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CFrameBuffer: Use hw accelator for some functions on coolstream hw:
- paintVLineRelInternal()
- paintHLineRelInternal()
- paintBoxRel()
Origin commit data
------------------
Commit: e3d0255762
Author: Michael Liebmann <tuxcode.bbg@gmail.com>
Date: 2016-01-28 (Thu, 28 Jan 2016)
This commit is contained in:
@@ -59,6 +59,7 @@ extern GLFramebuffer *glfb;
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#endif
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#endif
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#include <driver/abstime.h>
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#include <driver/abstime.h>
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#include <system/debug.h>
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#include <system/set_threadname.h>
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#include <system/set_threadname.h>
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#if HAVE_COOL_HARDWARE || HAVE_TRIPLEDRAGON
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#if HAVE_COOL_HARDWARE || HAVE_TRIPLEDRAGON
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@@ -67,6 +68,15 @@ extern GLFramebuffer *glfb;
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#define NEED_BLIT_THREAD 1
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#define NEED_BLIT_THREAD 1
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#endif
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#endif
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#ifdef BOXMODEL_APOLLO
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#ifndef FB_HW_ACCELERATION
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#define FB_HW_ACCELERATION
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#endif
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#endif
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#if defined(FB_HW_ACCELERATION) && defined(USE_NEVIS_GXA)
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#error
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#endif
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/* note that it is *not* enough to just change those values */
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/* note that it is *not* enough to just change those values */
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#define DEFAULT_XRES 1280
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#define DEFAULT_XRES 1280
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#define DEFAULT_YRES 720
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#define DEFAULT_YRES 720
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@@ -1127,3 +1137,178 @@ int CFbAccel::setMode(void)
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(void) si;
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(void) si;
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return 0;
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return 0;
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}
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}
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#if HAVE_COOL_HARDWARE
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void CFbAccel::paintVLineRelInternal(int x, int y, int dy, const fb_pixel_t col)
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{
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#if defined(FB_HW_ACCELERATION)
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fb_fillrect fillrect;
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fillrect.dx = x;
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fillrect.dy = y;
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fillrect.width = 1;
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fillrect.height = dy;
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fillrect.color = col;
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fillrect.rop = ROP_COPY;
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ioctl(fb->fd, FBIO_FILL_RECT, &fillrect);
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#elif defined(USE_NEVIS_GXA)
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/* draw a single vertical line from point x/y with hight dx */
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unsigned int cmd = GXA_CMD_NOT_TEXT | GXA_SRC_BMP_SEL(2) | GXA_DST_BMP_SEL(2) | GXA_PARAM_COUNT(2) | GXA_CMD_NOT_ALPHA;
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_write_gxa(gxa_base, GXA_FG_COLOR_REG, (unsigned int) col); /* setup the drawing color */
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_write_gxa(gxa_base, GXA_LINE_CONTROL_REG, 0x00000404); /* X is major axis, skip last pixel */
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_write_gxa(gxa_base, cmd, GXA_POINT(x, y + dy)); /* end point */
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_write_gxa(gxa_base, cmd, GXA_POINT(x, y)); /* start point */
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#else /* USE_NEVIS_GXA */
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uint8_t * pos = ((uint8_t *)getFrameBufferPointer()) + x * sizeof(fb_pixel_t) + stride * y;
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for(int count=0;count<dy;count++) {
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*(fb_pixel_t *)pos = col;
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pos += stride;
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}
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#endif /* USE_NEVIS_GXA */
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}
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void CFbAccel::paintHLineRelInternal(int x, int dx, int y, const fb_pixel_t col)
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{
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#if defined(FB_HW_ACCELERATION)
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if (dx >= 10) {
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fb_fillrect fillrect;
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fillrect.dx = x;
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fillrect.dy = y;
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fillrect.width = dx;
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fillrect.height = 1;
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fillrect.color = col;
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fillrect.rop = ROP_COPY;
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ioctl(fb->fd, FBIO_FILL_RECT, &fillrect);
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return;
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}
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#endif
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#if defined(USE_NEVIS_GXA)
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/* draw a single horizontal line from point x/y with width dx */
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unsigned int cmd = GXA_CMD_NOT_TEXT | GXA_SRC_BMP_SEL(2) | GXA_DST_BMP_SEL(2) | GXA_PARAM_COUNT(2) | GXA_CMD_NOT_ALPHA;
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_write_gxa(gxa_base, GXA_FG_COLOR_REG, (unsigned int) col); /* setup the drawing color */
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_write_gxa(gxa_base, GXA_LINE_CONTROL_REG, 0x00000404); /* X is major axis, skip last pixel */
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_write_gxa(gxa_base, cmd, GXA_POINT(x + dx, y)); /* end point */
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_write_gxa(gxa_base, cmd, GXA_POINT(x, y)); /* start point */
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#else /* USE_NEVIS_GXA */
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uint8_t * pos = ((uint8_t *)fb->getFrameBufferPointer()) + x * sizeof(fb_pixel_t) + fb->stride * y;
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fb_pixel_t * dest = (fb_pixel_t *)pos;
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for (int i = 0; i < dx; i++)
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*(dest++) = col;
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#endif /* USE_NEVIS_GXA */
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}
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void CFbAccel::paintBoxRel(const int x, const int y, const int dx, const int dy, const fb_pixel_t col, int radius, int type)
