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CComponents: rework position handling
The real position already used here, if item is bound to a parent.
(bound or embedded means: added with addCCItem() to a form)
This causes no separate calculation in paint methodes of embedded
sub items or sub forms and more nested sub forms.
CComponentsForm have also some new members
- exchangeCCItem() to exchange the order items
- setAppendOffset() to set an offset for auto append mode
Autoappend is enabled if x or y have value -1 (defined also in CC_APPEND)
x=horizontal, y=vertical
Is this activated, no separate calculation of incremental offset
is required.
However items with independent rendered parts, needs
a separate calculation. In some subclasses was this necessary.
Origin commit data
------------------
Branch: ni/coolstream
Commit: 04300f1874
Author: Thilo Graf <dbt@novatux.de>
Date: 2013-06-16 (Sun, 16 Jun 2013)
Origin message was:
------------------
CComponents: rework position handling
The real position already used here, if item is bound to a parent.
(bound or embedded means: added with addCCItem() to a form)
This causes no separate calculation in paint methodes of embedded
sub items or sub forms and more nested sub forms.
CComponentsForm have also some new members
- exchangeCCItem() to exchange the order items
- setAppendOffset() to set an offset for auto append mode
Autoappend is enabled if x or y have value -1 (defined also in CC_APPEND)
x=horizontal, y=vertical
Is this activated, no separate calculation of incremental offset
is required.
However items with independent rendered parts, needs
a separate calculation. In some subclasses was this necessary.
------------------
This commit was generated by Migit
This commit is contained in:
@@ -32,6 +32,8 @@
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#include <neutrino.h>
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#include "cc_frm.h"
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#include <stdlib.h>
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#include <algorithm>
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using namespace std;
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//-------------------------------------------------------------------------------------------------------
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@@ -124,22 +126,27 @@ void CComponentsForm::initVarForm()
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//CComponentsForm
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v_cc_items.clear();
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cc_item_type = CC_ITEMTYPE_FRM;
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append_h_offset = 0;
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append_v_offset = 0;
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}
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void CComponentsForm::addCCItem(CComponentsItem* cc_Item)
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{
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if (cc_Item){
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#ifdef DEBUG_CC
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printf(" [CComponentsForm] %s-%d add cc_Item [type %d] to form [current index=%d] \n", __FUNCTION__, __LINE__, cc_Item->getItemType(), cc_item_index);
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printf(" [CComponentsForm] %s-%d try to add cc_Item [type %d] to form [current index=%d] \n", __FUNCTION__, __LINE__, cc_Item->getItemType(), cc_item_index);
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#endif
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cc_Item->setParent(this);
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v_cc_items.push_back(cc_Item);
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#ifdef DEBUG_CC
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printf(" added cc_Item [type %d] to form [current index=%d] \n", cc_Item->getItemType(), cc_item_index);
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#endif
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//assign item index
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int count = v_cc_items.size();
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char buf[16];
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char buf[64];
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snprintf(buf, sizeof(buf), "%d%d", cc_item_index, count);
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buf[15] = '\0';
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buf[63] = '\0';
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int new_index = atoi(buf);
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cc_Item->setIndex(new_index);
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#ifdef DEBUG_CC
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@@ -233,6 +240,17 @@ void CComponentsForm::removeCCItem(const uint& cc_item_id)
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#endif
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}
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void CComponentsForm::exchangeCCItem(const uint& cc_item_id_a, const uint& cc_item_id_b)
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{
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if (!v_cc_items.empty())
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swap(v_cc_items[cc_item_id_a], v_cc_items[cc_item_id_b]);
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}
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void CComponentsForm::exchangeCCItem(CComponentsItem* item_a, CComponentsItem* item_b)
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{
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exchangeCCItem(getCCItemId(item_a), getCCItemId(item_b));
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}
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void CComponentsForm::paintForm(bool do_save_bg)
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{
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//paint body
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@@ -247,65 +265,78 @@ void CComponentsForm::paint(bool do_save_bg)
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paintForm(do_save_bg);
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}
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void CComponentsForm::paintCCItems()
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{
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{
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size_t items_count = v_cc_items.size();
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int x_frm_left = x+fr_thickness; //left form border
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int y_frm_top = y+fr_thickness; //top form border
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int x_frm_right = x+width-fr_thickness; //right form border
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int y_frm_bottom = y+height-fr_thickness; //bottom form border
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for(size_t i=0; i<items_count; i++) {
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//cache original item position and dimensions
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int x_item, y_item, w_item, h_item;
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v_cc_items[i]->getDimensions(&x_item, &y_item, &w_item, &h_item);
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//using of real x/y values to paint items if this text object is bound in a parent form
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int this_x = x, auto_x = x, this_y = y, auto_y = y;
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if (cc_parent){
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this_x = auto_x = cc_xr;
