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CLuaInstance: Add script function 'zapitSetStandby'
- Necessary for some video plugins
- Set Lua api version to 1.7
Origin commit data
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Branch: ni/coolstream
Commit: 6f66e21940
Author: Michael Liebmann <tuxcode.bbg@gmail.com>
Date: 2015-11-13 (Fri, 13 Nov 2015)
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This commit was generated by Migit
This commit is contained in:
@@ -471,6 +471,7 @@ void CLuaInstance::runScript(const char *fileName, std::vector<std::string> *arg
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if (error_string)
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if (error_string)
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*error_string = std::string(lua_tostring(lua, -1));
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*error_string = std::string(lua_tostring(lua, -1));
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}
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}
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g_Zapit->setStandby(false);
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}
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}
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// Example: runScript(fileName, "Arg1", "Arg2", "Arg3", ..., NULL);
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// Example: runScript(fileName, "Arg1", "Arg2", "Arg3", ..., NULL);
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@@ -523,6 +524,7 @@ const luaL_Reg CLuaInstance::methods[] =
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{ "setBlank", CLuaInstance::setBlank },
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{ "setBlank", CLuaInstance::setBlank },
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{ "ShowPicture", CLuaInstance::ShowPicture },
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{ "ShowPicture", CLuaInstance::ShowPicture },
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{ "StopPicture", CLuaInstance::StopPicture },
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{ "StopPicture", CLuaInstance::StopPicture },
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{ "zapitSetStandby", CLuaInstance::zapitSetStandby },
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{ "Blit", CLuaInstance::Blit },
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{ "Blit", CLuaInstance::Blit },
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{ "GetLanguage", CLuaInstance::GetLanguage },
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{ "GetLanguage", CLuaInstance::GetLanguage },
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{ "runScript", CLuaInstance::runScriptExt },
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{ "runScript", CLuaInstance::runScriptExt },
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@@ -712,6 +714,16 @@ int CLuaInstance::StopPicture(lua_State */*L*/)
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return 0;
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return 0;
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}
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}
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int CLuaInstance::zapitSetStandby(lua_State *L)
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{
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bool standby = true;
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int numargs = lua_gettop(L);
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if (numargs > 1)
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standby = _luaL_checkbool(L, 2);
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g_Zapit->setStandby(standby);
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return 0;
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}
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int CLuaInstance::PlayFile(lua_State *L)
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int CLuaInstance::PlayFile(lua_State *L)
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{
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{
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printf("CLuaInstance::%s %d\n", __func__, lua_gettop(L));
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printf("CLuaInstance::%s %d\n", __func__, lua_gettop(L));
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@@ -34,7 +34,7 @@ extern "C" {
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#include <vector>
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#include <vector>
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#define LUA_API_VERSION_MAJOR 1
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#define LUA_API_VERSION_MAJOR 1
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#define LUA_API_VERSION_MINOR 6
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#define LUA_API_VERSION_MINOR 7
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/* this is stored as userdata in the lua_State */
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/* this is stored as userdata in the lua_State */
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struct CLuaData
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struct CLuaData
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@@ -230,6 +230,7 @@ private:
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static int setBlank(lua_State *L);
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static int setBlank(lua_State *L);
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static int ShowPicture(lua_State *L);
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static int ShowPicture(lua_State *L);
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static int StopPicture(lua_State *L);
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static int StopPicture(lua_State *L);
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static int zapitSetStandby(lua_State *L);
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static int PlayFile(lua_State *L);
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static int PlayFile(lua_State *L);
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static int strFind(lua_State *L);
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static int strFind(lua_State *L);
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