CComponents: rework position handling

The real position already used here, if item is bound to a parent.
(bound or embedded means: added with addCCItem() to a form)
This causes no separate calculation in paint methodes of embedded
sub items or sub forms and more nested sub forms.

CComponentsForm have also some new members
- exchangeCCItem() to exchange the order items
- setAppendOffset() to set an offset for auto append mode
 Autoappend is enabled if x or y have value -1 (defined also in CC_APPEND)
 x=horizontal, y=vertical
 Is this activated, no separate calculation of incremental offset
 is required.

However items with independent rendered parts, needs
a separate calculation. In some subclasses was this necessary.


Origin commit data
------------------
Branch: ni/coolstream
Commit: 04300f1874
Author: Thilo Graf <dbt@novatux.de>
Date: 2013-06-16 (Sun, 16 Jun 2013)

Origin message was:
------------------
CComponents: rework position handling

The real position already used here, if item is bound to a parent.
(bound or embedded means: added with addCCItem() to a form)
This causes no separate calculation in paint methodes of embedded
sub items or sub forms and more nested sub forms.

CComponentsForm have also some new members
- exchangeCCItem() to exchange the order items
- setAppendOffset() to set an offset for auto append mode
 Autoappend is enabled if x or y have value -1 (defined also in CC_APPEND)
 x=horizontal, y=vertical
 Is this activated, no separate calculation of incremental offset
 is required.

However items with independent rendered parts, needs
a separate calculation. In some subclasses was this necessary.


------------------
This commit was generated by Migit
This commit is contained in:
2013-06-16 00:19:51 +02:00
parent 7c0b3ab7f8
commit 5820028bb9
5 changed files with 205 additions and 71 deletions

