neutrino: adapt to the framebuffer_spark blitter change

basically add fb->blit() in every widget where necessary to
make sure the framebuffer is updated with current content


Origin commit data
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Branch: ni/coolstream
Commit: a029333c1a
Author: Stefan Seyfried <seife@tuxbox-git.slipkontur.de>
Date: 2012-04-01 (Sun, 01 Apr 2012)



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This commit was generated by Migit
This commit is contained in:
Stefan Seyfried
2012-04-01 12:57:38 +02:00
parent d5d960300f
commit c2112d87bb
36 changed files with 134 additions and 7 deletions

View File

@@ -573,6 +573,7 @@ int CChannelList::show()
paintHead();
paint();
frameBuffer->blit();
gettimeofday(&t2, NULL);
fprintf(stderr, "CChannelList::show(): %llu ms to paint channellist\n",
@@ -931,6 +932,7 @@ int CChannelList::show()
res = - 2;
}
}
frameBuffer->blit();
}
hide();
@@ -959,6 +961,7 @@ void CChannelList::hide()
{
frameBuffer->paintBackgroundBoxRel(x, y, width, height+ info_height+ 5);
clearItem2DetailsLine ();
frameBuffer->blit();
}
bool CChannelList::showInfo(int pos, int epgpos)
@@ -1360,6 +1363,7 @@ int CChannelList::numericZap(int key)
valstr[i+ 1]= 0;
g_Font[SNeutrinoSettings::FONT_TYPE_CHANNEL_NUM_ZAP]->RenderString(ox+7+ i*((sx-14)>>2), oy+sy-3, sx, &valstr[i], COL_INFOBAR);
}
frameBuffer->blit();
showInfo(chn- 1);
lastchan= chn;