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fbaccel: make blit() private, remove calls from fb_ng
The explicit blit() calls should not be needed, let the
autoblit thread handle it instead.
Origin commit data
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Branch: ni/coolstream
Commit: 07df6201eb
Author: Stefan Seyfried <seife@tuxbox-git.slipkontur.de>
Date: 2015-02-21 (Sat, 21 Feb 2015)
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This commit was generated by Migit
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@@ -785,7 +785,6 @@ bool CFrameBuffer::paintIcon8(const std::string & filename, const int x, const i
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}
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close(lfd);
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accel->mark(x, y, x + width, y + height);
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accel->blit();
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return true;
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}
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@@ -1092,7 +1091,6 @@ void CFrameBuffer::paintBackground()
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memmove(((uint8_t *)getFrameBufferPointer()) + i * stride, (background + i * BACKGROUNDIMAGEWIDTH), BACKGROUNDIMAGEWIDTH * sizeof(fb_pixel_t));
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checkFbArea(0, 0, xRes, yRes, false);
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accel->mark(0, 0, xRes, yRes);
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accel->blit();
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}
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else
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{
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@@ -1143,7 +1141,6 @@ void CFrameBuffer::RestoreScreen(int x, int y, int dx, int dy, fb_pixel_t * cons
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bkpos += dx;
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}
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accel->mark(x, y, x + dx, y + dy);
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accel->blit();
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checkFbArea(x, y, dx, dy, false);
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}
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