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CComponentsWindow: rework constructors, add CComponentsWindowMax
Member initVarWindow() now used with parameters, so it's possible
to remove multiple code in constructors, but some class must be
renamed to CComponentsWindowMax.
Origin commit data
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Branch: ni/coolstream
Commit: 21e0321c53
Author: Thilo Graf <dbt@novatux.de>
Date: 2014-01-24 (Fri, 24 Jan 2014)
Origin message was:
------------------
CComponentsWindow: rework constructors, add CComponentsWindowMax
Member initVarWindow() now used with parameters, so it's possible
to remove multiple code in constructors, but some class must be
renamed to CComponentsWindowMax.
------------------
This commit was generated by Migit
This commit is contained in:
@@ -38,109 +38,74 @@ using namespace std;
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CComponentsWindow::CComponentsWindow()
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{
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initVarWindow();
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initCCWItems();
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}
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CComponentsWindow::CComponentsWindow(const std::string& caption, const char* iconname)
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{
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initVarWindow();
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ccw_caption = caption;
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ccw_icon_name = iconname;
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initCCWItems();
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}
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CComponentsWindow::CComponentsWindow(neutrino_locale_t locale_caption, const char* iconname)
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{
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initVarWindow();
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ccw_caption = g_Locale->getText(locale_caption);
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ccw_icon_name = iconname;
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initCCWItems();
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}
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CComponentsWindow::CComponentsWindow( const int x_pos, const int y_pos, const int w, const int h,
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CComponentsWindow::CComponentsWindow( const int& x_pos, const int& y_pos, const int& w, const int& h,
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neutrino_locale_t locale_caption,
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const char* iconname,
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const string& iconname,
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bool has_shadow,
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fb_pixel_t color_frame,
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fb_pixel_t color_body,
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fb_pixel_t color_shadow)
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{
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initVarWindow();
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x = x_pos;
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y = y_pos;
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width = w;
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height = h;
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shadow = has_shadow;
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col_frame = color_frame;
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col_body = color_body;
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col_shadow = color_shadow;
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ccw_caption = g_Locale->getText(locale_caption);
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ccw_icon_name = iconname;
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initCCWItems();
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string s_caption = locale_caption != NONEXISTANT_LOCALE ? g_Locale->getText(locale_caption) : "";
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initVarWindow(x_pos, y_pos, w, h, s_caption, iconname, has_shadow, color_frame, color_body, color_shadow);
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}
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CComponentsWindow::CComponentsWindow( const int x_pos, const int y_pos, const int w, const int h,
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const std::string& caption,
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const char* iconname,
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CComponentsWindow::CComponentsWindow( const int& x_pos, const int& y_pos, const int& w, const int& h,
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const string& caption,
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const string& iconname,
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bool has_shadow,
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fb_pixel_t color_frame,
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fb_pixel_t color_body,
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fb_pixel_t color_shadow)
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{
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initVarWindow();
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x = x_pos;
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y = y_pos;
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width = w;
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height = h;
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shadow = has_shadow;
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col_frame = color_frame;
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col_body = color_body;
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col_shadow = color_shadow;
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ccw_caption = caption;;
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ccw_icon_name = iconname;
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initCCWItems();
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initVarWindow(x_pos, y_pos, w, h, caption, iconname, has_shadow, color_frame, color_body, color_shadow);
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}
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CComponentsWindow::~CComponentsWindow()
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{
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#ifdef DEBUG_CC
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printf("[~CComponentsWindow] [%s - %d] delete...\n", __func__, __LINE__);
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#endif
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}
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CComponentsWindowMax::CComponentsWindowMax(const string& caption, const string& iconname)
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:CComponentsWindow(0, 0, 0, 0, caption, iconname){};
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void CComponentsWindow::initVarWindow()
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CComponentsWindowMax::CComponentsWindowMax(neutrino_locale_t locale_caption, const string& iconname)
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:CComponentsWindow(0, 0, 0, 0, locale_caption != NONEXISTANT_LOCALE ? g_Locale->getText(locale_caption) : "", iconname){};
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void CComponentsWindow::initVarWindow( const int& x_pos, const int& y_pos, const int& w, const int& h,
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const string& caption,
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const string& iconname,
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bool has_shadow,
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fb_pixel_t color_frame,
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fb_pixel_t color_body,
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fb_pixel_t color_shadow)
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{
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//CComponentsForm
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cc_item_type = CC_ITEMTYPE_FRM_WINDOW;
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//using current screen settings for default dimensions
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width = frameBuffer->getScreenWidth();
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height = frameBuffer->getScreenHeight();
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x=getScreenStartX(width);
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y=getScreenStartY(height);
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//using current screen settings for default dimensions, do centering if default values == 0
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width = w == 0 ? frameBuffer->getScreenWidth(true) : w;
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height = h == 0 ? frameBuffer->getScreenHeight(true) : h;
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x = x_pos == (CC_CENTERED || 0) ? getScreenStartX(width)/2 - width/2 : x_pos;
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y = y_pos == (CC_CENTERED || 0) ? getScreenStartY(height)/2 - height/2 : y_pos;
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ccw_caption = caption;
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ccw_icon_name = iconname;
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#ifdef DEBUG_CC
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printf("[CComponentsWindow] [%s - %d] icon name = %s\n", __func__, __LINE__, ccw_icon_name.c_str());
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#endif
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shadow = has_shadow;
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col_frame = color_frame;
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col_body = color_body;
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col_shadow = color_shadow;
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ccw_head = NULL;
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ccw_body = NULL;
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ccw_footer = NULL;
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ccw_caption = "";
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ccw_icon_name = NULL;
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ccw_buttons = 0; //no header buttons
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ccw_show_footer = true;
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ccw_show_header = true;
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ccw_align_mode = CTextBox::NO_AUTO_LINEBREAK;
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setShadowOnOff(true);
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initCCWItems();
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}
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void CComponentsWindow::setWindowCaption(neutrino_locale_t locale_text, const int& align_mode)
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@@ -163,7 +128,7 @@ void CComponentsWindow::initHeader()
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// ccw_head->setPos(0, 0);
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ccw_head->setIcon(ccw_icon_name);
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ccw_head->setCaption(ccw_caption, ccw_align_mode);
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ccw_head->initCCItems();
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// ccw_head->initCCItems();
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ccw_head->setDefaultButtons(ccw_buttons);
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}
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}
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