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{
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/* draw a filled rectangle (with additional round corners) */
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if (dx == 0 || dy == 0) {
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dprintf(DEBUG_NORMAL, "[CFbAccel] [%s - %d]: radius %d, start x %d y %d end x %d y %d\n", __FUNCTION__, __LINE__, radius, x, y, x+dx, y+dy);
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return;
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}
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bool corner_tl = !!(type & CORNER_TOP_LEFT);
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bool corner_tr = !!(type & CORNER_TOP_RIGHT);
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bool corner_bl = !!(type & CORNER_BOTTOM_LEFT);
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bool corner_br = !!(type & CORNER_BOTTOM_RIGHT);
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#if defined(FB_HW_ACCELERATION)
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fb_fillrect fillrect;
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fillrect.color = col;
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fillrect.rop = ROP_COPY;
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#elif defined(USE_NEVIS_GXA)
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if (!fb_no_check)
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OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
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/* solid fill with background color */
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unsigned int cmd = GXA_CMD_BLT | GXA_CMD_NOT_TEXT | GXA_SRC_BMP_SEL(7) | GXA_DST_BMP_SEL(2) | GXA_PARAM_COUNT(2) | GXA_CMD_NOT_ALPHA;
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_write_gxa(gxa_base, GXA_BG_COLOR_REG, (unsigned int) col); /* setup the drawing color */
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#endif
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if (type && radius) {
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radius = fb->limitRadius(dx, dy, radius);
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int line = 0;
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while (line < dy) {
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int ofl, ofr;
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if (fb->calcCorners(NULL, &ofl, &ofr, dy, line, radius,
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corner_tl, corner_tr, corner_bl, corner_br)) {
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//printf("3: x %d y %d dx %d dy %d rad %d line %d\n", x, y, dx, dy, radius, line);
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#if defined(FB_HW_ACCELERATION) || defined(USE_NEVIS_GXA)
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int rect_height_mult = ((type & CORNER_TOP) && (type & CORNER_BOTTOM)) ? 2 : 1;
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#if defined(FB_HW_ACCELERATION)
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fillrect.dx = x;
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fillrect.dy = y + line;
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fillrect.width = dx;
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fillrect.height = dy - (radius * rect_height_mult);
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ioctl(fb->fd, FBIO_FILL_RECT, &fillrect);
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#elif defined(USE_NEVIS_GXA)
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_write_gxa(gxa_base, GXA_BLT_CONTROL_REG, 0);
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_write_gxa(gxa_base, cmd, GXA_POINT(x, y + line)); /* destination x/y */
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_write_gxa(gxa_base, cmd, GXA_POINT(dx, dy - (radius * rect_height_mult))); /* width/height */
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#endif
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line += dy - (radius * rect_height_mult);
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continue;
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#endif
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}
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if (dx-ofr-ofl < 1) {
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if (dx-ofr-ofl == 0){
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dprintf(DEBUG_INFO, "[CFbAccel] [%s - %d]: radius %d, start x %d y %d end x %d y %d\n", __func__, __LINE__, radius, x, y, x+dx-ofr-ofl, y+line);
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}else{
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dprintf(DEBUG_INFO, "[CFbAccel] [%s - %04d]: Calculated width: %d\n (radius %d, dx %d, offsetLeft %d, offsetRight %d).\n Width can not be less than 0, abort.\n",
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__func__, __LINE__, dx-ofr-ofl, radius, dx, ofl, ofr);
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}
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line++;
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continue;
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}
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#ifdef USE_NEVIS_GXA
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_write_gxa(gxa_base, GXA_BLT_CONTROL_REG, 0);
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_write_gxa(gxa_base, cmd, GXA_POINT(x + ofl, y + line)); /* destination x/y */
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_write_gxa(gxa_base, cmd, GXA_POINT(dx-ofl-ofr, 1)); /* width/height */
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#else
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paintHLineRelInternal(x+ofl, dx-ofl-ofr, y+line, col);
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#endif
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line++;
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}
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} else {
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#if defined(FB_HW_ACCELERATION)
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/* FIXME small size faster to do by software */
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if (dx > 10 || dy > 10) {
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fillrect.dx = x;
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fillrect.dy = y;
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fillrect.width = dx;
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fillrect.height = dy;
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ioctl(fb->fd, FBIO_FILL_RECT, &fillrect);
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return;
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}
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#endif
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#if defined(USE_NEVIS_GXA)
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_write_gxa(gxa_base, GXA_BLT_CONTROL_REG, 0);
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_write_gxa(gxa_base, cmd, GXA_POINT(x, y)); /* destination x/y */
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_write_gxa(gxa_base, cmd, GXA_POINT(dx, dy)); /* width/height */
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#else
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int swidth = fb->stride / sizeof(fb_pixel_t);
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fb_pixel_t *fbp = fb->getFrameBufferPointer() + (swidth * y);
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int line = 0;
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while (line < dy) {
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for (int pos = x; pos < x + dx; pos++)
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*(fbp + pos) = col;
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fbp += swidth;
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line++;
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}
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#endif
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}
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#ifdef USE_NEVIS_GXA
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_write_gxa(gxa_base, GXA_BG_COLOR_REG, (unsigned int) backgroundColor); //FIXME needed ?
