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CLuaInstance: Move ccomponents functions in separate classes / files
- cwindow (CComponentsWindow)
- ctext (CComponentsText)
- cpicture (CComponentsPicture)
- signalbox (CSignalBox)
- No api changes, code only
Origin commit data
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Branch: ni/coolstream
Commit: ad17505888
Author: Michael Liebmann <tuxcode.bbg@gmail.com>
Date: 2015-12-12 (Sat, 12 Dec 2015)
Origin message was:
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CLuaInstance: Move ccomponents functions in separate classes / files
- cwindow (CComponentsWindow)
- ctext (CComponentsText)
- cpicture (CComponentsPicture)
- signalbox (CSignalBox)
- No api changes, code only
------------------
This commit was generated by Migit
This commit is contained in:
56
src/gui/lua/lua_cc_text.h
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56
src/gui/lua/lua_cc_text.h
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/*
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* lua components text
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*
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* (C) 2014-2015 M. Liebmann (micha-bbg)
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* (C) 2014 Thilo Graf (dbt)
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* (C) 2014 Sven Hoefer (svenhoefer)
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* (C) 2015 Jacek Jendrzej (SatBaby)
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _LUACCTEXT_H
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#define _LUACCTEXT_H
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class CLuaCCText
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{
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public:
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CComponentsText *ct;
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CComponentsForm *parent;
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int mode, font_text;
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CLuaCCText() { ct = NULL; parent = NULL; mode = 0; font_text = 0;}
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~CLuaCCText() { if (parent == NULL) delete ct; }
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};
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class CLuaInstCCText
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{
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public:
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CLuaInstCCText() {};
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~CLuaInstCCText() {};
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static CLuaInstCCText* getInstance();
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static void CCTextRegister(lua_State *L);
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private:
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static CLuaCCText *CCTextCheck(lua_State *L, int n);
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static int CCTextNew(lua_State *L);
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static int CCTextPaint(lua_State *L);
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static int CCTextHide(lua_State *L);
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static int CCTextSetText(lua_State *L);
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static int CCTextScroll(lua_State *L);
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static int CCTextSetCenterPos(lua_State *L);
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static int CCTextEnableUTF8(lua_State *L);
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static int CCTextDelete(lua_State *L);
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};
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#endif //_LUACCTEXT_H
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