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neutrino: port rounded corner code from tuxbox CVS
This allows to set all four corners separately. The default is
now to have all four corners rounded if radius is > 0 in paintBoxRel.
It also places hard coded integer numbers for CORNER_TOP and
CORNER_BOTTOM with the respective #defines.
This should make it much easier to port over code parts from tuxbox.org.
However, there are probably bugs and oversights in that I did not find
yet. Reports are welcome.
git-svn-id: file:///home/bas/coolstream_public_svn/THIRDPARTY/applications/neutrino-experimental@45 e54a6e83-5905-42d5-8d5c-058d10e6a962
Origin commit data
------------------
Commit: b0b471210f
Author: Stefan Seyfried <seife@tuxbox-git.slipkontur.de>
Date: 2009-12-13 (Sun, 13 Dec 2009)
This commit is contained in:
@@ -412,7 +412,7 @@ void CListFrame::refreshList(void)
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frameBuffer->paintBoxRel(m_cFrameListRel.iX+m_cFrame.iX,
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y+m_cFrame.iY, m_cFrameListRel.iWidth,
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m_nFontListHeight, LIST_BACKGROUND_COLOR_SELECTED,
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ROUND_RADIUS, 3);
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ROUND_RADIUS);
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}
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int width;
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int x = m_cFrameListRel.iX + TEXT_BORDER_WIDTH;
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@@ -450,7 +450,7 @@ void CListFrame::refreshLine(int line)
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color = LIST_FONT_COLOR_SELECTED;
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frameBuffer->paintBoxRel(m_cFrameListRel.iX+m_cFrame.iX, y+m_cFrame.iY,
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m_cFrameListRel.iWidth, m_nFontListHeight, LIST_BACKGROUND_COLOR_SELECTED,
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ROUND_RADIUS, 3);
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ROUND_RADIUS);
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}
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else
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{
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