color: formatting code using astyle

Origin commit data
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Branch: ni/coolstream
Commit: 6eaac512fb
Author: vanhofen <vanhofen@gmx.de>
Date: 2021-11-19 (Fri, 19 Nov 2021)

Origin message was:
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- color: formatting code using astyle

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No further description and justification available within origin commit message!

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This commit was generated by Migit
This commit is contained in:
vanhofen
2021-11-19 21:51:01 +01:00
parent 61700d8d8c
commit 7e25b366e1
3 changed files with 114 additions and 90 deletions

View File

@@ -1,29 +1,29 @@
/* /*
Neutrino-GUI - DBoxII-Project Neutrino-GUI - DBoxII-Project
Copyright (C) 2001 Steffen Hehn 'McClean' Copyright (C) 2001 Steffen Hehn 'McClean'
Homepage: http://dbox.cyberphoria.org/ Homepage: http://dbox.cyberphoria.org/
Kommentar: Kommentar:
Diese GUI wurde von Grund auf neu programmiert und sollte nun vom Diese GUI wurde von Grund auf neu programmiert und sollte nun vom
Aufbau und auch den Ausbaumoeglichkeiten gut aussehen. Neutrino basiert Aufbau und auch den Ausbaumoeglichkeiten gut aussehen. Neutrino basiert
auf der Client-Server Idee, diese GUI ist also von der direkten DBox- auf der Client-Server Idee, diese GUI ist also von der direkten DBox-
Steuerung getrennt. Diese wird dann von Daemons uebernommen. Steuerung getrennt. Diese wird dann von Daemons uebernommen.
License: GPL License: GPL
This program is free software; you can redistribute it and/or modify This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or the Free Software Foundation; either version 2 of the License, or
(at your option) any later version. (at your option) any later version.
This program is distributed in the hope that it will be useful, This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details. GNU General Public License for more details.
You should have received a copy of the GNU General Public License You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
@@ -55,8 +55,10 @@ int convertSetupColor2RGB(const unsigned char r, const unsigned char g, const un
int convertSetupAlpha2Alpha(unsigned char alpha) int convertSetupAlpha2Alpha(unsigned char alpha)
{ {
if(alpha == 0) return 0xFF; if (alpha == 0)
else if(alpha >= 100) return 0; return 0xFF;
else if (alpha >= 100)
return 0;
int a = 100 - alpha; int a = 100 - alpha;
int ret = a * 0xFF / 100; int ret = a * 0xFF / 100;
return ret; return ret;
@@ -64,27 +66,27 @@ int convertSetupAlpha2Alpha(unsigned char alpha)
