CChannelList: simplify calls of logo paints, avoid possible dub paints

Origin commit data
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Branch: ni/coolstream
Commit: 4f5d216120
Author: Thilo Graf <dbt@novatux.de>
Date: 2017-05-28 (Sun, 28 May 2017)


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This commit was generated by Migit
This commit is contained in:
2017-05-28 20:40:42 +02:00
parent cc940c76ad
commit 7b89cd022d

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@@ -1684,13 +1684,15 @@ void CChannelList::showChannelLogo()
{
if ((*chanlist).empty())
return;
if(g_settings.channellist_show_channellogo){
header->setChannelLogo((*chanlist)[selected]->getChannelID(), (*chanlist)[selected]->getName());
header->getChannelLogoObject()->hide();
header->getChannelLogoObject()->clearSavedScreen();
header->getChannelLogoObject()->allowPaint(true);
header->getChannelLogoObject()->paint();
}
else
header->setChannelLogo(0, string());
}
#define NUM_LIST_BUTTONS_SORT 9
@@ -2150,16 +2152,7 @@ void CChannelList::paintHead()
}
}
if(g_settings.channellist_show_channellogo){
//ensure to have clean background
header->getChannelLogoObject()->hide();
header->setChannelLogo((*chanlist)[selected]->getChannelID(), (*chanlist)[selected]->getName());
header->getChannelLogoObject()->allowPaint(false);
}
else
header->setChannelLogo(0, string());
header->paint(CC_SAVE_SCREEN_NO);
showChannelLogo();
}
CComponentsHeader* CChannelList::getHeaderObject()