CComponentsFooter: add functionality to add button labels via struct

This function uses struct label like old button label function
see /gui/widget/buttons.cpp, but can also use strings in structs

also possible: add single button with text or locale


Origin commit data
------------------
Commit: 8797872d47
Author: Thilo Graf <dbt@novatux.de>
Date: 2014-04-27 (Sun, 27 Apr 2014)
This commit is contained in:
2014-04-27 14:19:32 +02:00
parent c4e16ba42c
commit 3ba2c24cad
2 changed files with 118 additions and 4 deletions

View File

@@ -26,6 +26,21 @@
#include "cc_frm_header.h"
#include "cc_frm_button.h"
#include <gui/widget/buttons.h> //for compatibility with 'button_label' type
//for 'button_label' type with string
typedef struct button_label_s
{
const char * button;
std::string text;
} button_label_s_struct;
typedef struct button_label_l
{
const char * button;
neutrino_locale_t locale;
} button_label_l_struct;
/*!
CComponentsFooter, sub class of CComponentsHeader provides prepared container for footer
@@ -33,7 +48,7 @@ Is mostly usable like a header but without caption, and context button icons.
*/
class CComponentsFooter : public CComponentsHeader
{
protected:
private:
void initVarFooter( const int& x_pos, const int& y_pos, const int& w, const int& h = 0,
const int& buttons = 0,
CComponentsForm *parent = NULL,
@@ -41,7 +56,12 @@ class CComponentsFooter : public CComponentsHeader
fb_pixel_t color_frame = COL_MENUCONTENT_PLUS_6,
fb_pixel_t color_body = COL_INFOBAR_SHADOW_PLUS_1,
fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
///show button frame and background, default false
bool btn_contour;
public:
CComponentsFooter(CComponentsForm *parent = NULL);
CComponentsFooter( const int& x_pos, const int& y_pos, const int& w, const int& h = 0,
const int& buttons = 0,
@@ -50,6 +70,23 @@ class CComponentsFooter : public CComponentsHeader
fb_pixel_t color_frame = COL_MENUCONTENT_PLUS_6,
fb_pixel_t color_body = COL_INFOBAR_SHADOW_PLUS_1,
fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
///add button labels with string label type as content, count as size_t, total_width as int, label width as int
void setButtonLabels(const struct button_label_s * const content, const size_t& label_count, const int& total_width = 0, const int& label_width = 0);
///add button labels with locale label type as content, count as size_t, total_width as int, label width as int
void setButtonLabels(const struct button_label_l * const content, const size_t& label_count, const int& total_width = 0, const int& label_width = 0);
///add button labels with old label type, count as size_t, total_width as int, label width as int
///NOTE: for compatibility with older button handler find in gui/widget/buttons.h
void setButtonLabels(const struct button_label * const content, const size_t& label_count, const int& total_width = 0, const int& label_width = 0);
///add single button label with string label type as content, total_width as int, label width as int
void setButtonLabel(const char *button_icon, const std::string& text, const int& total_width = 0, const int& label_width = 0);
///add single button label with locale label type as content, total_width as int, label width as int
void setButtonLabel(const char *button_icon, const neutrino_locale_t& locale, const int& total_width = 0, const int& label_width = 0);
///causes show/hide countour of button frame and background, parameter bool show, default= true
void showButtonContour(bool show = true){btn_contour = show;};
};
#endif