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glcd/weather: split temperature and weather icon
Origin commit data
------------------
Commit: 17de572b24
Author: vanhofen <vanhofen@gmx.de>
Date: 2022-11-29 (Tue, 29 Nov 2022)
Origin message was:
------------------
- glcd/weather: split temperature and weather icon
This commit is contained in:
@@ -1000,8 +1000,10 @@ glcd.standby_clock_led LED-Uhr
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glcd.standby_clock_simple Einfache Uhr
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glcd.standby_clock_simple Einfache Uhr
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glcd.standby_settings Standby-Einstellungen
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glcd.standby_settings Standby-Einstellungen
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glcd.standby_weather Wetter im Standby
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glcd.standby_weather Wetter im Standby
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glcd.standby_weather_curr_x_position Wetter im Standby heute x-Position
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glcd.standby_weather_curr_icon_x_position Wetter-Icon heute x-Position
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glcd.standby_weather_next_x_position Wetter im Standby morgen x-Position
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glcd.standby_weather_curr_temp_x_position Temperatur heute x-Position
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glcd.standby_weather_next_icon_x_position Wetter-Icon morgen x-Position
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glcd.standby_weather_next_temp_x_position Temperatur morgen x-Position
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glcd.standby_weather_percent Wetter Höhe
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glcd.standby_weather_percent Wetter Höhe
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glcd.standby_weather_y_position Wetter im Standby y-Position
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glcd.standby_weather_y_position Wetter im Standby y-Position
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glcd.start_align Sendungsstart ausrichten
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glcd.start_align Sendungsstart ausrichten
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@@ -1018,8 +1020,10 @@ glcd.time_size_standby Uhrzeit Höhe im Standby
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glcd.time_x_position Uhrzeit x-Position
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glcd.time_x_position Uhrzeit x-Position
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glcd.time_y_position Uhrzeit y-Position
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glcd.time_y_position Uhrzeit y-Position
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glcd.volume Lautstärke
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glcd.volume Lautstärke
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glcd.weather_curr_x_position Wetter heute x-Position
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glcd.weather_curr_icon_x_position Wetter-Icon heute x-Position
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glcd.weather_next_x_position Wetter morgen x-Position
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glcd.weather_curr_temp_x_position Temperatur heute x-Position
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glcd.weather_next_icon_x_position Wetter-Icon morgen x-Position
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glcd.weather_next_temp_x_position Temperatur morgen x-Position
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glcd.weather_percent Wetter Höhe
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glcd.weather_percent Wetter Höhe
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glcd.weather_show Wetter anzeigen
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glcd.weather_show Wetter anzeigen
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glcd.weather_y_position Wetter y-Position
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glcd.weather_y_position Wetter y-Position
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@@ -1000,8 +1000,10 @@ glcd.standby_clock_led LED-clock
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glcd.standby_clock_simple Simple clock
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glcd.standby_clock_simple Simple clock
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glcd.standby_settings Standby-settings
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glcd.standby_settings Standby-settings
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glcd.standby_weather Weather in standby mode
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glcd.standby_weather Weather in standby mode
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glcd.standby_weather_curr_x_position Weather in standby mode current x-position
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glcd.standby_weather_curr_icon_x_position Weather icon current x-position
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glcd.standby_weather_next_x_position Weather in standby mode next x-position
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glcd.standby_weather_curr_temp_x_position Temperature current x-position
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glcd.standby_weather_next_icon_x_position Weather icon next x-position
