diff --git a/configure.ac b/configure.ac index a1917f50d..94e36eac6 100644 --- a/configure.ac +++ b/configure.ac @@ -1,4 +1,4 @@ -AC_INIT(NI-Neutrino-MP,3.30.0) +AC_INIT(Neutrino-MP,3.4.2) AM_INIT_AUTOMAKE([1.0.1 nostdinc]) m4_ifdef([AM_SILENT_RULES], [AM_SILENT_RULES]) diff --git a/src/driver/fb_accel_cs.cpp b/src/driver/fb_accel_cs.cpp deleted file mode 100644 index c4aeb21e4..000000000 --- a/src/driver/fb_accel_cs.cpp +++ /dev/null @@ -1,313 +0,0 @@ -/* - Framebuffer acceleration hardware abstraction functions. - The hardware dependent acceleration functions for coolstream GXA chips - are represented in this class. - - (C) 2017 Stefan Seyfried - Derived from old neutrino-hd framebuffer code - - License: GPL - - This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see . -*/ - -#ifdef HAVE_CONFIG_H -#include -#endif - -#include -#include - -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#include -#include - -/*******************************************************************************/ -#define GXA_POINT(x, y) (((y) & 0x0FFF) << 16) | ((x) & 0x0FFF) -#define GXA_SRC_BMP_SEL(x) (x << 8) -#define GXA_DST_BMP_SEL(x) (x << 5) -#define GXA_PARAM_COUNT(x) (x << 2) - -#define GXA_CMD_REG 0x001C -#define GXA_FG_COLOR_REG 0x0020 -#define GXA_BG_COLOR_REG 0x0024 -#define GXA_LINE_CONTROL_REG 0x0038 -#define GXA_BMP1_TYPE_REG 0x0048 -#define GXA_BMP1_ADDR_REG 0x004C -#define GXA_BMP2_TYPE_REG 0x0050 -#define GXA_BMP2_ADDR_REG 0x0054 -#define GXA_BMP3_TYPE_REG 0x0058 -#define GXA_BMP3_ADDR_REG 0x005C -#define GXA_BMP4_TYPE_REG 0x0060 -#define GXA_BMP4_ADDR_REG 0x0064 -#define GXA_BMP5_TYPE_REG 0x0068 -#define GXA_BMP5_ADDR_REG 0x006C -#define GXA_BMP6_TYPE_REG 0x0070 -#define GXA_BMP7_TYPE_REG 0x0078 -#define GXA_DEPTH_REG 0x00F4 -#define GXA_CONTENT_ID_REG 0x0144 - -#define GXA_CMD_BLT 0x00010800 -#define GXA_CMD_NOT_ALPHA 0x00011000 -#define GXA_CMD_NOT_TEXT 0x00018000 -#define GXA_CMD_QMARK 0x00001000 - -#define GXA_BLEND_CFG_REG 0x003C -#define GXA_CFG_REG 0x0030 -#define GXA_CFG2_REG 0x00FC - -#define LOGTAG "[fb_accel_gxa] " -/* -static unsigned int _read_gxa(volatile unsigned char *base_addr, unsigned int offset) -{ - return *(volatile unsigned int *)(base_addr + offset); -} -*/ -static unsigned int _mark = 0; - -static void _write_gxa(volatile unsigned char *base_addr, unsigned int offset, unsigned int value) -{ - while ((*(volatile unsigned int *)(base_addr + GXA_DEPTH_REG)) & 0x40000000) {}; - *(volatile unsigned int *)(base_addr + offset) = value; -} - -/* this adds a tagged marker into the GXA queue. Once this comes out - of the other end of the queue, all commands before it are finished */ -void CFbAccelCS::add_gxa_sync_marker(void) -{ - unsigned int cmd = GXA_CMD_QMARK | GXA_PARAM_COUNT(1); - // TODO: locking? - _mark++; - _mark &= 0x0000001F; /* bit 0x20 crashes the kernel, if set */ - _write_gxa(gxa_base, cmd, _mark); - //fprintf(stderr, "%s: wrote %02x\n", __FUNCTION__, _mark); -} - -/* wait until the current marker comes out of the GXA command queue */ -void CFbAccelCS::waitForIdle(const char *func) -{ - unsigned int cfg, count = 0; - do { - cfg = *(volatile unsigned int *)(gxa_base + GXA_CMD_REG); - cfg >>= 24; /* the token is stored in bits 31...24 */ - if (cfg == _mark) - break; - /* usleep is too coarse, because of CONFIG_HZ=100 in kernel - so use sched_yield to at least give other threads a chance to run */ - sched_yield(); - //fprintf(stderr, "%s: read %02x, expected %02x\n", __FUNCTION__, cfg, _mark); - } while(++count < 8192); /* don't deadlock here if there is an error */ - - if (count > 2048) /* more than 2000 are unlikely, even for large BMP6 blits */ - fprintf(stderr, LOGTAG "waitForIdle: count is big (%d) [%s]!