void recalcColor(unsigned char &orginal, int fade) void recalcColor(unsigned char &orginal, int fade)
{ {
if(fade==100) if (fade == 100)
{ {
return; return;
} }
int color = orginal * fade / 100; int color = orginal * fade / 100;
if(color>255) if (color > 255)
color=255; color = 255;
if(color<0) if (color < 0)
color=0; color = 0;
orginal = (unsigned char)color; orginal = (unsigned char)color;
} }
void protectColor( unsigned char &r, unsigned char &g, unsigned char &b, bool protect ) void protectColor(unsigned char &r, unsigned char &g, unsigned char &b, bool protect)
{ {
if (!protect) if (!protect)
return; return;
if ((r==0) && (g==0) && (b==0)) if ((r == 0) && (g == 0) && (b == 0))
{ {
r=1; r = 1;
g=1; g = 1;
b=1; b = 1;
} }
} }
@@ -93,7 +95,7 @@ void fadeColor(unsigned char &r, unsigned char &g, unsigned char &b, int fade, b
recalcColor(r, fade); recalcColor(r, fade);
recalcColor(g, fade); recalcColor(g, fade);
recalcColor(b, fade); recalcColor(b, fade);
protectColor(r,g,b, protect); protectColor(r, g, b, protect);
} }
uint8_t getBrightnessRGB(fb_pixel_t color) uint8_t getBrightnessRGB(fb_pixel_t color)
@@ -110,8 +112,10 @@ fb_pixel_t changeBrightnessRGBRel(fb_pixel_t color, int br, bool transp)
{ {
int br_ = (int)getBrightnessRGB(color); int br_ = (int)getBrightnessRGB(color);
br_ += br; br_ += br;
if (br_ < 0) br_ = 0; if (br_ < 0)
if (br_ > 255) br_ = 255; br_ = 0;
if (br_ > 255)
br_ = 255;
return changeBrightnessRGB(color, (uint8_t)br_, transp); return changeBrightnessRGB(color, (uint8_t)br_, transp);
} }
@@ -152,17 +156,21 @@ void Hsv2Rgb(HsvColor *hsv, RgbColor *rgb)
float f_H = hsv->h; float f_H = hsv->h;
float f_S = hsv->s; float f_S = hsv->s;
float f_V = hsv->v; float f_V = hsv->v;
if (fabsf(f_S) < FLT_EPSILON) { if (fabsf(f_S) < FLT_EPSILON)
{
rgb->r = (uint8_t)(f_V * 255); rgb->r = (uint8_t)(f_V * 255);
rgb->g = (uint8_t)(f_V * 255); rgb->g = (uint8_t)(f_V * 255);
rgb->b = (uint8_t)(f_V * 255); rgb->b = (uint8_t)(f_V * 255);
} else { }
else
{
float f_R; float f_R;
float f_G; float f_G;
float f_B; float f_B;
float hh = f_H; float hh = f_H;
if (hh >= 360) hh = 0; if (hh >= 360)
hh = 0;
hh /= 60; hh /= 60;
int i = (int)hh; int i = (int)hh;
float ff = hh - (float)i; float ff = hh - (float)i;
@@ -170,7 +178,8 @@ void Hsv2Rgb(HsvColor *hsv, RgbColor *rgb)
float q = f_V * (1 - (f_S * ff)); float q = f_V * (1 - (f_S * ff));
float t = f_V * (1 - (f_S * (1 - ff))); float t = f_V * (1 - (f_S * (1 - ff)));
switch (i) { switch (i)
{
case 0: case 0:
f_R = f_V; f_G = t; f_B = p; f_R = f_V; f_G = t; f_B = p;
break; break;
@@ -211,10 +220,13 @@ void Rgb2Hsv(RgbColor *rgb, HsvColor *hsv)
float f_H = 0; float f_H = 0;
