui/widget/icons.h>
#include <string>
#include <driver/neutrinofonts.h>
#include <driver/rcinput.h>

#define COL_BUTTON_BODY COL_INFOBAR_SHADOW_PLUS_1
#define COL_BUTTON_TEXT_ENABLED COL_BLACK
#define COL_BUTTON_TEXT_DISABLED COL_LIGHT_GRAY

//! Sub class of CComponentsForm.
/*!
Shows a button box with caption and optional icon.
*/
class CComponentsButton : public CComponentsFrmChain, public CCTextScreen
{
	protected:
		///object: picture object
		CComponentsPictureScalable *cc_btn_icon_obj;
		///object: label object
		CComponentsLabel *cc_btn_capt_obj;

		///initialize all required attributes and objects
		void initVarButton(	const int& x_pos, const int& y_pos, const int& w, const int& h,
					const std::string& caption,
					const std::string& icon_name,
					CComponentsForm* parent,
					bool selected,
					bool enabled,
					int shadow_mode,
					fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow);

		///property: button text as string, see also setCaption() and getCaptionString()
		std::string cc_btn_capt;
		///property: button text as locale, see also setCaption() and getCaptionLocale()
		neutrino_locale_t cc_btn_capt_locale;

		///property: icon name, only icons supported, to find in gui/widget/icons.h
		std::string cc_btn_icon;

		///property: assigned event message value, see driver/rcinput.h for possible values, default value = CRCInput::RC_nokey, see also setButtonEventMsg(), getButtonEventMsg()
		neutrino_msg_t 	cc_btn_msg;
		///property: assigned return value, see also setButtonResult(), getButtonResult(), default value = -1 (not defined)
		int 	cc_btn_result;
		///property: assigned alias value, see also setButtonAlias(), getButtonAlias(), default value = -1 (not defined)
		int 	cc_btn_alias;

		///property: text color
		fb_pixel_t cc_btn_capt_col;
		///property: text color for disabled button
		fb_pixel_t cc_btn_capt_disable_col;
		///object: text font
		Font* cc_btn_font;
		///object: dynamic font object handler
		CNeutrinoFonts 	*cc_btn_dy_font;

		///initialize picture object
		void initIcon();
		///initialize label object
		void initCaption();

		///initialize picture and label object
		void initCCBtnItems();

	public:
		///basic constructor for button object with most needed params, no button icon is definied here
		CComponentsButton(	const int& x_pos, const int& y_pos, const int& w, const int& h,
					const std::string& caption,
					const std::string& icon_name = "",
					CComponentsForm *parent = NULL,
					bool selected = false,
					bool enabled = true,
					int shadow_mode = CC_SHADOW_OFF,
					fb_pixel_t color_frame = COL_DARK_GRAY, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);

		CComponentsButton(	const int& x_pos, const int& y_pos, const int& w, const int& h,
					const neutrino_locale_t& caption_locale,
					const std::string& icon_name = "",
					CComponentsForm *parent = NULL,
					bool selected = false,
					bool enabled = true,
					int shadow_mode = CC_SHADOW_OFF,
					fb_pixel_t color_frame = COL_DARK_GRAY, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);

		CComponentsButton(	const int& x_pos, const int& y_pos, const int& w, const int& h,
					const neutrino_locale_t& caption_locale,
					const char* icon_name = NULL,
					CComponentsForm *parent = NULL,
					bool selected = false,
					bool enabled = true,
					int shadow_mode = CC_SHADOW_OFF,
					fb_pixel_t color_frame = COL_DARK_GRAY, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);

		CComponentsButton(	const int& x_pos, const int& y_pos, const int& w, const int& h,
					const std::string& caption,
					const char* icon_name = NULL,
					CComponentsForm *parent = NULL,
					bool selected = false,
					bool enabled = true,
					int shadow_mode = CC_SHADOW_OFF,
					fb_pixel_t color_frame = COL_DARK_GRAY, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);

		///set text color
		virtual void setButtonTextColor(fb_pixel_t text_color, fb_pixel_t text_color_disabled = COL_MENUCONTENTINACTIVE_TEXT){cc_btn_capt_col = text_color; cc_btn_capt_disable_col = text_color_disabled;}