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glcd.standby_weather_next_temp_x_position Temperature next x-position
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glcd.standby_weather_percent Weather height
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glcd.standby_weather_percent Weather height
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glcd.standby_weather_y_position Weather in standby mode y-position
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glcd.standby_weather_y_position Weather in standby mode y-position
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glcd.start_align Event start arrangement
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glcd.start_align Event start arrangement
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@@ -1018,8 +1020,10 @@ glcd.time_size_standby Standby time height
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glcd.time_x_position Time x-position
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glcd.time_x_position Time x-position
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glcd.time_y_position Time y-position
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glcd.time_y_position Time y-position
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glcd.volume Volume
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glcd.volume Volume
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glcd.weather_curr_x_position Weather current x-position
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glcd.weather_curr_icon_x_position Weather icon current x-position
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glcd.weather_next_x_position Weather next x-position
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glcd.weather_curr_temp_x_position Temperature current x-position
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glcd.weather_next_icon_x_position Weather icon next x-position
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glcd.weather_next_temp_x_position Temperature next x-position
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glcd.weather_percent Weather height
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glcd.weather_percent Weather height
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glcd.weather_show Weather display
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glcd.weather_show Weather display
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glcd.weather_y_position Weather y-position
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glcd.weather_y_position Weather y-position
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@@ -79,8 +79,29 @@ void WeatherUpdateFonts()
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fonts_initialized = true;
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fonts_initialized = true;
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}
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}
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void RenderWeather(int cx, int cy, int nx, int ny, bool standby)
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void RenderWeather(bool standby)
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{
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{
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SNeutrinoGlcdTheme &t = g_settings.glcd_theme;
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int ctx, cix, ntx, nix, y;
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if (!standby)
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{
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ctx = t.glcd_weather_curr_temp_x_position;
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cix = t.glcd_weather_curr_icon_x_position;
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ntx = t.glcd_weather_next_temp_x_position;
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nix = t.glcd_weather_next_icon_x_position;
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y = t.glcd_weather_y_position;
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}
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else
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{
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ctx = t.glcd_standby_weather_curr_temp_x_position;
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cix = t.glcd_standby_weather_curr_icon_x_position;
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ntx = t.glcd_standby_weather_next_temp_x_position;
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nix = t.glcd_standby_weather_next_icon_x_position;
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y = t.glcd_standby_weather_y_position;
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}
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int forecast = 0; // 0 is current day
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int forecast = 0; // 0 is current day
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std::string current_wcity = "";
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std::string current_wcity = "";
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@@ -96,7 +117,7 @@ void RenderWeather(int cx, int cy, int nx, int ny, bool standby)
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std::string next_wicon = "";
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std::string next_wicon = "";
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cGLCD *cglcd = cGLCD::getInstance();
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cGLCD *cglcd = cGLCD::getInstance();