float f_S = 0; float f_S = 0;
if (fabsf(delta) < FLT_EPSILON) { //gray if (fabsf(delta) < FLT_EPSILON) //gray
{
f_S = 0; f_S = 0;
f_H = 0; f_H = 0;
} else { }
else
{
f_S = (delta / max); f_S = (delta / max);
if (f_R >= max) if (f_R >= max)
f_H = (f_G - f_B) / delta; f_H = (f_G - f_B) / delta;
@@ -264,7 +276,7 @@ fb_pixel_t getRandomColor(col_range_t range_r, col_range_t range_g, col_range_t
{ {
if (!range_r.min || !range_g.min || !range_b.min) if (!range_r.min || !range_g.min || !range_b.min)
{ {
dprintf(DEBUG_NORMAL, "\033[31m[color.cpp] [Error:]\033[0m %s: color range min value < 1 in argument, allowed values are 1-255 [r: min%u/max%u] [g: min%u/max%u] [b: min%u/max%u]\n",__func__, range_r.min, range_r.max, range_g.min, range_g.max, range_b.min, range_b.max); dprintf(DEBUG_NORMAL, "\033[31m[color.cpp] [Error:]\033[0m %s: color range min value < 1 in argument, allowed values are 1-255 [r: min%u/max%u] [g: min%u/max%u] [b: min%u/max%u]\n", __func__, range_r.min, range_r.max, range_g.min, range_g.max, range_b.min, range_b.max);
return 0; return 0;
} }

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@@ -50,58 +50,61 @@
#define COL_MENUCONTENTSELECTED 254-8*2 #define COL_MENUCONTENTSELECTED 254-8*2
#define COL_MENUCONTENTINACTIVE 254-8*1 #define COL_MENUCONTENTINACTIVE 254-8*1
#define COL_BACKGROUND 255 #define COL_BACKGROUND 255
#ifdef FB_USE_PALETTE #ifdef FB_USE_PALETTE
#define COL_SHADOW_PLUS_0 (COL_SHADOW + 0)
#define COL_INFOBAR_PLUS_0 (COL_INFOBAR + 0) #define COL_SHADOW_PLUS_0 (COL_SHADOW + 0)
#define COL_INFOBAR_PLUS_1 (COL_INFOBAR + 1) #define COL_INFOBAR_PLUS_0 (COL_INFOBAR + 0)
#define COL_INFOBAR_PLUS_3 (COL_INFOBAR + 3) #define COL_INFOBAR_PLUS_1 (COL_INFOBAR + 1)
#define COL_INFOBAR_PLUS_7 (COL_INFOBAR + 7) #define COL_INFOBAR_PLUS_3 (COL_INFOBAR + 3)
#define COL_INFOBAR_CASYSTEM_PLUS_0 (COL_INFOBAR_CASYSTEM + 0) #define COL_INFOBAR_PLUS_7 (COL_INFOBAR + 7)
#define COL_INFOBAR_CASYSTEM_PLUS_2 (COL_INFOBAR_CASYSTEM + 2) #define COL_INFOBAR_CASYSTEM_PLUS_0 (COL_INFOBAR_CASYSTEM + 0)
#define COL_MENUHEAD_PLUS_0 (COL_MENUHEAD + 0) #define COL_INFOBAR_CASYSTEM_PLUS_2 (COL_INFOBAR_CASYSTEM + 2)
#define COL_MENUCONTENT_PLUS_0 (COL_MENUCONTENT + 0) #define COL_MENUHEAD_PLUS_0 (COL_MENUHEAD + 0)
#define COL_MENUCONTENT_PLUS_1 (COL_MENUCONTENT + 1) #define COL_MENUCONTENT_PLUS_0 (COL_MENUCONTENT + 0)
#define COL_MENUCONTENT_PLUS_2 (COL_MENUCONTENT + 2) #define COL_MENUCONTENT_PLUS_1 (COL_MENUCONTENT + 1)
#define COL_MENUCONTENT_PLUS_3 (COL_MENUCONTENT + 3) #define COL_MENUCONTENT_PLUS_2 (COL_MENUCONTENT + 2)
#define COL_MENUCONTENT_PLUS_4 (COL_MENUCONTENT + 4) #define COL_MENUCONTENT_PLUS_3 (COL_MENUCONTENT + 3)