\n", count, func?func:""); -} - -CFbAccelCS::CFbAccelCS() -{ - fb_name = "Coolstream NEVIS GXA framebuffer"; -} - -void CFbAccelCS::init(const char * const) -{ -fprintf(stderr, ">FBACCEL::INIT\n"); - CFrameBuffer::init(); - if (lfb == NULL) { - printf(LOGTAG "CFrameBuffer::init() failed.\n"); - return; /* too bad... */ - } - available = fix.smem_len; - printf(LOGTAG "%dk video mem\n", available / 1024); - memset(lfb, 0, available); - lastcol = 0xffffffff; - lbb = lfb; /* the memory area to draw to... */ - - /* Open /dev/mem for HW-register access */ - devmem_fd = open("/dev/mem", O_RDWR | O_SYNC | O_CLOEXEC); - if (devmem_fd < 0) { - perror("CFbAccel open /dev/mem"); - goto error; - } - - /* mmap the GXA's base address */ - gxa_base = (volatile unsigned char*)mmap(0, 0x00040000, PROT_READ|PROT_WRITE, MAP_SHARED, devmem_fd, 0xE0600000); - if (gxa_base == (void *)-1) { - perror("CFbAccel mmap /dev/mem"); - goto error; - } - - setupGXA(); - error: - /* TODO: what to do here? does this really happen? */ - ; -}; - -CFbAccelCS::~CFbAccelCS() -{ - if (gxa_base != MAP_FAILED) - munmap((void *)gxa_base, 0x40000); - if (devmem_fd != -1) - close(devmem_fd); - if (lfb) - munmap(lfb, available); - if (fd > -1) - close(fd); -} - -void CFbAccelCS::setColor(fb_pixel_t col) -{ - if (col == lastcol) - return; - _write_gxa(gxa_base, GXA_FG_COLOR_REG, (unsigned int)col); /* setup the drawing color */ - lastcol = col; -} - -void CFbAccelCS::paintRect(const int x, const int y, const int dx, const int dy, const fb_pixel_t col) -{ - OpenThreads::ScopedLock m_lock(mutex); - unsigned int cmd = GXA_CMD_BLT | GXA_CMD_NOT_TEXT | GXA_CMD_NOT_ALPHA | - GXA_SRC_BMP_SEL(6) | GXA_DST_BMP_SEL(2) | GXA_PARAM_COUNT(2); - - _write_gxa(gxa_base, GXA_BG_COLOR_REG, (unsigned int)col); /* setup the drawing color */ - _write_gxa(gxa_base, GXA_BMP6_TYPE_REG, (3 << 16) | (1 << 27)); /* 3 == 32bpp, 1<<27 == fill */ - _write_gxa(gxa_base, cmd, GXA_POINT(x, y)); /* destination pos */ - _write_gxa(gxa_base, cmd, GXA_POINT(dx, dy)); /* destination size */ - _write_gxa(gxa_base, GXA_BG_COLOR_REG, (unsigned int)backgroundColor); - - /* the GXA seems to do asynchronous rendering, so we add a sync marker - to which the fontrenderer code can synchronize */ - add_gxa_sync_marker(); -} - -void CFbAccelCS::paintPixel(const int x, const int y, const fb_pixel_t col) -{ - paintLine(x, y, x + 1, y, col); -} - -void CFbAccelCS::paintLine(int xa, int ya, int xb, int yb, const fb_pixel_t col) -{ - OpenThreads::ScopedLock m_lock(mutex); - /* draw a single vertical line from point xa/ya to xb/yb */ - unsigned int cmd = GXA_CMD_NOT_TEXT | GXA_SRC_BMP_SEL(2) | GXA_DST_BMP_SEL(2) | GXA_PARAM_COUNT(2) | GXA_CMD_NOT_ALPHA; - - setColor(col); - _write_gxa(gxa_base, GXA_LINE_CONTROL_REG, 0x00000404); /* X is major axis, skip last pixel */ - _write_gxa(gxa_base, cmd, GXA_POINT(xb, yb)); /* end point */ - _write_gxa(gxa_base, cmd, GXA_POINT(xa, ya)); /* start point */ -} - -void CFbAccelCS::blit2FB(void *fbbuff, uint32_t width, uint32_t height, uint32_t xoff, uint32_t yoff, uint32_t xp, uint32_t yp, bool transp) -{ - int xc, yc; - xc = (width > xRes) ? xRes : width; - yc = (height > yRes) ? yRes : height; - (void)transp; - u32 cmd; - void *uKva; - - uKva = cs_phys_addr(fbbuff); - //printf("CFbAccelCS::blit2FB: data %x Kva %x\n", (int) fbbuff, (int) uKva); - - if (uKva != NULL) { - OpenThreads::ScopedLock m_lock(mutex); - cmd = GXA_CMD_BLT | GXA_CMD_NOT_TEXT | GXA_SRC_BMP_SEL(1) | GXA_DST_BMP_SEL(2) | GXA_PARAM_COUNT(3); - - _write_gxa(gxa_base, GXA_BMP1_TYPE_REG, (3 << 16) | width); - _write_gxa(gxa_base, GXA_BMP1_ADDR_REG, (unsigned int)uKva); - - _write_gxa(gxa_base, cmd, GXA_POINT(xoff, yoff)); /* destination pos */ - _write_gxa(gxa_base, cmd, GXA_POINT(xc, yc)); /* source width, FIXME real or adjusted xc, yc ? */ - _write_gxa(gxa_base, cmd, GXA_POINT(xp, yp)); /* source pos */ - - return; - } -#if 0 - for(int i = 0; i < yc; i++){ - memmove(clfb + (i + yoff)*stride + xoff*4, ip + (i + yp)*width + xp, xc*4); - } -#endif -} - -void CFbAccelCS::setupGXA() -{ - // We (re)store the GXA regs here in case DFB override them and was not - // able to restore them. - _write_gxa(gxa_base, GXA_BMP2_TYPE_REG, (3 << 16) | (unsigned int)screeninfo.xres); - _write_gxa(gxa_base, GXA_BMP2_ADDR_REG, (unsigned int) fix.smem_start); - _write_gxa(gxa_base, GXA_BLEND_CFG_REG, 0x00089064); - // TODO check mono-flip, bit 8 - _write_gxa(gxa_base, GXA_CFG_REG, 0x100 | (1 << 12) | (1 << 29)); - _write_gxa(gxa_base, GXA_CFG2_REG, 0x1FF); - _write_gxa(gxa_base, GXA_BG_COLOR_REG, (unsigned int)backgroundColor); - add_gxa_sync_marker(); -} - -/* wrong name... */ -int CFbAccelCS::setMode(unsigned int, unsigned int, unsigned int) -{ - fb_fix_screeninfo _fix; - - if (ioctl(fd, FBIOGET_FSCREENINFO, &_fix) < 0) { - perror("FBIOGET_FSCREENINFO"); - return -1; - } - stride = _fix.line_length; - if (ioctl(fd, FBIOBLANK, FB_BLANK_UNBLANK) < 0) - printf("screen unblanking failed\n"); - xRes = screeninfo.xres; - yRes = screeninfo.yres; - bpp = screeninfo.bits_per_pixel; - int needmem = stride * yRes * 2; - if (available >= needmem) - { - backbuffer = lfb + stride / sizeof(fb_pixel_t) * yRes; - return 0; - } - fprintf(stderr, LOGTAG "not enough FB memory (have %d, need %d)\n", available, needmem); - backbuffer = lfb; /* will not work well, but avoid crashes */ - return 0; /* dont fail because of this */ -} - -fb_pixel_t * CFbAccelCS::getBackBufferPointer() const -{ - return backbuffer; -} - -void CFbAccelCS::setBlendMode(uint8_t mode) -{ - if (ioctl(fd, FBIO_SETBLENDMODE, mode)) - printf("FBIO_SETBLENDMODE failed.\n"); -} - -void CFbAccelCS::setBlendLevel(int level) -{ - unsigned char value = 0xFF; - if (level >= 0 && level <= 100) - value = convertSetupAlpha2Alpha(level); - - if (ioctl(fd, FBIO_SETOPACITY, value)) - printf("FBIO_SETOPACITY failed.