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SNeutrinoGlcdTheme &t = g_settings.glcd_theme;
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if (g_settings.weather_enabled)
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if (g_settings.weather_enabled)
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{
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{
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if (CWeather::getInstance()->checkUpdate(ForceUpdate))
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if (CWeather::getInstance()->checkUpdate(ForceUpdate))
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@@ -130,50 +151,63 @@ void RenderWeather(int cx, int cy, int nx, int ny, bool standby)
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next_wicon = st_next_wicon;
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next_wicon = st_next_wicon;
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}
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}
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if (current_wicon != "") {
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if ((current_wicon != "") && cix)
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{
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if (!standby)
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if (!standby)
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cglcd->imageShow(current_wicon, cx, cy, weather_fontsize, weather_fontsize, false, false, false, false, false);
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cglcd->imageShow(current_wicon, cix, y, weather_fontsize, weather_fontsize, false, false, false, false, false);
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else
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else
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cglcd->imageShow(current_wicon, cx, cy, standby_weather_fontsize, standby_weather_fontsize, false, false, false, false, false);
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cglcd->imageShow(current_wicon, cix, y, standby_weather_fontsize, standby_weather_fontsize, false, false, false, false, false);
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}
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}
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if (current_wtemp != "") {
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if ((current_wtemp != "") && ctx)
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{
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//current_wtemp += "°";
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//current_wtemp += "°";
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int current_width;
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WeatherUpdateFonts();
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WeatherUpdateFonts();
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if (!standby)
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if (!standby)
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cglcd->bitmap->DrawText(cx + 5 + weather_fontsize, cy + ((weather_fontsize - font_temperature.TotalHeight()) / 2 ), cglcd->bitmap->Width() - 1, current_wtemp,
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{
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current_width = font_temperature.Width(current_wtemp);
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cglcd->bitmap->DrawText(ctx, y, cglcd->bitmap->Width() - 1, current_wtemp,
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&font_temperature, cglcd->ColorConvert3to1(t.glcd_foreground_color_red, t.glcd_foreground_color_green, t.glcd_foreground_color_blue), GLCD::cColor::Transparent);
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&font_temperature, cglcd->ColorConvert3to1(t.glcd_foreground_color_red, t.glcd_foreground_color_green, t.glcd_foreground_color_blue), GLCD::cColor::Transparent);
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}
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else
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else
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cglcd->bitmap->DrawText(cx + 5 + standby_weather_fontsize, cy + ((standby_weather_fontsize - font_temperature_standby.TotalHeight()) / 2 ), cglcd->bitmap->Width() - 1, current_wtemp,
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{
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current_width = font_temperature_standby.Width(current_wtemp);
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cglcd->bitmap->DrawText(ctx, y, cglcd->bitmap->Width() - 1, current_wtemp,
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&font_temperature_standby, cglcd->ColorConvert3to1(t.glcd_foreground_color_red, t.glcd_foreground_color_green, t.glcd_foreground_color_blue), GLCD::cColor::Transparent);
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&font_temperature_standby, cglcd->ColorConvert3to1(t.glcd_foreground_color_red, t.glcd_foreground_color_green, t.glcd_foreground_color_blue), GLCD::cColor::Transparent);
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}
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}
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}
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if (next_wicon != "") {
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if ((next_wicon != "") && nix)
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{
