colors: some internal renamings

* INFOBAR_SHADOW to SHADOW because it's not only used in infoviewer
* INFOBAR_SHADOW_TEXT to MENUFOOT_TEXT because it's the proper name

This is in preparation to make footer colors configurable


Origin commit data
------------------
Commit: bc39d1e14e
Author: vanhofen <vanhofen@gmx.de>
Date: 2016-08-14 (Sun, 14 Aug 2016)

Origin message was:
------------------
- colors: some internal renamings

* INFOBAR_SHADOW to SHADOW because it's not only used in infoviewer
* INFOBAR_SHADOW_TEXT to MENUFOOT_TEXT because it's the proper name

This is in preparation to make footer colors configurable
This commit is contained in:
vanhofen
2016-08-14 21:55:18 +02:00
parent 3a0e930e5a
commit 78230ead13
26 changed files with 65 additions and 63 deletions

View File

@@ -195,7 +195,7 @@ int paintButtons( const button_label_ext * const content,
//paint footer
if (w_footer > 0)
frameBuffer->paintBoxRel(x_footer, y_footer, w_footer, h_footer, COL_INFOBAR_SHADOW_PLUS_1, RADIUS_LARGE, CORNER_BOTTOM); //round
frameBuffer->paintBoxRel(x_footer, y_footer, w_footer, h_footer, COL_SHADOW_PLUS_1, RADIUS_LARGE, CORNER_BOTTOM); //round
//baseline
@@ -250,7 +250,7 @@ int paintButtons( const button_label_ext * const content,
// paint icon and text
frameBuffer->paintIcon(icon, x_button , y_base - iconh[j]/2);
x_caption = x_button + iconw[j] + h_space;
font->RenderString(x_caption, y_caption, fwidth[j], caption, COL_INFOBAR_SHADOW_TEXT);
font->RenderString(x_caption, y_caption, fwidth[j], caption, COL_MENUFOOT_TEXT);
/* set next startposition x, if text is length=0 then offset is =renderwidth of icon,
* for generating buttons without captions,
@@ -284,7 +284,7 @@ int paintButtons( const button_label_ext * const content,
* stuff below here was obviously not tested recently
* vertical_paint optional, default value is false (horizontal) sets direction of painted buttons
* fcolor optional, default value is COL_INFOBAR_SHADOW_TEXT, use it to render font with other color
* fcolor optional, default value is COL_MENUFOOT_TEXT, use it to render font with other color
* alt_buttontext optional, default NULL, overwrites button caption at definied buttonlabel id (see parameter alt_buttontext_id) with this text
* alt_buttontext_id optional, default 0, means id from buttonlable struct which text you will change
* show optional, default value is true (show button), if false, then no show and return the height of the button.
@@ -392,7 +392,7 @@ int paintButtons( const int &x,
//paint footer
if (w_footer > 0)
frameBuffer->paintBoxRel(x_footer, y_footer, w_footer, h_footer, COL_INFOBAR_SHADOW_PLUS_1, RADIUS_LARGE, CORNER_BOTTOM); //round
frameBuffer->paintBoxRel(x_footer, y_footer, w_footer, h_footer, COL_SHADOW_PLUS_1, RADIUS_LARGE, CORNER_BOTTOM); //round
//baseline