Fixes for Ci reset after standby; Blank video in audioplayer

git-svn-id: file:///home/bas/coolstream_public_svn/THIRDPARTY/applications/neutrino-experimental@942 e54a6e83-5905-42d5-8d5c-058d10e6a962


Origin commit data
------------------
Commit: edea6e83f6
Author: [CST] Focus <focus.cst@gmail.com>
Date: 2010-12-12 (Sun, 12 Dec 2010)
This commit is contained in:
[CST] Focus
2010-12-12 13:06:38 +00:00
parent 7172369e3d
commit 77d48bd73c
2 changed files with 5 additions and 5 deletions

View File

@@ -300,7 +300,7 @@ int CAudioPlayerGui::exec(CMenuTarget* parent, const std::string &)
// set zapit in lock mode
g_Zapit->lockPlayBack();
videoDecoder->setBlank(true);
videoDecoder->ShowPicture(DATADIR "/neutrino/icons/mp3.jpg");
// tell neutrino we're in audio mode

View File

@@ -3055,8 +3055,8 @@ printf("NeutrinoMessages::EVT_BOUQUETSCHANGED\n");fflush(stdout);
if( mode == mode_standby ) {//FIXME better at announce ?
cpuFreq->SetCpuFreq(g_settings.cpufreq * 1000 * 1000);
if(g_settings.ci_standby_reset) {
g_CamHandler->exec(NULL, "reset1");
g_CamHandler->exec(NULL, "reset2");
g_CamHandler->exec(NULL, "ca_ci_reset0");
g_CamHandler->exec(NULL, "ca_ci_reset1");
}
}
@@ -3912,8 +3912,8 @@ void CNeutrinoApp::standbyMode( bool bOnOff )
powerManager->SetStandby(false, false);
if(g_settings.ci_standby_reset) {
g_CamHandler->exec(NULL, "reset1");
g_CamHandler->exec(NULL, "reset2");
g_CamHandler->exec(NULL, "ca_ci_reset0");
g_CamHandler->exec(NULL, "ca_ci_reset1");
}
frameBuffer->setActive(true);