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if (!standby)
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if (!standby)
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cglcd->imageShow(next_wicon, nx, ny, weather_fontsize, weather_fontsize, false, false, false, false, false);
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cglcd->imageShow(next_wicon, nix, y, weather_fontsize, weather_fontsize, false, false, false, false, false);
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else
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else
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cglcd->imageShow(next_wicon, nx, ny, standby_weather_fontsize, standby_weather_fontsize, false, false, false, false, false);
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cglcd->imageShow(next_wicon, nix, y, standby_weather_fontsize, standby_weather_fontsize, false, false, false, false, false);
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}
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}
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if (next_wtemp != "") {
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if ((next_wtemp != "") && ntx)
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{
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//next_wtemp += "°";
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//next_wtemp += "°";
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int next_width;
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WeatherUpdateFonts();
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WeatherUpdateFonts();
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if (!standby)
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if (!standby)
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cglcd->bitmap->DrawText(nx + 5 + weather_fontsize, ny + ((weather_fontsize - font_temperature.TotalHeight()) / 2 ), cglcd->bitmap->Width() - 1, next_wtemp,
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{
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next_width = font_temperature.Width(next_wtemp);
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cglcd->bitmap->DrawText(ntx, y, cglcd->bitmap->Width() - 1, next_wtemp,
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&font_temperature, cglcd->ColorConvert3to1(t.glcd_foreground_color_red, t.glcd_foreground_color_green, t.glcd_foreground_color_blue), GLCD::cColor::Transparent);
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&font_temperature, cglcd->ColorConvert3to1(t.glcd_foreground_color_red, t.glcd_foreground_color_green, t.glcd_foreground_color_blue), GLCD::cColor::Transparent);
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}
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else
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else
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cglcd->bitmap->DrawText(nx + 5 + standby_weather_fontsize, ny + ((standby_weather_fontsize - font_temperature_standby.TotalHeight()) / 2 ), cglcd->bitmap->Width() - 1, next_wtemp,
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{
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next_width = font_temperature_standby.Width(next_wtemp);
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cglcd->bitmap->DrawText(ntx, y, cglcd->bitmap->Width() - 1, next_wtemp,
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&font_temperature_standby, cglcd->ColorConvert3to1(t.glcd_foreground_color_red, t.glcd_foreground_color_green, t.glcd_foreground_color_blue), GLCD::cColor::Transparent);
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&font_temperature_standby, cglcd->ColorConvert3to1(t.glcd_foreground_color_red, t.glcd_foreground_color_green, t.glcd_foreground_color_blue), GLCD::cColor::Transparent);
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}
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}
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}
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}
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}
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}
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}
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void ShowWeather(bool standby)
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void ShowWeather(bool standby)
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{
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{
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SNeutrinoGlcdTheme &t = g_settings.glcd_theme;
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RenderWeather(standby);
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if (!standby) {
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RenderWeather(t.glcd_weather_curr_x_position, t.glcd_weather_y_position, t.glcd_weather_next_x_position, t.glcd_weather_y_position, standby);
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} else {
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RenderWeather(t.glcd_standby_weather_curr_x_position, t.glcd_standby_weather_y_position, t.glcd_standby_weather_next_x_position, t.glcd_standby_weather_y_position, standby);
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}
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if (ForceUpdate)
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if (ForceUpdate)
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ForceUpdate = false;
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ForceUpdate = false;
