CComponentsItem: add missing is_painted to hideCCItem()

Origin commit data
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Branch: ni/coolstream
Commit: 4ed6e54da6
Author: Thilo Graf <dbt@novatux.de>
Date: 2013-10-30 (Wed, 30 Oct 2013)


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This commit was generated by Migit
This commit is contained in:
2013-10-30 11:29:25 +01:00
parent b23038cd25
commit 70aecebd57

View File

@@ -107,21 +107,25 @@ void CComponentsItem::paintInit(bool do_save_bg)
}
//restore last saved screen behind form box,
//Do use parameter 'no restore' to override temporarly the restore funtionality.
//This could help to avoid ugly flicker efffects if it is necessary e.g. on often repaints, without changed contents.
//Do use parameter 'no restore' to override the restore funtionality.
//For embedded items is it mostly not required to restore saved screens, so no_resore=true also is default parameter
//for such items.
//This member ensures demage of already existing screen buffer too, if parameter no_restore was changed while runtime.
void CComponentsItem::hideCCItem(bool no_restore)
{
is_painted = false;
//restore saved screen if available
if (saved_screen.pixbuf) {
frameBuffer->waitForIdle("CComponentsItem::hideCCItem()");
frameBuffer->RestoreScreen(saved_screen.x, saved_screen.y, saved_screen.dx, saved_screen.dy, saved_screen.pixbuf);
if (no_restore) {
if (no_restore) { //on parameter no restore=true delete saved screen if available
delete[] saved_screen.pixbuf;
saved_screen.pixbuf = NULL;
firstPaint = true;
}
}
is_painted = false;
}
void CComponentsItem::hide(bool no_restore)