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this_y = auto_y = cc_yr;
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}
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int xy_ref = 0+fr_thickness; //allowed minimal x and y start position
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if (x_item < xy_ref){
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#ifdef DEBUG_CC
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printf("[CComponentsForm] %s: item %d position is out of form dimensions\ndefinied x=%d\nallowed x>=%d\n", __FUNCTION__, i, x_item, xy_ref);
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#endif
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x_item = xy_ref;
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for(size_t i=0; i<items_count; i++){
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//assign item object
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CComponentsItem *cc_item = v_cc_items[i];
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//get current dimension of item
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int w_item = cc_item->getWidth();
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int h_item = cc_item->getHeight();
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//get current position of item
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int xpos = cc_item->getXPos();
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int ypos = cc_item->getYPos();
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//set required x-position to item
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if (xpos == CC_APPEND){
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auto_x += append_h_offset;
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cc_item->setRealXPos(auto_x + xpos + 1);
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auto_x += w_item;
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}
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if (y_item < xy_ref){
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#ifdef DEBUG_CC
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printf("[CComponentsForm] %s: item %d position is out of form dimensions\ndefinied y=%d\nallowed y>=%d\n", __FUNCTION__, i, y_item, xy_ref);
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#endif
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y_item = xy_ref;
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else{
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cc_item->setRealXPos(this_x + xpos);
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auto_x = (cc_item->getRealXPos() + w_item);
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}
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//set required y-position to item
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if (ypos == CC_APPEND){
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auto_y += append_v_offset;
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cc_item->setRealYPos(auto_y + ypos + 1);
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auto_y += h_item;
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}
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else{
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cc_item->setRealYPos(this_y + ypos);
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auto_y = (cc_item->getRealYPos() + h_item);
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}
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//These steps check whether the element can be painted into the container.
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//Is it too wide or too high, it will be shortened and displayed in the log.
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//This should be avoid!
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//checkwidth and adapt if required
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int right_frm = (cc_parent ? cc_xr : x) + width - 2*fr_thickness;
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int right_item = cc_item->getRealXPos() + w_item;
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int w_diff = right_item - right_frm;
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int new_w = w_item - w_diff;
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if (right_item > right_frm){
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printf("[CComponentsForm] %s: item %d width is too large, definied width=%d, possible width=%d \n", __FUNCTION__, i, w_item, new_w);
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cc_item->setWidth(new_w);
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}
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//set adapted position onto form
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v_cc_items[i]->setXPos(x_frm_left+x_item);
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v_cc_items[i]->setYPos(y_frm_top+y_item);
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//watch horizontal x dimensions of items
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int x_item_right = v_cc_items[i]->getXPos()+w_item; //right item border
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if (x_item_right > x_frm_right){
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v_cc_items[i]->setWidth(w_item-(x_item_right-x_frm_right));
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#ifdef DEBUG_CC
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printf("[CComponentsForm] %s: item %d too large, definied width=%d, possible width=%d \n", __FUNCTION__, i, w_item, v_cc_items[i]->getWidth());
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#endif
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//check height and adapt if required
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int bottom_frm = (cc_parent ? cc_yr : y) + height - 2*fr_thickness;
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int bottom_item = cc_item->getRealYPos() + h_item;
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int h_diff = bottom_item - bottom_frm;
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int new_h = h_item - h_diff;
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if (bottom_item > bottom_frm){
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printf("[CComponentsForm] %s: item %d height is too large, definied height=%d, possible height=%d \n", __FUNCTION__, i, h_item, new_h);
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cc_item->setHeight(new_h);
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}
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//watch vertical y dimensions
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int y_item_bottom = v_cc_items[i]->getYPos()+h_item; //bottom item border
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if (y_item_bottom > y_frm_bottom){
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v_cc_items[i]->setHeight(h_item-(y_item_bottom-y_frm_bottom));
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#ifdef DEBUG_CC
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printf("[CComponentsForm] %s: item %d too large, definied height=%d, possible height=%d \n", __FUNCTION__, i, h_item, v_cc_items[i]->getHeight());
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#endif
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}
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//set real position dimension to item
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int real_x = v_cc_items[i]->getXPos();
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int real_y = v_cc_items[i]->getYPos();
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v_cc_items[i]->setRealPos(real_x, real_y);
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//paint element without saved screen!