#define COL_MENUCONTENT_PLUS_5 (COL_MENUCONTENT + 5) #define COL_MENUCONTENT_PLUS_4 (COL_MENUCONTENT + 4)
#define COL_MENUCONTENT_PLUS_6 (COL_MENUCONTENT + 6) #define COL_MENUCONTENT_PLUS_5 (COL_MENUCONTENT + 5)
#define COL_MENUCONTENT_PLUS_7 (COL_MENUCONTENT + 7) #define COL_MENUCONTENT_PLUS_6 (COL_MENUCONTENT + 6)
#define COL_MENUCONTENTDARK_PLUS_0 (COL_MENUCONTENTDARK + 0) #define COL_MENUCONTENT_PLUS_7 (COL_MENUCONTENT + 7)
#define COL_MENUCONTENTDARK_PLUS_2 (COL_MENUCONTENTDARK + 2) #define COL_MENUCONTENTDARK_PLUS_0 (COL_MENUCONTENTDARK + 0)
#define COL_MENUCONTENTSELECTED_PLUS_0 (COL_MENUCONTENTSELECTED + 0) #define COL_MENUCONTENTDARK_PLUS_2 (COL_MENUCONTENTDARK + 2)
#define COL_MENUCONTENTSELECTED_PLUS_2 (COL_MENUCONTENTSELECTED + 2) #define COL_MENUCONTENTSELECTED_PLUS_0 (COL_MENUCONTENTSELECTED + 0)
#define COL_MENUCONTENTINACTIVE_PLUS_0 (COL_MENUCONTENTINACTIVE + 0) #define COL_MENUCONTENTSELECTED_PLUS_2 (COL_MENUCONTENTSELECTED + 2)
#define COL_MENUFOOT_PLUS_0 (COL_MENUFOOT + 0) #define COL_MENUCONTENTINACTIVE_PLUS_0 (COL_MENUCONTENTINACTIVE + 0)
#define COL_BACKGROUND_PLUS_0 (COL_BACKGROUND + 0) #define COL_MENUFOOT_PLUS_0 (COL_MENUFOOT + 0)
#define COL_PROGRESSBAR_PASSIVE_PLUS_0 (COL_PROGRESSBAR + 0) #define COL_BACKGROUND_PLUS_0 (COL_BACKGROUND + 0)
#define COL_PROGRESSBAR_PASSIVE_PLUS_0 (COL_PROGRESSBAR + 0)
#else #else
#define COL_SHADOW_PLUS_0 (CFrameBuffer::getInstance()->realcolor[(COL_SHADOW + 0)])
#define COL_INFOBAR_PLUS_0 (CFrameBuffer::getInstance()->realcolor[(COL_INFOBAR + 0)]) #define COL_SHADOW_PLUS_0 (CFrameBuffer::getInstance()->realcolor[(COL_SHADOW + 0)])
#define COL_INFOBAR_PLUS_1 (CFrameBuffer::getInstance()->realcolor[(COL_INFOBAR + 1)]) #define COL_INFOBAR_PLUS_0 (CFrameBuffer::getInstance()->realcolor[(COL_INFOBAR + 0)])
#define COL_INFOBAR_PLUS_3 (CFrameBuffer::getInstance()->realcolor[(COL_INFOBAR + 3)]) #define COL_INFOBAR_PLUS_1 (CFrameBuffer::getInstance()->realcolor[(COL_INFOBAR + 1)])
#define COL_INFOBAR_PLUS_7 (CFrameBuffer::getInstance()->realcolor[(COL_INFOBAR + 7)]) #define COL_INFOBAR_PLUS_3 (CFrameBuffer::getInstance()->realcolor[(COL_INFOBAR + 3)])
#define COL_INFOBAR_CASYSTEM_PLUS_0 (CFrameBuffer::getInstance()->realcolor[(COL_INFOBAR_CASYSTEM + 0)]) #define COL_INFOBAR_PLUS_7 (CFrameBuffer::getInstance()->realcolor[(COL_INFOBAR + 7)])
#define COL_INFOBAR_CASYSTEM_PLUS_2 (CFrameBuffer::getInstance()->realcolor[(COL_INFOBAR_CASYSTEM + 2)]) #define COL_INFOBAR_CASYSTEM_PLUS_0 (CFrameBuffer::getInstance()->realcolor[(COL_INFOBAR_CASYSTEM + 0)])
