set useful thread names for all spawned threads

Origin commit data
------------------
Commit: 5188f721c4
Author: Stefan Seyfried <seife@tuxbox-git.slipkontur.de>
Date: 2017-02-12 (Sun, 12 Feb 2017)
This commit is contained in:
Stefan Seyfried
2017-02-12 15:17:32 +01:00
committed by vanhofen
parent 10f50617ba
commit 8107c333eb
14 changed files with 26 additions and 6 deletions

View File

@@ -775,6 +775,7 @@ bool CCDraw::paintBlink(const int& interval, bool is_nano)
{
if (cc_draw_timer == NULL)
cc_draw_timer = new CComponentsTimer(interval, is_nano);
cc_draw_timer->setThreadName(__func__);
return paintBlink(cc_draw_timer);
}

View File

@@ -321,6 +321,7 @@ bool CComponentsFrmClock::startClock()
if (cl_timer == NULL){
cl_timer = new CComponentsTimer(0);
cl_timer->setThreadName("frmClock");
if (cl_timer->OnTimer.empty()){
dprintf(DEBUG_INFO,"\033[33m[CComponentsFrmClock]\t[%s] init slot...\033[0m\n", __func__);
cl_timer->OnTimer.connect(cl_sl_show);