CExtendedInput: Add saveScreen & restoreScreen() functions

Origin commit data
------------------
Commit: f396037078
Author: Michael Liebmann <tuxcode.bbg@gmail.com>
Date: 2016-10-26 (Wed, 26 Oct 2016)
This commit is contained in:
Michael Liebmann
2016-10-26 09:20:12 +02:00
parent 4b0adcee84
commit c1b1dd9ac8
2 changed files with 44 additions and 1 deletions

View File

@@ -92,6 +92,9 @@ void CExtendedInput::Init(void)
x = getScreenStartX(width);
y = getScreenStartY(height);
savescreen = false;
background = NULL;
}
CExtendedInput::~CExtendedInput()
@@ -136,6 +139,34 @@ void CExtendedInput::calculateDialog()
y = getScreenStartY(height);
}
void CExtendedInput::saveScreen()
{
if(!savescreen)
return;
delete[] background;
background = new fb_pixel_t [width * height];
if(background)
frameBuffer->SaveScreen(x, y, width, height, background);
}
void CExtendedInput::restoreScreen()
{
if(background) {
if(savescreen)
frameBuffer->RestoreScreen(x, y, width, height, background);
}
}
void CExtendedInput::enableSaveScreen(bool enable)
{
savescreen = enable;
if (!enable && background) {
delete[] background;
background = NULL;
}
}
int CExtendedInput::exec( CMenuTarget* parent, const std::string & )
{
@@ -151,6 +182,8 @@ int CExtendedInput::exec( CMenuTarget* parent, const std::string & )
std::string oldval = *valueString;
std::string dispval = *valueString;
if (savescreen)
saveScreen();
paint();
frameBuffer->blit();
@@ -285,7 +318,10 @@ int CExtendedInput::exec( CMenuTarget* parent, const std::string & )
void CExtendedInput::hide()
{
frameBuffer->paintBackgroundBoxRel(x, y, width, height);
if (savescreen && background)
restoreScreen();
else
frameBuffer->paintBackgroundBoxRel(x, y, width, height);
frameBuffer->blit();
}

View File

@@ -70,6 +70,11 @@ class CExtendedInput : public CMenuTarget
CChangeObserver* observ;
bool* cancel;
fb_pixel_t *background;
bool savescreen;
void saveScreen();
void restoreScreen();
virtual void paint();
virtual void onBeforeExec(){};
virtual void onAfterExec(){};
@@ -85,6 +90,8 @@ class CExtendedInput : public CMenuTarget
void calculateDialog();
void addInputField( CExtendedInput_Item* );
void enableSaveScreen(bool enable);
};