#define COL_MENUHEAD_PLUS_0 (CFrameBuffer::getInstance()->realcolor[(COL_MENUHEAD + 0)]) #define COL_INFOBAR_CASYSTEM_PLUS_2 (CFrameBuffer::getInstance()->realcolor[(COL_INFOBAR_CASYSTEM + 2)])
#define COL_MENUCONTENT_PLUS_0 (CFrameBuffer::getInstance()->realcolor[(COL_MENUCONTENT + 0)]) #define COL_MENUHEAD_PLUS_0 (CFrameBuffer::getInstance()->realcolor[(COL_MENUHEAD + 0)])
#define COL_MENUCONTENT_PLUS_1 (CFrameBuffer::getInstance()->realcolor[(COL_MENUCONTENT + 1)]) #define COL_MENUCONTENT_PLUS_0 (CFrameBuffer::getInstance()->realcolor[(COL_MENUCONTENT + 0)])
#define COL_MENUCONTENT_PLUS_2 (CFrameBuffer::getInstance()->realcolor[(COL_MENUCONTENT + 2)]) #define COL_MENUCONTENT_PLUS_1 (CFrameBuffer::getInstance()->realcolor[(COL_MENUCONTENT + 1)])
#define COL_MENUCONTENT_PLUS_3 (CFrameBuffer::getInstance()->realcolor[(COL_MENUCONTENT + 3)]) #define COL_MENUCONTENT_PLUS_2 (CFrameBuffer::getInstance()->realcolor[(COL_MENUCONTENT + 2)])
#define COL_MENUCONTENT_PLUS_4 (CFrameBuffer::getInstance()->realcolor[(COL_MENUCONTENT + 4)]) #define COL_MENUCONTENT_PLUS_3 (CFrameBuffer::getInstance()->realcolor[(COL_MENUCONTENT + 3)])
#define COL_MENUCONTENT_PLUS_5 (CFrameBuffer::getInstance()->realcolor[(COL_MENUCONTENT + 5)]) #define COL_MENUCONTENT_PLUS_4 (CFrameBuffer::getInstance()->realcolor[(COL_MENUCONTENT + 4)])
#define COL_MENUCONTENT_PLUS_6 (CFrameBuffer::getInstance()->realcolor[(COL_MENUCONTENT + 6)]) #define COL_MENUCONTENT_PLUS_5 (CFrameBuffer::getInstance()->realcolor[(COL_MENUCONTENT + 5)])
#define COL_MENUCONTENT_PLUS_7 (CFrameBuffer::getInstance()->realcolor[(COL_MENUCONTENT + 7)]) #define COL_MENUCONTENT_PLUS_6 (CFrameBuffer::getInstance()->realcolor[(COL_MENUCONTENT + 6)])
#define COL_MENUCONTENTDARK_PLUS_0 (CFrameBuffer::getInstance()->realcolor[(COL_MENUCONTENTDARK + 0)]) #define COL_MENUCONTENT_PLUS_7 (CFrameBuffer::getInstance()->realcolor[(COL_MENUCONTENT + 7)])
#define COL_MENUCONTENTDARK_PLUS_2 (CFrameBuffer::getInstance()->realcolor[(COL_MENUCONTENTDARK + 2)]) #define COL_MENUCONTENTDARK_PLUS_0 (CFrameBuffer::getInstance()->realcolor[(COL_MENUCONTENTDARK + 0)])
#define COL_MENUCONTENTSELECTED_PLUS_0 (CFrameBuffer::getInstance()->realcolor[(COL_MENUCONTENTSELECTED + 0)]) #define COL_MENUCONTENTDARK_PLUS_2 (CFrameBuffer::getInstance()->realcolor[(COL_MENUCONTENTDARK + 2)])
#define COL_MENUCONTENTSELECTED_PLUS_2 (CFrameBuffer::getInstance()->realcolor[(COL_MENUCONTENTSELECTED + 2)]) #define COL_MENUCONTENTSELECTED_PLUS_0 (CFrameBuffer::getInstance()->realcolor[(COL_MENUCONTENTSELECTED + 0)])
#define COL_MENUCONTENTINACTIVE_PLUS_0 (CFrameBuffer::getInstance()->realcolor[(COL_MENUCONTENTINACTIVE + 0)]) #define COL_MENUCONTENTSELECTED_PLUS_2 (CFrameBuffer::getInstance()->realcolor[(COL_MENUCONTENTSELECTED + 2)])