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v_cc_items[i]->paint(CC_SAVE_SCREEN_NO);
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//restore dimensions and position
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v_cc_items[i]->setDimensionsAll(x_item, y_item, w_item, h_item);
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//finally paint current item
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cc_item->paint(CC_SAVE_SCREEN_NO);
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}
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}
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@@ -41,6 +41,9 @@ class CComponentsForm : public CComponentsItem
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std::vector<CComponentsItem*> v_cc_items;
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void initVarForm();
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void paintForm(bool do_save_bg);
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int append_h_offset;
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int append_v_offset;
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public:
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CComponentsForm();
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@@ -55,11 +58,14 @@ class CComponentsForm : public CComponentsItem
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virtual void removeCCItem(const uint& cc_item_id);
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virtual void replaceCCItem(const uint& cc_item_id, CComponentsItem* new_cc_Item);
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virtual void replaceCCItem(CComponentsItem* old_cc_Item, CComponentsItem* new_cc_Item);
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virtual void exchangeCCItem(const uint& item_id_a, const uint& item_id_b);
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virtual void exchangeCCItem(CComponentsItem* item_a, CComponentsItem* item_b);
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virtual int getCCItemId(CComponentsItem* cc_Item);
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virtual CComponentsItem* getCCItem(const uint& cc_item_id);
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virtual void paintCCItems();
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virtual void clearCCItems();
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virtual void cleanCCForm();
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virtual void setAppendOffset(const int &h_offset, const int& v_offset){append_h_offset = h_offset; append_v_offset = v_offset;};
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///property: returns true, if item already added to form
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virtual bool isAdded(CComponentsItem *cc_item);
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};
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@@ -176,19 +182,56 @@ class CComponentsFooter : public CComponentsHeader
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fb_pixel_t color_frame = COL_MENUCONTENT_PLUS_6, fb_pixel_t color_body = COL_INFOBAR_SHADOW_PLUS_1, fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
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};
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//! Sub class of CComponentsForm. Shows a window with prepared items.
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/*!
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CComponentsWindow provides prepared items like header, footer and a container for
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items like text, labels, pictures ...
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*/
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/*
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x
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y+-------------------------------------------------------+
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|icon caption buttons |header (ccw_head)
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+-x-----------------------------------------------------+
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|cc_item0 |
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|cc_item1 |body (ccw_body)
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| add items here directly with |
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| addWindowItem() or |
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y with ccw_body->addCCItem() |
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| Note: x/y related to body object |
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| |
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+-------------------------------------------------------+
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| add cc_items with ccw_footer->addCCItem() |footer(ccw_footer)
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+-------------------------------------------------------+
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*/
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class CComponentsWindow : public CComponentsForm
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{
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private:
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///object: header object, to get access to header properties see also getHeaderObject()
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CComponentsHeader * ccw_head;
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///object: body object, this is the container for all needed items, to add with addWindowItem()
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CComponentsForm * ccw_body;
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///object: footer object, to get access to header properties see also getFooterObject(
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CComponentsForm * ccw_footer;
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///property: caption in header, see also getHeaderObject()
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std::string ccw_caption;
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///property: icon name in header, see also getHeaderObject()
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const char* ccw_icon_name;