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@@ -29,5 +29,5 @@
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#include "glcd.h"
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#include "glcd.h"
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void WeatherUpdateFonts();
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void WeatherUpdateFonts();
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void RenderWeather(int cx, int cy, int nx, int ny, bool standby);
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void RenderWeather(bool standby);
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void ShowWeather(bool standby);
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void ShowWeather(bool standby);
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@@ -371,11 +371,19 @@ int GLCD_Menu::GLCD_Standby_Settings()
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gss->addItem(nc);
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gss->addItem(nc);
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WeatherSBActivate.Add(nc);
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WeatherSBActivate.Add(nc);
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nc = new CMenuOptionNumberChooser(LOCALE_GLCD_STANDBY_WEATHER_CURR_X_POSITION, &t.glcd_standby_weather_curr_x_position, t.glcd_standby_weather, 0, oled_width, this);
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nc = new CMenuOptionNumberChooser(LOCALE_GLCD_STANDBY_WEATHER_CURR_TEMP_X_POSITION, &t.glcd_standby_weather_curr_temp_x_position, t.glcd_standby_weather, 0, oled_width, this);
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gss->addItem(nc);
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gss->addItem(nc);
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WeatherSBActivate.Add(nc);
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WeatherSBActivate.Add(nc);
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nc = new CMenuOptionNumberChooser(LOCALE_GLCD_STANDBY_WEATHER_NEXT_X_POSITION, &t.glcd_standby_weather_next_x_position, t.glcd_standby_weather, 0, oled_width, this);
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nc = new CMenuOptionNumberChooser(LOCALE_GLCD_STANDBY_WEATHER_CURR_ICON_X_POSITION, &t.glcd_standby_weather_curr_icon_x_position, t.glcd_standby_weather, 0, oled_width, this);
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gss->addItem(nc);
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WeatherSBActivate.Add(nc);
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nc = new CMenuOptionNumberChooser(LOCALE_GLCD_STANDBY_WEATHER_NEXT_TEMP_X_POSITION, &t.glcd_standby_weather_next_temp_x_position, t.glcd_standby_weather, 0, oled_width, this);
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gss->addItem(nc);
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WeatherSBActivate.Add(nc);
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nc = new CMenuOptionNumberChooser(LOCALE_GLCD_STANDBY_WEATHER_NEXT_ICON_X_POSITION, &t.glcd_standby_weather_next_icon_x_position, t.glcd_standby_weather, 0, oled_width, this);
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gss->addItem(nc);
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gss->addItem(nc);
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WeatherSBActivate.Add(nc);
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WeatherSBActivate.Add(nc);
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@@ -652,11 +660,19 @@ int GLCD_Menu::GLCD_Theme_Settings()
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gts->addItem(nc);
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gts->addItem(nc);
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WeatherActivate.Add(nc);
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WeatherActivate.Add(nc);
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nc = new CMenuOptionNumberChooser(LOCALE_GLCD_WEATHER_CURR_X_POSITION, &t.glcd_weather_curr_x_position, t.glcd_weather, 0, oled_width, this);
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nc = new CMenuOptionNumberChooser(LOCALE_GLCD_WEATHER_CURR_TEMP_X_POSITION, &t.glcd_weather_curr_temp_x_position, t.glcd_weather, 0, oled_width, this);
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gts->addItem(nc);
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gts->addItem(nc);
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WeatherActivate.Add(nc);
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WeatherActivate.Add(nc);
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nc = new CMenuOptionNumberChooser(LOCALE_GLCD_WEATHER_NEXT_X_POSITION, &t.glcd_weather_next_x_position, t.glcd_weather, 0, oled_width, this);
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nc = new CMenuOptionNumberChooser(LOCALE_GLCD_WEATHER_CURR_ICON_X_POSITION, &t.glcd_weather_curr_icon_x_position, t.glcd_weather, 0, oled_width, this);
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gts->addItem(nc);
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WeatherActivate.Add(nc);
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nc = new CMenuOptionNumberChooser(LOCALE_GLCD_WEATHER_NEXT_TEMP_X_POSITION, &t.glcd_weather_next_temp_x_position, t.glcd_weather, 0, oled_width, this);
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gts->addItem(nc);
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WeatherActivate.Add(nc);
