CComponentsText: paint text only on text change, add members to handle this

It can be usefull to hold unchanged text to avoid unnecessary text
paintings. It's also also possible to force paint of text,
use forceTextPaint(). Use textChanged(), to evaluate current text changes.


Origin commit data
------------------
Commit: dfc6e2069e
Author: Thilo Graf <dbt@novatux.de>
Date: 2013-04-26 (Fri, 26 Apr 2013)
This commit is contained in:
2013-04-26 16:41:55 +02:00
parent c1a2832e55
commit 5e92bd4cb6
2 changed files with 44 additions and 33 deletions

View File

@@ -91,10 +91,12 @@ void CComponentsText::initVarText()
ct_box = NULL;
ct_textbox = NULL;
ct_text = "";
ct_old_text = ct_text;
ct_text_mode = CTextBox::AUTO_WIDTH;
ct_col_text = COL_MENUCONTENT;
ct_text_sent = false;
ct_paint_textbg = true;
ct_force_text_paint = false;
}
@@ -135,9 +137,9 @@ void CComponentsText::initCCText()
ct_textbox->setWindowMaxDimensions(ct_box->iWidth, ct_box->iHeight);
ct_textbox->setWindowMinDimensions(ct_box->iWidth, ct_box->iHeight);
//set text
string new_text = static_cast <string> (ct_text);
ct_text_sent = ct_textbox->setText(&new_text, ct_box->iWidth);
//send text to CTextBox object, but paint text only if text has changed or force option is enabled
if ((ct_old_text != ct_text) || ct_force_text_paint)
ct_text_sent = ct_textbox->setText(&ct_text, ct_box->iWidth);
#ifdef DEBUG_CC
printf(" [CComponentsText] [%s - %d] init text: %s [x %d, y %d, h %d, w %d]\n", __FUNCTION__, __LINE__, ct_text.c_str(), ct_box->iX, ct_box->iY, height, width);
#endif
@@ -154,26 +156,10 @@ void CComponentsText::clearCCText()
ct_textbox = NULL;
}
void CComponentsText::setText(neutrino_locale_t locale_text, int mode, Font* font_text)
{
ct_text = g_Locale->getText(locale_text);
ct_text_mode = mode;
ct_font = font_text;
#ifdef DEBUG_CC
printf(" [CComponentsText] [%s - %d] ct_text: %s \n", __FUNCTION__, __LINE__, ct_text.c_str());
#endif
}
void CComponentsText::setText(const char* ctext, const int mode, Font* font_text)
{
setText((string)ctext, mode, font_text);
#ifdef DEBUG_CC
printf(" [CComponentsText] [%s - %d] text: %s \n", __FUNCTION__, __LINE__, ctext);
#endif
}
void CComponentsText::setText(const std::string& stext, const int mode, Font* font_text)
{
ct_old_text = ct_text;
ct_text = stext;
ct_text_mode = mode;
ct_font = font_text;
@@ -182,13 +168,21 @@ void CComponentsText::setText(const std::string& stext, const int mode, Font* fo
#endif
}
void CComponentsText::setText(neutrino_locale_t locale_text, int mode, Font* font_text)
{
string stext = g_Locale->getText(locale_text);
setText(stext, mode, font_text);
}
void CComponentsText::setText(const char* ctext, const int mode, Font* font_text)
{
setText((string)ctext, mode, font_text);
}
void CComponentsText::setText(const int digit, const int mode, Font* font_text)
{
string s_digit = iToString(digit);
setText(s_digit, mode, font_text);
#ifdef DEBUG_CC
printf(" [CComponentsText] [%s - %d] ct_text: %s \n", __FUNCTION__, __LINE__, ct_text.c_str());
#endif
}
//set text lines directly from a file, returns true on succsess