#define COL_MENUFOOT_PLUS_0 (CFrameBuffer::getInstance()->realcolor[(COL_MENUFOOT + 0)]) #define COL_MENUCONTENTINACTIVE_PLUS_0 (CFrameBuffer::getInstance()->realcolor[(COL_MENUCONTENTINACTIVE + 0)])
#define COL_BACKGROUND_PLUS_0 (CFrameBuffer::getInstance()->realcolor[(COL_BACKGROUND + 0)]) #define COL_MENUFOOT_PLUS_0 (CFrameBuffer::getInstance()->realcolor[(COL_MENUFOOT + 0)])
#define COL_PROGRESSBAR_PASSIVE_PLUS_0 (CFrameBuffer::getInstance()->realcolor[(COL_PROGRESSBAR + 0)]) #define COL_BACKGROUND_PLUS_0 (CFrameBuffer::getInstance()->realcolor[(COL_BACKGROUND + 0)])
#define COL_PROGRESSBAR_PASSIVE_PLUS_0 (CFrameBuffer::getInstance()->realcolor[(COL_PROGRESSBAR + 0)])
// text colors // text colors
#define COL_COLORED_EVENTS_TEXT (CFrameBuffer::getInstance()->realcolor[(COL_NEUTRINO_TEXT + 0)]) #define COL_COLORED_EVENTS_TEXT (CFrameBuffer::getInstance()->realcolor[(COL_NEUTRINO_TEXT + 0)])
@@ -121,7 +124,8 @@
#define COL_MENUCONTENTINACTIVE_TEXT (CFrameBuffer::getInstance()->realcolor[(COL_NEUTRINO_TEXT + 14)]) #define COL_MENUCONTENTINACTIVE_TEXT (CFrameBuffer::getInstance()->realcolor[(COL_NEUTRINO_TEXT + 14)])
#define COL_INFOCLOCK_TEXT (CFrameBuffer::getInstance()->realcolor[(COL_NEUTRINO_TEXT + 15)]) #define COL_INFOCLOCK_TEXT (CFrameBuffer::getInstance()->realcolor[(COL_NEUTRINO_TEXT + 15)])
#define COL_PROGRESSBAR_ACTIVE_PLUS_0 (CFrameBuffer::getInstance()->realcolor[(COL_NEUTRINO_TEXT + 16)]) #define COL_PROGRESSBAR_ACTIVE_PLUS_0 (CFrameBuffer::getInstance()->realcolor[(COL_NEUTRINO_TEXT + 16)])
#endif
#endif // FB_USE_PALETTE
// some wrappers to get more readability // some wrappers to get more readability
#define COL_FRAME COL_MENUCONTENT_PLUS_1 //NI #define COL_FRAME COL_MENUCONTENT_PLUS_1 //NI
@@ -144,15 +148,17 @@
int convertSetupColor2RGB(unsigned char r, unsigned char g, unsigned char b); int convertSetupColor2RGB(unsigned char r, unsigned char g, unsigned char b);
int convertSetupAlpha2Alpha(unsigned char alpha); int convertSetupAlpha2Alpha(unsigned char alpha);
void fadeColor(unsigned char &r, unsigned char &g, unsigned char &b, int fade, bool protect=true); void fadeColor(unsigned char &r, unsigned char &g, unsigned char &b, int fade, bool protect = true);
typedef struct { typedef struct
{
uint8_t r; uint8_t r;
uint8_t g; uint8_t g;
uint8_t b; uint8_t b;
} RgbColor; } RgbColor;
typedef struct { typedef struct
{
float h; float h;
float s; float s;
float v; float v;
@@ -160,10 +166,10 @@ typedef struct {
uint8_t getBrightnessRGB(fb_pixel_t color); uint8_t getBrightnessRGB(fb_pixel_t color);
