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gui/widget/textbox.cpp: add flag to control screen save, default is false;
disable hide in desctructor
Origin commit data
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Branch: ni/coolstream
Commit: 72997591a0
Author: [CST] Focus <focus.cst@gmail.com>
Date: 2015-03-06 (Fri, 06 Mar 2015)
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This commit was generated by Migit
This commit is contained in:
@@ -73,7 +73,7 @@
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CTextBox::CTextBox(const char * text, Font* font_text, const int pmode,
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CTextBox::CTextBox(const char * text, Font* font_text, const int pmode,
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const CBox* position, CFBWindow::color_t textBackgroundColor)
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const CBox* position, CFBWindow::color_t textBackgroundColor)
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{
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{
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//TRACE("[CTextBox] new\r\n");
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//TRACE("[CTextBox] new %d\n", __LINE__);
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initVar();
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initVar();
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if(text != NULL)
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if(text != NULL)
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@@ -109,7 +109,7 @@ CTextBox::CTextBox(const char * text, Font* font_text, const int pmode,
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CTextBox::CTextBox(const char * text)
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CTextBox::CTextBox(const char * text)
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{
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{
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//TRACE("[CTextBox] new\r\n");
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//TRACE("[CTextBox] new %d\r", __LINE__);
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initVar();
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initVar();
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if(text != NULL)
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if(text != NULL)
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@@ -123,7 +123,7 @@ CTextBox::CTextBox(const char * text)
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CTextBox::CTextBox()
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CTextBox::CTextBox()
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{
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{
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//TRACE("[CTextBox] new\r\n");
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//TRACE("[CTextBox] new %d\n", __LINE__);
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initVar();
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initVar();
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//Initialise the window frames first and than refresh text line array
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//Initialise the window frames first and than refresh text line array
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@@ -134,7 +134,7 @@ CTextBox::~CTextBox()
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{
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{
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//TRACE("[CTextBox] del\r\n");
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//TRACE("[CTextBox] del\r\n");
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m_cLineArray.clear();
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m_cLineArray.clear();
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hide();
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//hide();
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delete[] m_bgpixbuf;
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delete[] m_bgpixbuf;
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}
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}
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@@ -179,6 +179,7 @@ void CTextBox::initVar(void)
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m_textColor = COL_MENUCONTENT_TEXT;
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m_textColor = COL_MENUCONTENT_TEXT;
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m_old_textColor = 0;
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m_old_textColor = 0;
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m_nPaintBackground = true;
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m_nPaintBackground = true;
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m_SaveScreen = false;
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m_nBgRadius = m_old_nBgRadius = 0;
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m_nBgRadius = m_old_nBgRadius = 0;
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m_nBgRadiusType = m_old_nBgRadiusType = CORNER_ALL;
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m_nBgRadiusType = m_old_nBgRadiusType = CORNER_ALL;
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@@ -569,7 +570,7 @@ void CTextBox::refreshText(void)
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}
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}
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//save screen only if no paint of background required
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//save screen only if no paint of background required
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if (!m_nPaintBackground){
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if (!m_nPaintBackground && m_SaveScreen) {
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if (m_bgpixbuf == NULL){
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if (m_bgpixbuf == NULL){
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//TRACE("[CTextBox] %s save bg %d\r\n", __FUNCTION__, __LINE__);
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//TRACE("[CTextBox] %s save bg %d\r\n", __FUNCTION__, __LINE__);
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m_bgpixbuf= new fb_pixel_t[dx * dy];
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m_bgpixbuf= new fb_pixel_t[dx * dy];
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@@ -147,6 +147,7 @@ class CTextBox
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int m_nBgRadius;
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int m_nBgRadius;
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int m_nBgRadiusType;
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int m_nBgRadiusType;
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bool m_nPaintBackground;
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bool m_nPaintBackground;
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bool m_SaveScreen;
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Font* m_pcFontText;
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Font* m_pcFontText;
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int m_nFontTextHeight;
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int m_nFontTextHeight;
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@@ -178,6 +179,7 @@ class CTextBox
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void scrollPageDown(const int pages);
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void scrollPageDown(const int pages);
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void scrollPageUp(const int pages);
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void scrollPageUp(const int pages);
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void enableBackgroundPaint(bool mode = true){m_nPaintBackground = mode;};
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void enableBackgroundPaint(bool mode = true){m_nPaintBackground = mode;};
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void enableSaveScreen(bool mode = true){m_SaveScreen = mode;};
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bool setText(const std::string* newText, int max_width = 0, bool force_repaint = true);
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bool setText(const std::string* newText, int max_width = 0, bool force_repaint = true);
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void setTextColor(fb_pixel_t color_text){ m_textColor = color_text;};
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void setTextColor(fb_pixel_t color_text){ m_textColor = color_text;};
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void setBackGroundRadius(const int radius, const int type = CORNER_ALL){m_nBgRadius = radius; m_nBgRadiusType = type;};
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void setBackGroundRadius(const int radius, const int type = CORNER_ALL){m_nBgRadius = radius; m_nBgRadiusType = type;};
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