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nc = new CMenuOptionNumberChooser(LOCALE_GLCD_WEATHER_NEXT_ICON_X_POSITION, &t.glcd_weather_next_icon_x_position, t.glcd_weather, 0, oled_width, this);
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gts->addItem(nc);
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gts->addItem(nc);
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WeatherActivate.Add(nc);
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WeatherActivate.Add(nc);
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@@ -349,13 +349,17 @@ void CGLCDThemes::setTheme(CConfigFile &configfile)
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configfile.setInt32("glcd_standby_clock_simple_y_position", t.glcd_standby_clock_simple_y_position);
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configfile.setInt32("glcd_standby_clock_simple_y_position", t.glcd_standby_clock_simple_y_position);
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configfile.setBool("glcd_weather", t.glcd_weather);
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configfile.setBool("glcd_weather", t.glcd_weather);
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configfile.setInt32("glcd_weather_percent", t.glcd_weather_percent);
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configfile.setInt32("glcd_weather_percent", t.glcd_weather_percent);
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configfile.setInt32("glcd_weather_curr_x_position", t.glcd_weather_curr_x_position);
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configfile.setInt32("glcd_weather_curr_temp_x_position", t.glcd_weather_curr_temp_x_position);
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configfile.setInt32("glcd_weather_next_x_position", t.glcd_weather_next_x_position);
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configfile.setInt32("glcd_weather_curr_icon_x_position", t.glcd_weather_curr_icon_x_position);
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configfile.setInt32("glcd_weather_next_temp_x_position", t.glcd_weather_next_temp_x_position);
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configfile.setInt32("glcd_weather_next_icon_x_position", t.glcd_weather_next_icon_x_position);
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configfile.setInt32("glcd_weather_y_position", t.glcd_weather_y_position);
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configfile.setInt32("glcd_weather_y_position", t.glcd_weather_y_position);
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configfile.setInt32("glcd_standby_weather", t.glcd_standby_weather);
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configfile.setInt32("glcd_standby_weather", t.glcd_standby_weather);
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configfile.setInt32("glcd_standby_weather_percent", t.glcd_standby_weather_percent);
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configfile.setInt32("glcd_standby_weather_percent", t.glcd_standby_weather_percent);
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configfile.setInt32("glcd_standby_weather_curr_x_position", t.glcd_standby_weather_curr_x_position);
|
configfile.setInt32("glcd_standby_weather_curr_temp_x_position", t.glcd_standby_weather_curr_temp_x_position);
|
||||||
configfile.setInt32("glcd_standby_weather_next_x_position", t.glcd_standby_weather_next_x_position);
|
configfile.setInt32("glcd_standby_weather_curr_icon_x_position", t.glcd_standby_weather_curr_icon_x_position);
|
||||||
|
configfile.setInt32("glcd_standby_weather_next_temp_x_position", t.glcd_standby_weather_next_temp_x_position);
|
||||||
|
configfile.setInt32("glcd_standby_weather_next_icon_x_position", t.glcd_standby_weather_next_icon_x_position);
|
||||||
configfile.setInt32("glcd_standby_weather_y_position", t.glcd_standby_weather_y_position);
|
configfile.setInt32("glcd_standby_weather_y_position", t.glcd_standby_weather_y_position);
|
||||||
configfile.setInt32("glcd_position_settings", t.glcd_position_settings);
|
configfile.setInt32("glcd_position_settings", t.glcd_position_settings);
|
||||||
}
|
}
|
||||||
@@ -427,13 +431,17 @@ void CGLCDThemes::getTheme(CConfigFile &configfile)
|
|||||||
t.glcd_standby_clock_simple_y_position = configfile.getInt32("glcd_standby_clock_simple_y_position", 0);
|
t.glcd_standby_clock_simple_y_position = configfile.getInt32("glcd_standby_clock_simple_y_position", 0);
|
||||||
t.glcd_weather = configfile.getBool("glcd_weather", false);
|
t.glcd_weather = configfile.getBool("glcd_weather", false);
|
||||||
t.glcd_weather_percent = configfile.getInt32("glcd_weather_percent", 15);
|
t.glcd_weather_percent = configfile.getInt32("glcd_weather_percent", 15);
|
||||||
t.glcd_weather_curr_x_position = configfile.getInt32("glcd_weather_curr_x_position", 0);
|
t.glcd_weather_curr_temp_x_position = configfile.getInt32("glcd_weather_curr_temp_x_position", 0);
|
||||||
t.glcd_weather_next_x_position = configfile.getInt32("glcd_weather_next_x_position", 0);
|
t.glcd_weather_curr_icon_x_position = configfile.getInt32("glcd_weather_curr_icon_x_position", 0);
|
||||||
|
t.glcd_weather_next_temp_x_position = configfile.getInt32("glcd_weather_next_temp_x_position", 0);
|
||||||
|
t.glcd_weather_next_icon_x_position = configfile.getInt32("glcd_weather_next_icon_x_position", 0);
|
||||||
t.glcd_weather_y_position = configfile.getInt32("glcd_weather_y_position", 0);
|
t.glcd_weather_y_position = configfile.getInt32("glcd_weather_y_position", 0);
|
||||||
t.glcd_standby_weather = configfile.getInt32("glcd_standby_weather", 1);
|