		///set caption: parameter as string
		virtual void setCaption(const std::string& text);
		///set caption: parameter as locale
		virtual void setCaption(const neutrino_locale_t locale_text);

		///get caption, type as std::string
		virtual std::string getCaptionString(){return cc_btn_capt;};
		///get loacalized caption id, type = neutrino_locale_t
		virtual neutrino_locale_t getCaptionLocale(){return cc_btn_capt_locale;};

		///property: set font for label caption, parameter as font object, value NULL causes usaage of dynamic font
		virtual void setButtonFont(Font* font){cc_btn_font = font; initCCBtnItems();};

		///reinitialize items
		virtual void Refresh(){initCCBtnItems();};

		///paint button object
		void paint(bool do_save_bg = CC_SAVE_SCREEN_YES);

		///assigns an event msg value to button object, parameter1 as neutrino_msg_t, see driver/rcinput.h for possible values
		virtual void setButtonEventMsg(const neutrino_msg_t& msg){cc_btn_msg = msg;};
		///return an event msg value to button object, see driver/rcinput.h for possible values
		inline virtual neutrino_msg_t getButtonEventMsg(){return cc_btn_msg;};

		///assigns an return value to button object, parameter1 as int
		virtual void setButtonResult(const int& result_value){cc_btn_result = result_value;};
		///returns current result value of button object
		inline virtual int getButtonResult(){return cc_btn_result;};

		///assigns an alias value to button object, parameter1 as int, e.g. previous known as mbYes, mbNo... from message boxes 
		virtual void setButtonAlias(const int& alias_value){cc_btn_alias = alias_value;};
		///returns an alias value from button object, see also cc_btn_alias
		inline virtual int getButtonAlias(){return cc_btn_alias;};
};

//! Sub class of CComponentsButton.
/*!
Shows a button box with caption and prepared red icon.
*/
class CComponentsButtonRed : public CComponentsButton
{
	public:
		CComponentsButtonRed(	const int& x_pos, const int& y_pos, const int& w, const int& h,
					const std::string& caption,
					CComponentsForm *parent = NULL,
					bool selected = false,
					bool enabled = true,
					int shadow_mode = CC_SHADOW_OFF,
					fb_pixel_t color_frame = COL_LIGHT_GRAY, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0)
					:CComponentsButton(x_pos, y_pos, w, h, caption, NEUTRINO_ICON_BUTTON_RED, parent, selected, enabled, shadow_mode, color_frame, color_body, color_shadow)
		{
			cc_item_type 	= CC_ITEMTYPE_BUTTON_RED;
		};
		CComponentsButtonRed(	const int& x_pos, const int& y_pos, const int& w, const int& h,
					const neutrino_locale_t& caption_locale,
					CComponentsForm *parent = NULL,
					bool selected = false,
					bool enabled = true,
					int shadow_mode = CC_SHADOW_OFF,
					fb_pixel_t color_frame = COL_LIGHT_GRAY, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0)
					:CComponentsButton(x_pos, y_pos, w, h, caption_locale, NEUTRINO_ICON_BUTTON_RED, parent, selected, enabled, shadow_mode, color_frame, color_body, color_shadow)
		{
			cc_item_type 	= CC_ITEMTYPE_BUTTON_RED;
		};
};

