CComponents: clean up, don't use fbadata in paintFbItems()

Use consistently vector v_fbdata, so we don't need all parameters in
paintFbItems()


Origin commit data
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Branch: ni/coolstream
Commit: cb8ac750a5
Author: Thilo Graf <dbt@novatux.de>
Date: 2012-09-12 (Wed, 12 Sep 2012)



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This commit was generated by Migit
This commit is contained in:
2012-09-12 21:50:59 +02:00
parent c618cf6a9e
commit d125d24f54
2 changed files with 21 additions and 22 deletions

View File

@@ -126,7 +126,7 @@ class CComponents
bool firstPaint, shadow, is_painted;
void initVarBasic();
void paintFbItems(struct comp_fbdata_t * fbdata, const int items_count, bool do_save_bg = true);
void paintFbItems(bool do_save_bg = true);
fb_pixel_t* getScreen(int ax, int ay, int dx, int dy);
comp_screen_data_t saved_screen;