From a404fca5c1e55441fe9307b6a91148e297fc3986 Mon Sep 17 00:00:00 2001 From: Thilo Graf Date: Tue, 26 Apr 2016 09:32:09 +0200 Subject: [PATCH] CAudioMute: remove explicit paint Already done by InfoClock itself with timer Origin commit data ------------------ Commit: https://github.com/neutrino-images/ni-neutrino/commit/a94916f2db2900cf65240f4352c05ea18484bfd5 Author: Thilo Graf Date: 2016-04-26 (Tue, 26 Apr 2016) --- src/gui/audiomute.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/gui/audiomute.cpp b/src/gui/audiomute.cpp index 2b26a5d9f..fbc68e88e 100644 --- a/src/gui/audiomute.cpp +++ b/src/gui/audiomute.cpp @@ -84,7 +84,6 @@ void CAudioMute::AudioMute(int newValue, bool isEvent) */ if (!CInfoClock::getInstance()->isBlocked()){ CInfoClock::getInstance()->ClearDisplay(); - CInfoClock::getInstance()->paint();//avoids delay } frameBuffer->fbNoCheck(true); @@ -98,7 +97,6 @@ void CAudioMute::AudioMute(int newValue, bool isEvent) CInfoClock::getInstance()->ClearDisplay(); this->kill(); clearSavedScreen(); - CInfoClock::getInstance()->paint();//avoids delay }else this->hide(); frameBuffer->setFbArea(CFrameBuffer::FB_PAINTAREA_MUTEICON1);