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/* the GXA seems to do asynchronous rendering, so we add a sync marker
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* to which the fontrenderer code can synchronize
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*/
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add_gxa_sync_marker();
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#endif
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}
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#endif
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@@ -89,6 +89,12 @@ class CFbAccel
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#ifdef USE_NEVIS_GXA
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#ifdef USE_NEVIS_GXA
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void setupGXA(void);
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void setupGXA(void);
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#endif
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#endif
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#if HAVE_COOL_HARDWARE
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void paintVLineRelInternal(int x, int y, int dy, const fb_pixel_t col);
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void paintHLineRelInternal(int x, int dx, int y, const fb_pixel_t col);
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void paintBoxRel(const int x, const int y, const int dx, const int dy, const fb_pixel_t col, int radius, int type);
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#endif
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};
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};
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#endif
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#endif
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@@ -119,7 +119,7 @@ static const int q_circle[541] = {
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147, 144, 140, 136, 132, 128, 124, 120, 115, 111, 105, 101, 95, 89, 83, 77, 69, 61, 52, 40,
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147, 144, 140, 136, 132, 128, 124, 120, 115, 111, 105, 101, 95, 89, 83, 77, 69, 61, 52, 40,
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23};
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23};
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static inline bool calcCorners(int *ofs, int *ofl, int *ofr, const int& dy, const int& line, const int& radius,
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bool CFrameBuffer::calcCorners(int *ofs, int *ofl, int *ofr, const int& dy, const int& line, const int& radius,
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const bool& tl, const bool& tr, const bool& bl, const bool& br)
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const bool& tl, const bool& tr, const bool& bl, const bool& br)
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{
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{
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/* just a multiplicator for all math to reduce rounding errors */
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/* just a multiplicator for all math to reduce rounding errors */
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@@ -155,7 +155,7 @@ static inline bool calcCorners(int *ofs, int *ofl, int *ofr, const int& dy, cons
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return ret;
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return ret;
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}
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}
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static inline int limitRadius(const int& dx, const int& dy, const int& radius)
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int CFrameBuffer::limitRadius(const int& dx, const int& dy, const int& radius)
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{
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{
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int m = std::min(dx, dy);
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int m = std::min(dx, dy);
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if (radius > m)
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if (radius > m)
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@@ -630,6 +630,12 @@ void CFrameBuffer::paintBoxRel(const int x, const int y, const int dx, const int
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if (!getActive())
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if (!getActive())
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return;
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return;
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#if HAVE_COOL_HARDWARE
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checkFbArea(x, y, dx, dy, true);
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accel->paintBoxRel(x, y, dx, dy, col, radius, type);
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checkFbArea(x, y, dx, dy, false);
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#else
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bool corner_tl = !!(type & CORNER_TOP_LEFT);
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bool corner_tl = !!(type & CORNER_TOP_LEFT);
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bool corner_tr = !!(type & CORNER_TOP_RIGHT);
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bool corner_tr = !!(type & CORNER_TOP_RIGHT);
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bool corner_bl = !!(type & CORNER_BOTTOM_LEFT);
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bool corner_bl = !!(type & CORNER_BOTTOM_LEFT);
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@@ -670,6 +676,7 @@ void CFrameBuffer::paintBoxRel(const int x, const int y, const int dx, const int
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}
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}
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checkFbArea(x, y, dx, dy, false);
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checkFbArea(x, y, dx, dy, false);
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accel->mark(x, y, x+dx, y+dy);
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accel->mark(x, y, x+dx, y+dy);
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#endif
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}
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}
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void CFrameBuffer::paintPixel(const int x, const int y, const fb_pixel_t col)