//! Sub class of CComponentsButton.
/*!
Shows a button box with caption and prepared green icon.
*/
class CComponentsButtonGreen : public CComponentsButton
{
	public:
		CComponentsButtonGreen(	const int& x_pos, const int& y_pos, const int& w, const int& h,
					const std::string& caption,
					CComponentsForm *parent = NULL,
					bool selected = false,
					bool enabled = true,
					int shadow_mode = CC_SHADOW_OFF,
					fb_pixel_t color_frame = COL_LIGHT_GRAY, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0)
					:CComponentsButton(x_pos, y_pos, w, h, caption, NEUTRINO_ICON_BUTTON_GREEN, parent, selected, enabled, shadow_mode, color_frame, color_body, color_shadow)
		{
			cc_item_type 	= CC_ITEMTYPE_BUTTON_GREEN;
		};
		CComponentsButtonGreen(	const int& x_pos, const int& y_pos, const int& w, const int& h,
					const neutrino_locale_t& caption_locale,
					CComponentsForm *parent = NULL,
					bool selected = false,
					bool enabled = true,
					int shadow_mode = CC_SHADOW_OFF,
					fb_pixel_t color_frame = COL_LIGHT_GRAY, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0)
					:CComponentsButton(x_pos, y_pos, w, h, caption_locale, NEUTRINO_ICON_BUTTON_GREEN, parent, selected, enabled, shadow_mode, color_frame, color_body, color_shadow)
		{
			cc_item_type 	= CC_ITEMTYPE_BUTTON_GREEN;
		};
};

//! Sub class of CComponentsButton.
/*!
Shows a button box with caption and prepared yellow icon.
*/
class CComponentsButtonYellow : public CComponentsButton
{
	public:
		CComponentsButtonYellow(	const int& x_pos, const int& y_pos, const int& w, const int& h,
					const std::string& caption,
					CComponentsForm *parent = NULL,
					bool selected = false,
					bool enabled = true,
					int shadow_mode = CC_SHADOW_OFF,
					fb_pixel_t color_frame = COL_LIGHT_GRAY, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0)
					:CComponentsButton(x_pos, y_pos, w, h, caption, NEUTRINO_ICON_BUTTON_YELLOW, parent, selected, enabled, shadow_mode, color_frame, color_body, color_shadow)
		{
			cc_item_type 	= CC_ITEMTYPE_BUTTON_YELLOW;
		};
		CComponentsButtonYellow(	const int& x_pos, const int& y_pos, const int& w, const int& h,
					const neutrino_locale_t& caption_locale,
					CComponentsForm *parent = NULL,
					bool selected = false,
					bool enabled = true,
					int shadow_mode = CC_SHADOW_OFF,
					fb_pixel_t color_frame = COL_LIGHT_GRAY, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0)
					:CComponentsButton(x_pos, y_pos, w, h, caption_locale, NEUTRINO_ICON_BUTTON_YELLOW, parent, selected, enabled, shadow_mode, color_frame, color_body, color_shadow)
		{
			cc_item_type 	= CC_ITEMTYPE_BUTTON_YELLOW;
		};
};

//! Sub class of CComponentsButton.
/*!
Shows a button box with caption and prepared blue icon.
*/
class CComponentsButtonBlue : public CComponentsButton
{
	public:
		CComponentsButtonBlue(	const int& x_pos, const int& y_pos, const int& w, const int& h,
					const std::string& caption,
					CComponentsForm *parent = NULL,
					bool selected = false,
					bool enabled = true,
					int shadow_mode = CC_SHADOW_OFF,
					fb_pixel_t color_frame = COL_LIGHT_GRAY, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0)
					:CComponentsButton(x_pos, y_pos, w, h, caption, NEUTRINO_ICON_BUTTON_BLUE, parent, selected, enabled, shadow_mode, color_frame, color_body, color_shadow)
		{
			cc_item_type 	= CC_ITEMTYPE_BUTTON_BLUE;
		};
		CComponentsButtonBlue(	const int& x_pos, const int& y_pos, const int& w, const int& h,
					const neutrino_locale_t& caption_locale,
					CComponentsForm *parent = NULL,
					bool selected = false,
					bool enabled = true,
					int shadow_mode = CC_SHADOW_OFF,
					fb_pixel_t color_frame = COL_LIGHT_GRAY, fb_pixel_t color_body = COL_BUTTON_BODY, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0)
					:CComponentsButton(x_pos, y_pos, w, h, caption_locale, NEUTRINO_ICON_BUTTON_BLUE, parent, selected, enabled, shadow_mode, color_frame, color_body, color_shadow)
		{
			cc_item_type 	= CC_ITEMTYPE_BUTTON_BLUE;
		};
};

#endif	/*__CC_BUTTONS_H__*/