View File

@@ -32,6 +32,8 @@
#include <neutrino.h>
#include "cc_frm.h"
#include <stdlib.h>
#include <algorithm>
using namespace std;
//-------------------------------------------------------------------------------------------------------
@@ -124,22 +126,27 @@ void CComponentsForm::initVarForm()
//CComponentsForm
v_cc_items.clear();
cc_item_type = CC_ITEMTYPE_FRM;
append_h_offset = 0;
append_v_offset = 0;
}
void CComponentsForm::addCCItem(CComponentsItem* cc_Item)
{
if (cc_Item){
#ifdef DEBUG_CC
printf(" [CComponentsForm] %s-%d add cc_Item [type %d] to form [current index=%d] \n", __FUNCTION__, __LINE__, cc_Item->getItemType(), cc_item_index);
printf(" [CComponentsForm] %s-%d try to add cc_Item [type %d] to form [current index=%d] \n", __FUNCTION__, __LINE__, cc_Item->getItemType(), cc_item_index);
#endif
cc_Item->setParent(this);
v_cc_items.push_back(cc_Item);
#ifdef DEBUG_CC
printf(" added cc_Item [type %d] to form [current index=%d] \n", cc_Item->getItemType(), cc_item_index);
#endif
//assign item index
int count = v_cc_items.size();
char buf[16];
char buf[64];
snprintf(buf, sizeof(buf), "%d%d", cc_item_index, count);
buf[15] = '\0';
buf[63] = '\0';
int new_index = atoi(buf);
cc_Item->setIndex(new_index);
#ifdef DEBUG_CC
@@ -233,6 +240,17 @@ void CComponentsForm::removeCCItem(const uint& cc_item_id)
#endif
}
void CComponentsForm::exchangeCCItem(const uint& cc_item_id_a, const uint& cc_item_id_b)
{
if (!v_cc_items.empty())
swap(v_cc_items[cc_item_id_a], v_cc_items[cc_item_id_b]);
}
void CComponentsForm::exchangeCCItem(CComponentsItem* item_a, CComponentsItem* item_b)
{
exchangeCCItem(getCCItemId(item_a), getCCItemId(item_b));
}
void CComponentsForm::paintForm(bool do_save_bg)
{
//paint body
@@ -247,65 +265,78 @@ void CComponentsForm::paint(bool do_save_bg)
paintForm(do_save_bg);
}
void CComponentsForm::paintCCItems()
{
{
size_t items_count = v_cc_items.size();
int x_frm_left = x+fr_thickness; //left form border
int y_frm_top = y+fr_thickness; //top form border
int x_frm_right = x+width-fr_thickness; //right form border
int y_frm_bottom = y+height-fr_thickness; //bottom form border
for(size_t i=0; i<items_count; i++) {
//cache original item position and dimensions
int x_item, y_item, w_item, h_item;
v_cc_items[i]->getDimensions(&x_item, &y_item, &w_item, &h_item);
//using of real x/y values to paint items if this text object is bound in a parent form
int this_x = x, auto_x = x, this_y = y, auto_y = y;
if (cc_parent){
this_x = auto_x = cc_xr;
this_y = auto_y = cc_yr;
}
int xy_ref = 0+fr_thickness; //allowed minimal x and y start position
if (x_item < xy_ref){
#ifdef DEBUG_CC
printf("[CComponentsForm] %s: item %d position is out of form dimensions\ndefinied x=%d\nallowed x>=%d\n", __FUNCTION__, i, x_item, xy_ref);
#endif
x_item = xy_ref;
for(size_t i=0; i<items_count; i++){
//assign item object
CComponentsItem *cc_item = v_cc_items[i];
//get current dimension of item
int w_item = cc_item->getWidth();
int h_item = cc_item->getHeight();
//get current position of item
int xpos = cc_item->getXPos();
int ypos = cc_item->getYPos();
//set required x-position to item
if (xpos == CC_APPEND){
auto_x += append_h_offset;
cc_item->setRealXPos(auto_x + xpos + 1);
auto_x += w_item;
}
if (y_item < xy_ref){
#ifdef DEBUG_CC
printf("[CComponentsForm] %s: item %d position is out of form dimensions\ndefinied y=%d\nallowed y>=%d\n", __FUNCTION__, i, y_item, xy_ref);
#endif
y_item = xy_ref;
else{
cc_item->setRealXPos(this_x + xpos);
auto_x = (cc_item->getRealXPos() + w_item);
}
//set required y-position to item
if (ypos == CC_APPEND){
auto_y += append_v_offset;
cc_item->setRealYPos(auto_y + ypos + 1);
auto_y += h_item;
}
else{
cc_item->setRealYPos(this_y + ypos);
auto_y = (cc_item->getRealYPos() + h_item);
}
//These steps check whether the element can be painted into the container.
//Is it too wide or too high, it will be shortened and displayed in the log.
//This should be avoid!
//checkwidth and adapt if required
int right_frm = (cc_parent ? cc_xr : x) + width - 2*fr_thickness;
int right_item = cc_item->getRealXPos() + w_item;
int w_diff = right_item - right_frm;
int new_w = w_item - w_diff;
if (right_item > right_frm){
printf("[CComponentsForm] %s: item %d width is too large, definied width=%d, possible width=%d \n", __FUNCTION__, i, w_item, new_w);
cc_item->setWidth(new_w);
}
//set adapted position onto form
v_cc_items[i]->setXPos(x_frm_left+x_item);
v_cc_items[i]->setYPos(y_frm_top+y_item);
//watch horizontal x dimensions of items
int x_item_right = v_cc_items[i]->getXPos()+w_item; //right item border
if (x_item_right > x_frm_right){
v_cc_items[i]->setWidth(w_item-(x_item_right-x_frm_right));
#ifdef DEBUG_CC
printf("[CComponentsForm] %s: item %d too large, definied width=%d, possible width=%d \n", __FUNCTION__, i, w_item, v_cc_items[i]->getWidth());
#endif
//check height and adapt if required
int bottom_frm = (cc_parent ? cc_yr : y) + height - 2*fr_thickness;
int bottom_item = cc_item->getRealYPos() + h_item;
int h_diff = bottom_item - bottom_frm;
int new_h = h_item - h_diff;
if (bottom_item > bottom_frm){
printf("[CComponentsForm] %s: item %d height is too large, definied height=%d, possible height=%d \n", __FUNCTION__, i, h_item, new_h);
cc_item->setHeight(new_h);
}
//watch vertical y dimensions
int y_item_bottom = v_cc_items[i]->getYPos()+h_item; //bottom item border
if (y_item_bottom > y_frm_bottom){
v_cc_items[i]->setHeight(h_item-(y_item_bottom-y_frm_bottom));
#ifdef DEBUG_CC
printf("[CComponentsForm] %s: item %d too large, definied height=%d, possible height=%d \n", __FUNCTION__, i, h_item, v_cc_items[i]->getHeight());
#endif
}
//set real position dimension to item
int real_x = v_cc_items[i]->getXPos();
int real_y = v_cc_items[i]->getYPos();
v_cc_items[i]->setRealPos(real_x, real_y);
//paint element without saved screen!
v_cc_items[i]->paint(CC_SAVE_SCREEN_NO);
//restore dimensions and position
v_cc_items[i]->setDimensionsAll(x_item, y_item, w_item, h_item);
//finally paint current item
cc_item->paint(CC_SAVE_SCREEN_NO);
}
}