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int ccw_start_y;
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///property: assigned default icon buttons in header, see also getHeaderObject()
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int ccw_buttons;
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///initialze header object
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void initHeader();
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///initialze body object
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void initBody();
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///initialze footer object
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void initFooter();
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///initialze all window objects at once
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void initCCWItems();
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protected:
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///initialize all attributes
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void initVarWindow();
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public:
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@@ -196,17 +239,64 @@ class CComponentsWindow : public CComponentsForm
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{
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CC_WINDOW_ITEM_HEADER = 0
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};
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///simple constructor for CComponentsWindow
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CComponentsWindow();
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///advanced constructor for CComponentsWindow, provides parameters for the most required properties, and caption as string
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CComponentsWindow( const int x_pos, const int y_pos, const int w, const int h,
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const std::string& caption,
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const char* iconname = NULL,
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bool has_shadow = CC_SHADOW_OFF,
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fb_pixel_t color_frame = COL_MENUCONTENT_PLUS_6,
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fb_pixel_t color_body = COL_MENUCONTENT_PLUS_0,
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fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
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///advanced constructor for CComponentsWindow, provides parameters for the most required properties, and caption from locales
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CComponentsWindow( const int x_pos, const int y_pos, const int w, const int h,
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neutrino_locale_t locale_caption,
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const char* iconname = NULL,
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bool has_shadow = CC_SHADOW_OFF,
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fb_pixel_t color_frame = COL_MENUCONTENT_PLUS_6,
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fb_pixel_t color_body = COL_MENUCONTENT_PLUS_0,
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fb_pixel_t color_shadow = COL_MENUCONTENTDARK_PLUS_0);
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///simple constructor for CComponentsWindow, provides parameters for caption as string and icon, position of window is general centered and bound
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///to current screen settings, this shows a window over full screen
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CComponentsWindow(const std::string& caption, const char* iconname = NULL);
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///simple constructor for CComponentsWindow, provides parameters for caption from locales and icon, position of window is general centered and bound
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///to current screen settings, this shows a window over full screen
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CComponentsWindow(neutrino_locale_t locale_caption, const char* iconname = NULL);
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~CComponentsWindow();
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///paint window
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void paint(bool do_save_bg = CC_SAVE_SCREEN_YES);
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///add item to body object, also usable is addCCItem() to add items to the windo object
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void addWindowItem(CComponentsItem* cc_Item);
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///set caption in header with string, see also getHeaderObject()
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void setWindowCaption(const std::string& text){ccw_caption = text;};
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///set caption in header from locales, see also getHeaderObject()
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void setWindowCaption(neutrino_locale_t locale_text);
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///set icon name in header, see also getHeaderObject()
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void setWindowIcon(const char* iconname){ccw_icon_name = iconname;};
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///set default header icon buttons, see also getHeaderObject()
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void setWindowHeaderButtons(const int& buttons){ccw_buttons = buttons;};
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///returns a pointer to the internal header object, use this to get access to header properities
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CComponentsHeader* getHeaderObject(){return ccw_head;};
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///returns a pointer to the internal body object, use this to get access to body properities
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CComponentsForm* getBodyObject(){return ccw_body;};
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///returns a pointer to the internal footer object, use this to get access to footer properities
