Shadow: try to optimize shadow areas

* cleanup inner part of box on round corners, frames considered
* adopt implementations in some gui classes
* some debug lines removed
* test menu adopted
* try to fix corner caluculation to avoid transparent holes


Origin commit data
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Branch: ni/coolstream
Commit: a17d61de8c
Author: Thilo Graf <dbt@novatux.de>
Date: 2016-08-30 (Tue, 30 Aug 2016)



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This commit was generated by Migit
This commit is contained in:
2016-08-30 11:51:53 +02:00
parent b6542d383c
commit 8ca8486085
5 changed files with 72 additions and 73 deletions

View File

@@ -989,7 +989,7 @@ void CUpnpBrowserGui::paintDevices()
// Head
CComponentsHeaderLocalized header(m_x, m_header_y, m_width, m_header_height, LOCALE_UPNPBROWSER_HEAD, NEUTRINO_ICON_UPNP);
header.enableShadow(CC_SHADOW_RIGHT, -1, true);
header.enableShadow( CC_SHADOW_RIGHT | CC_SHADOW_CORNER_TOP_RIGHT | CC_SHADOW_CORNER_BOTTOM_RIGHT, -1, true);
if (CNeutrinoApp::getInstance()->isMuted()) //TODO: consider mute mode on runtime
header.addContextButton(NEUTRINO_ICON_BUTTON_MUTE_SMALL);
else