CComponents:add sub class CComponentsButton

Origin commit data
------------------
Commit: 04afa10e02
Author: Thilo Graf <dbt@novatux.de>
Date: 2013-04-20 (Sat, 20 Apr 2013)
This commit is contained in:
2013-04-20 12:45:44 +02:00
parent 96c018bca8
commit 32cb909a14
4 changed files with 271 additions and 1 deletions

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/*
Based up Neutrino-GUI - Tuxbox-Project
Copyright (C) 2001 by Steffen Hehn 'McClean'
Classes for generic GUI-related components.
Copyright (C) 2012, 2013, Thilo Graf 'dbt'
License: GPL
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public
License along with this program; if not, write to the
Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef __CC_BUTTONS_H__
#define __CC_BUTTONS_H__
#include "config.h"
#include "cc.h"
#include "cc_frm.h"
#include <string>
class CComponentsButton : public CComponentsForm
{
protected:
void initVarButton();
///caption and icon properties
std::string cc_btn_capt; //text
std::string cc_btn_icon; //icon name, only icons supported, to find in gui/widget/icons.h
fb_pixel_t cc_btn_capt_col; //text color
Font* cc_btn_font; //text font
int cc_btn_text_w, cc_btn_text_h; //width and height of text, too long text will be truncated
///icon and text objects
CComponentsPicture *cc_btn_icon_obj;
CComponentsLabel *cc_btn_capt_obj;
///initialize of objects
void initIcon();
void initCaption();
void initCCBtnItems();
public:
///basic constructor for button object with most needed params, no button icon is definied here
CComponentsButton( const int x_pos, const int y_pos, const int w, const int h,
const std::string& caption, const std::string& icon_name,
bool selected = false, bool enabled = true, bool has_shadow = CC_SHADOW_OFF,
fb_pixel_t color_frame = COL_LIGHT_GRAY, fb_pixel_t color_body = COL_MENUCONTENT_PLUS_0, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
virtual void setButtonTextColor(fb_pixel_t caption_color){cc_btn_capt_col = caption_color;};
void paint(bool do_save_bg = CC_SAVE_SCREEN_YES);
};
///sub classes for button objects with most needed params, and predefined color buttons, but functionality is the same as in CComponentsButton
class CComponentsButtonRed : public CComponentsButton
{
public:
CComponentsButtonRed( const int x_pos, const int y_pos, const int w, const int h,
const std::string& caption,
bool selected = false, bool enabled = true, bool has_shadow = CC_SHADOW_OFF,
fb_pixel_t color_frame = COL_LIGHT_GRAY, fb_pixel_t color_body = COL_MENUCONTENT_PLUS_0, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0)
:CComponentsButton(x_pos, y_pos, w, h, caption, NEUTRINO_ICON_BUTTON_RED, selected, enabled, has_shadow, color_frame, color_body, color_shadow)
{
cc_item_type = CC_ITEMTYPE_BUTTON_RED;
};
};
class CComponentsButtonGreen : public CComponentsButton
{
public:
CComponentsButtonGreen( const int x_pos, const int y_pos, const int w, const int h,
const std::string& caption,
bool selected = false, bool enabled = true, bool has_shadow = CC_SHADOW_OFF,
fb_pixel_t color_frame = COL_LIGHT_GRAY, fb_pixel_t color_body = COL_MENUCONTENT_PLUS_0, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0)
:CComponentsButton(x_pos, y_pos, w, h, caption, NEUTRINO_ICON_BUTTON_GREEN, selected, enabled, has_shadow, color_frame, color_body, color_shadow)
{
cc_item_type = CC_ITEMTYPE_BUTTON_GREEN;
};
};
class CComponentsButtonYellow : public CComponentsButton
{
public:
CComponentsButtonYellow( const int x_pos, const int y_pos, const int w, const int h,
const std::string& caption,
bool selected = false, bool enabled = true, bool has_shadow = CC_SHADOW_OFF,
fb_pixel_t color_frame = COL_LIGHT_GRAY, fb_pixel_t color_body = COL_MENUCONTENT_PLUS_0, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0)
:CComponentsButton(x_pos, y_pos, w, h, caption, NEUTRINO_ICON_BUTTON_YELLOW, selected, enabled, has_shadow, color_frame, color_body, color_shadow)
{
cc_item_type = CC_ITEMTYPE_BUTTON_YELLOW;
};
};
class CComponentsButtonBlue : public CComponentsButton
{
public:
CComponentsButtonBlue( const int x_pos, const int y_pos, const int w, const int h,
const std::string& caption,
bool selected = false, bool enabled = true, bool has_shadow = CC_SHADOW_OFF,
fb_pixel_t color_frame = COL_LIGHT_GRAY, fb_pixel_t color_body = COL_MENUCONTENT_PLUS_0, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0)
:CComponentsButton(x_pos, y_pos, w, h, caption, NEUTRINO_ICON_BUTTON_BLUE, selected, enabled, has_shadow, color_frame, color_body, color_shadow)
{
cc_item_type = CC_ITEMTYPE_BUTTON_BLUE;
};
};
#endif /*__CC_BUTTONS_H__*/