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neutrino: make button bar use available space intelligently
modify the paintButtons() function, so that it spreads the buttons
over the available width with constant space between them.
Port over all users to the new method and clean up quite some custom
button drawing code on the way.
Conflicts:
src/gui/audioplayer.cpp
src/gui/bouquetlist.cpp
src/gui/channellist.cpp
src/gui/epgview.cpp
src/gui/eventlist.cpp
src/gui/filebrowser.cpp
src/gui/widget/buttons.cpp
src/gui/widget/stringinput.cpp
Origin commit data
------------------
Commit: e09bc260da
Author: Stefan Seyfried <seife@tuxbox-git.slipkontur.de>
Date: 2011-10-03 (Mon, 03 Oct 2011)
This commit is contained in:
committed by
[CST] Focus
parent
71f85c907c
commit
51a9a3b894
@@ -40,8 +40,9 @@ int paintButtons( const int &x,
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const int &footerwidth,
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const uint &count,
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const struct button_label * const content,
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const int &maxwidth,
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const int &footerheight = 0,
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const int &buttonwidth = 0,
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std::string tmp = "", /* just to make sure compilation breaks */
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bool vertical_paint = false,
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const unsigned char fcolor = COL_INFOBAR_SHADOW,
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const char * alt_buttontext = NULL,
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