CShellWindow: remove useless framebuffer callings

Not to see here a reason for call of framebuffer methods.
This is already done by textbox object.


Origin commit data
------------------
Branch: ni/coolstream
Commit: f41d4cd973
Author: Thilo Graf <dbt@novatux.de>
Date: 2014-10-05 (Sun, 05 Oct 2014)



------------------
This commit was generated by Migit
This commit is contained in:
2014-10-05 01:00:51 +02:00
parent 8da63e17dc
commit 85cbb1c8e4

View File

@@ -205,8 +205,6 @@ CShellWindow::~CShellWindow()
exit = true;
}
frameBuffer->blit();
neutrino_msg_t msg;
neutrino_msg_data_t data;
uint64_t timeoutEnd = CRCInput::calcTimeoutEnd(g_settings.timing[SNeutrinoSettings::TIMING_MENU] == 0 ? 0xFFFF : g_settings.timing[SNeutrinoSettings::TIMING_MENU]);
@@ -217,9 +215,6 @@ CShellWindow::~CShellWindow()
g_RCInput->getMsgAbsoluteTimeout(&msg, &data, &timeoutEnd);
while (msg != CRCInput::RC_ok && msg != CRCInput::RC_home && msg != CRCInput::RC_timeout);
}
frameBuffer->Clear();
frameBuffer->blit();
}
if (textBox) {
textBox->hide();