
#ifndef __plugin_h__
#define __plugin_h__

// plugin type as defined in plugin's cfg
enum
{
	PLUGIN_TYPE_DISABLED	= 0,
	PLUGIN_TYPE_GAME	= 1,
	PLUGIN_TYPE_TOOL	= 2,
	PLUGIN_TYPE_SCRIPT	= 3,
	PLUGIN_TYPE_LUA		= 4
};

// plugin integration as defined in plugin's cfg
enum
{
	PLUGIN_INTEGRATION_DISABLED	= 0,
	PLUGIN_INTEGRATION_MAIN		= 1,
	PLUGIN_INTEGRATION_MULTIMEDIA	= 2,
	PLUGIN_INTEGRATION_SETTING	= 3,
	PLUGIN_INTEGRATION_SERVICE	= 4,
	PLUGIN_INTEGRATION_INFORMATION	= 5
};

#endif // __plugin_h__
