neutrino: make button bar use available space intelligently

modify the paintButtons() function, so that it spreads the buttons
over the available width with constant space between them.
Port over all users to the new method and clean up quite some custom
button drawing code on the way.

Conflicts:
	src/gui/audioplayer.cpp
	src/gui/bouquetlist.cpp
	src/gui/channellist.cpp
	src/gui/epgview.cpp
	src/gui/eventlist.cpp
	src/gui/filebrowser.cpp
	src/gui/widget/buttons.cpp
	src/gui/widget/stringinput.cpp


Origin commit data
------------------
Branch: ni/coolstream
Commit: e09bc260da
Author: Stefan Seyfried <seife@tuxbox-git.slipkontur.de>
Date: 2011-10-03 (Mon, 03 Oct 2011)



------------------
This commit was generated by Migit
This commit is contained in:
Stefan Seyfried
2011-10-03 19:41:19 +02:00
committed by [CST] Focus
parent 37774baa82
commit 42e163074f
16 changed files with 192 additions and 175 deletions

View File

@@ -885,9 +885,9 @@ void CTimerList::paintFoot()
{
if (timerlist.empty())
::paintButtons( x, y + height, width, 2, &(TimerListButtons[1]));
::paintButtons(x, y + height, width, 2, &(TimerListButtons[1]), width);
else
::paintButtons( x, y + height, width, 4, TimerListButtons);
::paintButtons(x, y + height, width, 4, TimerListButtons, width);
}