fbaccel: mark framebuffer dirty when drawing lines

Origin commit data
------------------
Commit: c4b24d8734
Author: Stefan Seyfried <seife@tuxbox-git.slipkontur.de>
Date: 2015-02-21 (Sat, 21 Feb 2015)
This commit is contained in:
Stefan Seyfried
2015-02-21 19:48:12 +01:00
parent e5b81d4631
commit 6702553186

View File

@@ -395,6 +395,7 @@ void CFbAccel::paintRect(const int x, const int y, const int dx, const int dy, c
*fbs = col;
fbs += DEFAULT_XRES;
}
mark(x , y, x + 1, y + dy);
return;
}
if (dy == 1) {
@@ -403,6 +404,7 @@ void CFbAccel::paintRect(const int x, const int y, const int dx, const int dy, c
fb_pixel_t *fbe = fbs + dx;
while (fbs < fbe)
*fbs++ = col;
mark(x , y, x + dx, y + 1);
return;
}