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void CFrameBuffer::paintPixel(const int x, const int y, const fb_pixel_t col)
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@@ -692,22 +699,50 @@ void CFrameBuffer::paintLine(int xa, int ya, int xb, int yb, const fb_pixel_t co
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void CFrameBuffer::paintVLine(int x, int ya, int yb, const fb_pixel_t col)
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void CFrameBuffer::paintVLine(int x, int ya, int yb, const fb_pixel_t col)
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{
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{
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#if HAVE_COOL_HARDWARE
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#if defined(USE_NEVIS_GXA)
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OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
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#endif
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paintVLineRelInternal(x, ya, yb-ya, col);
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#else
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paintLine(x, ya, x, yb, col);
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paintLine(x, ya, x, yb, col);
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#endif
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}
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}
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void CFrameBuffer::paintVLineRel(int x, int y, int dy, const fb_pixel_t col)
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void CFrameBuffer::paintVLineRel(int x, int y, int dy, const fb_pixel_t col)
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{
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{
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#if HAVE_COOL_HARDWARE
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#if defined(USE_NEVIS_GXA)
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OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
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#endif
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paintVLineRelInternal(x, y, dy, col);
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#else
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paintLine(x, y, x, y + dy, col);
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paintLine(x, y, x, y + dy, col);
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#endif
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}
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}
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void CFrameBuffer::paintHLine(int xa, int xb, int y, const fb_pixel_t col)
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void CFrameBuffer::paintHLine(int xa, int xb, int y, const fb_pixel_t col)
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{
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{
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#if HAVE_COOL_HARDWARE
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#if defined(USE_NEVIS_GXA)
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OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
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#endif
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paintHLineRelInternal(xa, xb-xa, y, col);
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#else
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paintLine(xa, y, xb, y, col);
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paintLine(xa, y, xb, y, col);
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#endif
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}
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}
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void CFrameBuffer::paintHLineRel(int x, int dx, int y, const fb_pixel_t col)
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void CFrameBuffer::paintHLineRel(int x, int dx, int y, const fb_pixel_t col)
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{
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{
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#if HAVE_COOL_HARDWARE
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#if defined(USE_NEVIS_GXA)
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OpenThreads::ScopedLock<OpenThreads::Mutex> m_lock(mutex);
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#endif
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paintHLineRelInternal(x, dx, y, col);
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#else
|
||||||
paintLine(x, y, x + dx, y, col);
|
paintLine(x, y, x + dx, y, col);
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void CFrameBuffer::setIconBasePath(const std::string & iconPath)
|
void CFrameBuffer::setIconBasePath(const std::string & iconPath)
|
||||||
@@ -1384,3 +1419,15 @@ void CFrameBuffer::stopFrame()
|
|||||||
{
|
{
|
||||||
videoDecoder->StopPicture();
|
videoDecoder->StopPicture();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#if HAVE_COOL_HARDWARE
|
||||||
|
void CFrameBuffer::paintVLineRelInternal(int x, int y, int dy, const fb_pixel_t col)
|
||||||
|
{
|
||||||
|
accel->paintVLineRelInternal(x, y, dy, col);
|
||||||
|
}
|
||||||
|
|
||||||
|
void CFrameBuffer::paintHLineRelInternal(int x, int dx, int y, const fb_pixel_t col)
|
||||||
|
{
|
||||||
|
accel->paintHLineRelInternal(x, dx, y, col);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
@@ -312,6 +312,14 @@ class CFrameBuffer
|
|||||||
void doPaintMuteIcon(bool mode) { do_paint_mute_icon = mode; }
|
void doPaintMuteIcon(bool mode) { do_paint_mute_icon = mode; }
|
||||||
/* blit() is unnecessary, but here to avoid patches to the neutrino code */
|
/* blit() is unnecessary, but here to avoid patches to the neutrino code */
|
||||||
void blit(void) {}
|
void blit(void) {}
|
||||||
|
bool calcCorners(int *ofs, int *ofl, int *ofr, const int& dy, const int& line, const int& radius,
|
||||||
|
const bool& tl, const bool& tr, const bool& bl, const bool& br);
|
||||||
|
int limitRadius(const int& dx, const int& dy, const int& radius);
|
||||||
|
|
||||||
|
#if HAVE_COOL_HARDWARE
|
||||||
|
void paintVLineRelInternal(int x, int y, int dy, const fb_pixel_t col);
|
||||||
|
void paintHLineRelInternal(int x, int dx, int y, const fb_pixel_t col);
|
||||||
|
#endif
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
Reference in New Issue
Block a user