\n"); -#ifndef BOXMODEL_APOLLO - if (level == 100) // TODO: sucks. - usleep(20000); -#endif -} diff --git a/src/driver/fb_generic.cpp b/src/driver/fb_generic.cpp index c507e0969..e8a5274b1 100644 --- a/src/driver/fb_generic.cpp +++ b/src/driver/fb_generic.cpp @@ -384,7 +384,7 @@ void CFrameBuffer::setBlendLevel(int /*level*/) { } -#if 0 +#if 0 //never used void CFrameBuffer::setAlphaFade(int in, int num, int tr) { @@ -1210,7 +1210,7 @@ void CFrameBuffer::paintLine(int xa, int ya, int xb, int yb, const fb_pixel_t co } mark(xa, ya, xb, yb); } -#if 0 +#if 0 //never used void CFrameBuffer::setBackgroundColor(const fb_pixel_t color) { diff --git a/src/driver/fb_generic.h b/src/driver/fb_generic.h index 4bd9d536c..e123481ad 100644 --- a/src/driver/fb_generic.h +++ b/src/driver/fb_generic.h @@ -183,7 +183,7 @@ class CFrameBuffer : public sigc::trackable virtual fb_pixel_t * getBackBufferPointer() const; // pointer to backbuffer virtual unsigned int getStride() const; // size of a single line in the framebuffer (in bytes) unsigned int getScreenWidth(bool real = false); - unsigned int getScreenHeight(bool real = false); + unsigned int getScreenHeight(bool real = false); unsigned int getScreenWidthRel(bool force_small = false); unsigned int getScreenHeightRel(bool force_small = false); unsigned int getScreenX(); @@ -192,7 +192,6 @@ class CFrameBuffer : public sigc::trackable bool getActive() const; // is framebuffer active? void setActive(bool enable); // is framebuffer active? virtual void setupGXA() { return; }; // reinitialize stuff - virtual void add_gxa_sync_marker() { return; }; virtual bool needAlign4Blit() { return false; }; virtual uint32_t getWidth4FB_HW_ACC(const uint32_t x, const uint32_t w, const bool max=true); @@ -235,7 +234,7 @@ class CFrameBuffer : public sigc::trackable void getIconSize(const char * const filename, int* width, int *height); /* h is the height of the target "window", if != 0 the icon gets centered in that window */ - bool paintIcon (const std::string & filename, const int x, const int y, + bool paintIcon (const std::string & filename, const int x, const int y, const int h = 0, const unsigned char offset = 1, bool paint = true, bool paintBg = false, const fb_pixel_t colBg = 0); bool paintIcon8(const std::string & filename, const int x, const int y, const unsigned char offset = 0); void loadPal (const std::string & filename, const unsigned char offset = 0, const unsigned char endidx = 255); diff --git a/src/driver/lcdd.cpp b/src/driver/lcdd.cpp index 982780144..51e2bebae 100644 --- a/src/driver/lcdd.cpp +++ b/src/driver/lcdd.cpp @@ -714,12 +714,13 @@ void CLCD::showVolume(const char vol, const bool perform_update) wake_up(); } -void CLCD::showPercentOver(const unsigned char perc, const bool perform_update, const MODES m) +void CLCD::showPercentOver(const unsigned char perc, const bool perform_update, const MODES /*m*/) { +/* if (mode != m) printf("CLCD::showPercentOver: mode (%d) != m (%d), please report\n", (int)mode, (int)m); // return; - +*/ int left, top, width, height = 5; bool draw = true; percentOver = perc; diff --git a/src/driver/rcinput.cpp b/src/driver/rcinput.cpp index 657a2a244..c1152e4ca 100644 --- a/src/driver/rcinput.cpp +++ b/src/driver/rcinput.cpp @@ -535,6 +535,8 @@ int CRCInput::checkTimers() return _id; } + + int64_t CRCInput::calcTimeoutEnd(const int timeout_in_seconds) { return time_monotonic_us() + ((uint64_t)timeout_in_seconds * (uint64_t) 1000000); diff --git a/src/neutrino.cpp b/src/neutrino.cpp index 4f53d5083..420d4b7d2 100644 --- a/src/neutrino.cpp +++ b/src/neutrino.cpp @@ -2695,7 +2695,7 @@ void CNeutrinoApp::RealRun() m_idletime = time(NULL); if (m_screensaver) { - printf("[neutrino] CSreenSaver stop; msg: %lX\n", msg); + printf("[neutrino] CScreenSaver stop; msg: %lX\n", msg); screensaver(false); frameBuffer->stopFrame();