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driver/fontrenderer: let RenderString() and getRenderWidth() default to UTF8
Origin commit data
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Commit: bec2e87412
Author: martii <m4rtii@gmx.de>
Date: 2014-06-11 (Wed, 11 Jun 2014)
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@@ -71,11 +71,11 @@ class Font
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FULLBG = 2
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};
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void RenderString(int x, int y, const int width, const char * text, const fb_pixel_t color, const int boxheight = 0, const unsigned int flags = 0);
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void RenderString(int x, int y, const int width, const std::string & text, const fb_pixel_t color, const int boxheight = 0, const unsigned int flags = 0);
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void RenderString(int x, int y, const int width, const char * text, const fb_pixel_t color, const int boxheight = 0, const unsigned int flags = IS_UTF8);
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void RenderString(int x, int y, const int width, const std::string & text, const fb_pixel_t color, const int boxheight = 0, const unsigned int flags = IS_UTF8);
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int getRenderWidth(const char * text, const bool utf8_encoded = false);
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int getRenderWidth(const std::string & text, const bool utf8_encoded = false);
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int getRenderWidth(const char * text, const bool utf8_encoded = true);
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int getRenderWidth(const std::string & text, const bool utf8_encoded = true);
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int getHeight(void);
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int getDigitHeight(void);
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int getMaxDigitWidth(void);
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