t.glcd_standby_weather = configfile.getInt32("glcd_standby_weather", 1);
|
||||||
t.glcd_standby_weather_percent = configfile.getInt32("glcd_standby_weather_percent", 40);
|
t.glcd_standby_weather_percent = configfile.getInt32("glcd_standby_weather_percent", 40);
|
||||||
t.glcd_standby_weather_curr_x_position = configfile.getInt32("glcd_standby_weather_curr_x_position", 0);
|
t.glcd_standby_weather_curr_temp_x_position = configfile.getInt32("glcd_standby_weather_curr_temp_x_position", 0);
|
||||||
t.glcd_standby_weather_next_x_position = configfile.getInt32("glcd_standby_weather_next_x_position", 0);
|
t.glcd_standby_weather_curr_icon_x_position = configfile.getInt32("glcd_standby_weather_curr_icon_x_position", 0);
|
||||||
|
t.glcd_standby_weather_next_temp_x_position = configfile.getInt32("glcd_standby_weather_next_temp_x_position", 0);
|
||||||
|
t.glcd_standby_weather_next_icon_x_position = configfile.getInt32("glcd_standby_weather_next_icon_x_position", 0);
|
||||||
t.glcd_standby_weather_y_position = configfile.getInt32("glcd_standby_weather_y_position", 0);
|
t.glcd_standby_weather_y_position = configfile.getInt32("glcd_standby_weather_y_position", 0);
|
||||||
t.glcd_position_settings = configfile.getInt32("glcd_position_settings", 1);
|
t.glcd_position_settings = configfile.getInt32("glcd_position_settings", 1);
|
||||||
|
|
||||||
|
@@ -1027,8 +1027,10 @@ typedef enum
|
|||||||
LOCALE_GLCD_STANDBY_CLOCK_SIMPLE,
|
LOCALE_GLCD_STANDBY_CLOCK_SIMPLE,
|
||||||
LOCALE_GLCD_STANDBY_SETTINGS,
|
LOCALE_GLCD_STANDBY_SETTINGS,
|
||||||
LOCALE_GLCD_STANDBY_WEATHER,
|
LOCALE_GLCD_STANDBY_WEATHER,
|
||||||
LOCALE_GLCD_STANDBY_WEATHER_CURR_X_POSITION,
|
LOCALE_GLCD_STANDBY_WEATHER_CURR_ICON_X_POSITION,
|
||||||
LOCALE_GLCD_STANDBY_WEATHER_NEXT_X_POSITION,
|
LOCALE_GLCD_STANDBY_WEATHER_CURR_TEMP_X_POSITION,
|
||||||
|
LOCALE_GLCD_STANDBY_WEATHER_NEXT_ICON_X_POSITION,
|
||||||
|
LOCALE_GLCD_STANDBY_WEATHER_NEXT_TEMP_X_POSITION,
|
||||||
LOCALE_GLCD_STANDBY_WEATHER_PERCENT,
|
LOCALE_GLCD_STANDBY_WEATHER_PERCENT,
|
||||||
LOCALE_GLCD_STANDBY_WEATHER_Y_POSITION,
|
LOCALE_GLCD_STANDBY_WEATHER_Y_POSITION,
|
||||||
LOCALE_GLCD_START_ALIGN,
|
LOCALE_GLCD_START_ALIGN,
|
||||||
@@ -1045,8 +1047,10 @@ typedef enum
|
|||||||
LOCALE_GLCD_TIME_X_POSITION,
|
LOCALE_GLCD_TIME_X_POSITION,
|
||||||
LOCALE_GLCD_TIME_Y_POSITION,
|
LOCALE_GLCD_TIME_Y_POSITION,
|
||||||
LOCALE_GLCD_VOLUME,
|
LOCALE_GLCD_VOLUME,
|
||||||
LOCALE_GLCD_WEATHER_CURR_X_POSITION,
|
LOCALE_GLCD_WEATHER_CURR_ICON_X_POSITION,
|
||||||
LOCALE_GLCD_WEATHER_NEXT_X_POSITION,
|
LOCALE_GLCD_WEATHER_CURR_TEMP_X_POSITION,
|
||||||
|
LOCALE_GLCD_WEATHER_NEXT_ICON_X_POSITION,
|
||||||
|
LOCALE_GLCD_WEATHER_NEXT_TEMP_X_POSITION,
|
||||||
LOCALE_GLCD_WEATHER_PERCENT,
|
LOCALE_GLCD_WEATHER_PERCENT,
|
||||||
LOCALE_GLCD_WEATHER_SHOW,
|
LOCALE_GLCD_WEATHER_SHOW,
|
||||||
LOCALE_GLCD_WEATHER_Y_POSITION,
|
LOCALE_GLCD_WEATHER_Y_POSITION,
|
||||||
|
@@ -1027,8 +1027,10 @@ const char * locale_real_names[] =
|
|||||||
"glcd.standby_clock_simple",
|
"glcd.standby_clock_simple",
|
||||||
"glcd.standby_settings",
|
"glcd.standby_settings",
|
||||||
"glcd.standby_weather",
|
"glcd.standby_weather",
|
||||||
"glcd.standby_weather_curr_x_position",
|
"glcd.standby_weather_curr_icon_x_position",
|
||||||
"glcd.standby_weather_next_x_position",
|
"glcd.standby_weather_curr_temp_x_position",
|
||||||
|
"glcd.standby_weather_next_icon_x_position",
|
||||||
|
"glcd.standby_weather_next_temp_x_position",
|
||||||
"glcd.standby_weather_percent",
|
"glcd.standby_weather_percent",
|
||||||
"glcd.standby_weather_y_position",
|
"glcd.standby_weather_y_position",
|
||||||
"glcd.start_align",
|
"glcd.start_align",
|
||||||
@@ -1045,8 +1047,10 @@ const char * locale_real_names[] =
|
|||||||
"glcd.time_x_position",
|
"glcd.time_x_position",
|
||||||
"glcd.time_y_position",
|
"glcd.time_y_position",
|
||||||
"glcd.volume",
|
"glcd.volume",
|
||||||
"glcd.weather_curr_x_position",
|
"glcd.weather_curr_icon_x_position",
|
||||||
"glcd.weather_next_x_position",
|
"glcd.weather_curr_temp_x_position",
|
||||||
|
"glcd.weather_next_icon_x_position",
|
||||||
|
"glcd.weather_next_temp_x_position",
|
||||||
"glcd.weather_percent",
|
"glcd.weather_percent",
|
||||||
"glcd.weather_show",
|
"glcd.weather_show",
|
||||||
"glcd.weather_y_position",
|
"glcd.weather_y_position",
|
||||||
|
@@ -290,14 +290,18 @@ struct SNeutrinoGlcdTheme
|
|||||||
|
|
||||||
int glcd_weather;
|
int glcd_weather;
|
||||||
int glcd_weather_percent;
|
int glcd_weather_percent;
|
||||||
int glcd_weather_curr_x_position;
|
int glcd_weather_curr_temp_x_position;
|
||||||
int glcd_weather_next_x_position;
|
int glcd_weather_curr_icon_x_position;
|
||||||
|
int glcd_weather_next_temp_x_position;
|
||||||
|
int glcd_weather_next_icon_x_position;
|
||||||
int glcd_weather_y_position;
|
int glcd_weather_y_position;
|
||||||
|
|
||||||
int glcd_standby_weather;
|
int glcd_standby_weather;
|
||||||
int glcd_standby_weather_percent;
|
int glcd_standby_weather_percent;
|
||||||
int glcd_standby_weather_curr_x_position;
|
int glcd_standby_weather_curr_temp_x_position;
|
||||||
int glcd_standby_weather_next_x_position;
|
int glcd_standby_weather_curr_icon_x_position;
|
||||||
|
int glcd_standby_weather_next_temp_x_position;
|
||||||
|
int glcd_standby_weather_next_icon_x_position;
|
||||||
int glcd_standby_weather_y_position;
|
int glcd_standby_weather_y_position;
|
||||||
|
|
||||||
int glcd_position_settings;
|
int glcd_position_settings;
|
||||||
|
Reference in New Issue
Block a user