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CComponentsForm* getFooterObject(){return ccw_footer;};
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int getStartY(); //y value for start of the area below header
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};
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@@ -78,12 +78,20 @@ void CComponentsItem::paintInit(bool do_save_bg)
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//calculate current needed corner radius for body box, depends of frame thickness
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int rad = (corner_rad>th) ? corner_rad-th : corner_rad;
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int sw = (shadow) ? shadow_w : 0;
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//if item is bound on a parent form, we must use real x/y values and from parent form as reference
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int ix = x, iy = y;
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if (cc_parent){
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ix = cc_xr + cc_parent->getFrameThickness();
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iy = cc_yr + cc_parent->getFrameThickness();
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}
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comp_fbdata_t fbdata[] =
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{
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{CC_FBDATA_TYPE_BGSCREEN, x, y, width+sw, height+sw, 0, 0, 0, NULL, NULL},
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{CC_FBDATA_TYPE_SHADOW_BOX, x+sw, y+sw, width, height, col_shadow, corner_rad, 0, NULL, NULL},//shadow
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{CC_FBDATA_TYPE_FRAME, x, y, width, height, col_frame_cur, corner_rad, th, NULL, NULL},//frame
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{CC_FBDATA_TYPE_BOX, x+th, y+th, width-2*th, height-2*th, col_body, rad, 0, NULL, NULL},//body
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{CC_FBDATA_TYPE_BGSCREEN, ix, iy, width+sw, height+sw, 0, 0, 0, NULL, NULL},
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{CC_FBDATA_TYPE_SHADOW_BOX, ix+sw, iy+sw, width, height, col_shadow, corner_rad, 0, NULL, NULL},//shadow
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{CC_FBDATA_TYPE_FRAME, ix, iy, width, height, col_frame_cur, corner_rad, th, NULL, NULL},//frame
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{CC_FBDATA_TYPE_BOX, ix+th, iy+th, width-2*th, height-2*th, col_body, rad, 0, NULL, NULL},//body
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};
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for(size_t i =0; i< (sizeof(fbdata) / sizeof(fbdata[0])) ;i++) {
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@@ -85,8 +85,6 @@ void CComponentsInfoBox::initVarInfobox()
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cctext = NULL;
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pic_name = "";
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x_offset = 10;
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x_text = x+fr_thickness+x_offset;;
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}
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void CComponentsInfoBox::paintPicture()
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@@ -101,7 +99,7 @@ void CComponentsInfoBox::paintPicture()
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return;
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//init pic object and set icon paint position
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pic = new CComponentsPicture(x+fr_thickness+x_offset, y+fr_thickness/*+y_offset*/, 0, 0, "");
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pic = new CComponentsPicture(x+fr_thickness+x_offset, y+fr_thickness, 0, 0, "");
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//define icon
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pic->setPicture(pic_name);
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||||
@@ -109,7 +107,6 @@ void CComponentsInfoBox::paintPicture()
|
||||
//fit icon into infobox
|
||||
pic->setHeight(height-2*fr_thickness);
|
||||
pic->setColorBody(col_body);
|
||||
|
||||
pic->paint(CC_SAVE_SCREEN_NO);
|
||||
}
|
||||
|
||||
@@ -119,15 +116,16 @@ void CComponentsInfoBox::paint(bool do_save_bg)
|
||||
paintPicture();
|
||||
|
||||
//define text x position
|
||||
x_text = x+fr_thickness+x_offset;
|
||||
//NOTE: real values are reqiured, if we paint this item within a form as embedded cc-item
|
||||
int x_text = (cc_parent ? cc_xr : x) + fr_thickness;
|
||||
int y_text = (cc_parent ? cc_yr : y) + fr_thickness;
|
||||
|
||||
//set text to the left border if picture is not painted
|
||||
if ((pic) && (pic->isPicPainted())){
|
||||
int pic_w = pic->getWidth();
|
||||
x_text += pic_w+x_offset;
|
||||
}
|
||||
int pic_w = 0;
|
||||
if ((pic) && (pic->isPicPainted()))
|
||||
pic_w = pic->getWidth() + x_offset;
|
||||
|
||||
//set text and paint text lines
|
||||
//set text properties and paint text lines
|
||||
if (!ct_text.empty()){
|
||||
if (cctext)
|
||||
delete cctext;
|
||||
@@ -137,7 +135,13 @@ void CComponentsInfoBox::paint(bool do_save_bg)
|
||||
cctext->doPaintTextBoxBg(ct_paint_textbg);
|
||||
cctext->doPaintBg(false);
|
||||
cctext->setTextColor(ct_col_text);
|
||||
cctext->setDimensionsAll(x_text, y+fr_thickness, width-(x_text-x+x_offset+fr_thickness), height-2*fr_thickness);
|
||||
|
||||
//calculate vars for x-position and dimensions
|
||||
int tx = x_offset + x_text + pic_w;
|
||||
int tw = width - x_offset - pic_w - 2*fr_thickness;
|
||||
int th = height-2*fr_thickness;
|
||||
cctext->setDimensionsAll(tx, y_text, tw, th);
|
||||
|
||||
cctext->paint(CC_SAVE_SCREEN_NO);
|
||||
}
|
||||
}
|
||||
|
@@ -74,8 +74,9 @@ CComponentsPIP::~CComponentsPIP()
|
||||
|
||||
void CComponentsPIP::paint(bool do_save_bg)
|
||||
{
|
||||
int pig_x = x+fr_thickness;
|
||||
int pig_y = y+fr_thickness;
|
||||
//NOTE: real values are reqiured, if we paint not bound items or an own render methodes
|
||||
int pig_x = (cc_parent ? cc_xr : x) + fr_thickness;
|
||||
int pig_y = (cc_parent ? cc_yr : y) + fr_thickness;
|
||||
int pig_w = width-2*fr_thickness;
|
||||
int pig_h = height-2*fr_thickness;
|
||||
|
||||
|
Reference in New Issue
Block a user