CScreenSaver: add signal/slot handler OnBeforeStart(), try to fix infoclock

In some constelations it is not required to enable infoclock after close
screensaver. So it is possible to cotrol this from other objects.


Origin commit data
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Branch: ni/coolstream
Commit: 6c8bd66801
Author: Thilo Graf <dbt@novatux.de>
Date: 2015-11-18 (Wed, 18 Nov 2015)



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This commit was generated by Migit
This commit is contained in:
2015-11-18 19:41:16 +01:00
parent 01d8878732
commit 4be0c5290a
2 changed files with 9 additions and 7 deletions

View File

@@ -52,7 +52,6 @@ CScreenSaver::CScreenSaver()
m_viewer = new CPictureViewer();
index = 0;
status_mute = CAudioMute::getInstance()->getStatus();
status_clock = InfoClock->getStatus();
}
CScreenSaver::~CScreenSaver()
@@ -77,12 +76,10 @@ CScreenSaver* CScreenSaver::getInstance()
void CScreenSaver::Start()
{
OnBeforeStart();
status_mute = CAudioMute::getInstance()->getStatus();
CAudioMute::getInstance()->enableMuteIcon(false);
status_clock = InfoClock->getStatus();
InfoClock->enableInfoClock(false);
m_viewer->SetScaling((CPictureViewer::ScalingMode)g_settings.picviewer_scaling);
m_viewer->SetVisible(g_settings.screen_StartX, g_settings.screen_EndX, g_settings.screen_StartY, g_settings.screen_EndY);
@@ -117,8 +114,12 @@ void CScreenSaver::Stop()
thrScreenSaver = 0;
m_frameBuffer->paintBackground(); //clear entire screen
InfoClock->enableInfoClock(status_clock);
CAudioMute::getInstance()->enableMuteIcon(status_mute);
if (!OnAfterStop.empty())
OnAfterStop();
else
InfoClock->enableInfoClock();
}
void* CScreenSaver::ScreenSaverPrg(void* arg)