eitd: Reduce sectionsd memory requirements:

* Various EPG related strings (language- and country keys, audio descriptions) come with a pretty low variance. Cache them, and use an index instead of allocating redundant strings for each and every SIevent.
* Storing content classifications in native format instead of std::string removes quite some memory overhead, too.

This saves about 250 bytes of RAM for every event cached, resulting in a considerably reduced sectionsd memory footprint.

Conflicts:
	src/eitd/xmlutil.cpp


Origin commit data
------------------
Branch: ni/coolstream
Commit: 0bcff8b930
Author: martii <m4rtii@gmx.de>
Date: 2014-09-14 (Sun, 14 Sep 2014)



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This commit was generated by Migit
This commit is contained in:
martii
2014-09-14 14:36:26 +02:00
committed by [CST] Focus
parent d5a4e2f612
commit 12fcc7c961
6 changed files with 484 additions and 216 deletions

View File

@@ -25,15 +25,22 @@
#include <string>
#include <vector>
#include <map>
#include <list>
#include <sectionsdclient/sectionsdclient.h>
#define LANGUAGEFILE CONFIGDIR "/epglanguages.conf"
class SILangData {
public:
enum SILangDataIndex { langName = 0, langText, langExtendedText, langMax };
unsigned int lang;
std::string text[langMax];
};
class SIlanguage {
public:
static void filter(const std::map<std::string, std::string>& s, int max, std::string& retval);
static void filter(const std::list<SILangData>& s, SILangData::SILangDataIndex textIndex, int max, std::string& retval);
static bool loadLanguages();
static bool saveLanguages();
static void setLanguages(const std::vector<std::string>& newLanguages);
@@ -44,9 +51,9 @@ public:
private:
SIlanguage();
~SIlanguage();
static std::vector<std::string> languages;
static pthread_mutex_t languages_lock;
static CSectionsdClient::SIlanguageMode_t mode;
};
extern std::vector<std::string> langIndex;
unsigned int getLangIndex(const std::string &lang);
#endif