fb_pixel_t changeBrightnessRGBRel(fb_pixel_t color, int br, bool transp=true); fb_pixel_t changeBrightnessRGBRel(fb_pixel_t color, int br, bool transp = true);
fb_pixel_t changeBrightnessRGB(fb_pixel_t color, uint8_t br, bool transp=true); fb_pixel_t changeBrightnessRGB(fb_pixel_t color, uint8_t br, bool transp = true);
fb_pixel_t Hsv2SysColor(HsvColor *hsv, uint8_t tr=0xFF); fb_pixel_t Hsv2SysColor(HsvColor *hsv, uint8_t tr = 0xFF);
uint8_t SysColor2Hsv(fb_pixel_t color, HsvColor *hsv); uint8_t SysColor2Hsv(fb_pixel_t color, HsvColor *hsv);
void Hsv2Rgb(HsvColor *hsv, RgbColor *rgb); void Hsv2Rgb(HsvColor *hsv, RgbColor *rgb);
@@ -172,12 +178,13 @@ void Rgb2Hsv(RgbColor *rgb, HsvColor *hsv);
void getItemColors(fb_pixel_t &t, fb_pixel_t &b, bool selected = false, bool marked = false, bool toggle_background = false, bool toggle_enlighten = false); void getItemColors(fb_pixel_t &t, fb_pixel_t &b, bool selected = false, bool marked = false, bool toggle_background = false, bool toggle_enlighten = false);
typedef struct { typedef struct
{
uint8_t min; uint8_t min;
uint8_t max; uint8_t max;
} col_range_t; } col_range_t;
fb_pixel_t getRandomColor(col_range_t range_r = {1,255}, col_range_t range_g = {1,255}, col_range_t range_b = {1,255}, uint8_t Alpha = 0); fb_pixel_t getRandomColor(col_range_t range_r = {1, 255}, col_range_t range_g = {1, 255}, col_range_t range_b = {1, 255}, uint8_t Alpha = 0);
#endif #endif

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@@ -2,7 +2,9 @@
#define __color_custom__ #define __color_custom__
#define COLOR_CUSTOM 0x0 #define COLOR_CUSTOM 0x0
#ifdef FB_USE_PALETTE #ifdef FB_USE_PALETTE
/* /*
#define COL_WHITE (COLOR_CUSTOM + 0) #define COL_WHITE (COLOR_CUSTOM + 0)
#define COL_RED (COLOR_CUSTOM + 1) #define COL_RED (COLOR_CUSTOM + 1)
@@ -25,7 +27,9 @@
#define COL_LIGHT_BLUE 0x0F #define COL_LIGHT_BLUE 0x0F
#define COL_WHITE 0x10 #define COL_WHITE 0x10
#define COL_BLACK 0x11 #define COL_BLACK 0x11
#else #else
#define COL_DARK_RED0 0x02 #define COL_DARK_RED0 0x02
#define COL_DARK_GREEN0 0x03 #define COL_DARK_GREEN0 0x03
#define COL_OLIVE0 0x04 #define COL_OLIVE0 0x04
@@ -55,7 +59,8 @@
#define COL_LIGHT_BLUE (CFrameBuffer::getInstance()->realcolor[0x0F]) #define COL_LIGHT_BLUE (CFrameBuffer::getInstance()->realcolor[0x0F])
#define COL_WHITE (CFrameBuffer::getInstance()->realcolor[0x10]) #define COL_WHITE (CFrameBuffer::getInstance()->realcolor[0x10])
#define COL_BLACK (CFrameBuffer::getInstance()->realcolor[0x11]) #define COL_BLACK (CFrameBuffer::getInstance()->realcolor[0x11])
#endif
#endif // FB_USE_PALETTE
#define COL_RANDOM (getRandomColor()) #define COL_RANDOM (getRandomColor())