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CComponents: move variable cc_gradientData, paintGradient into base class
Variable now usable via g_settings in all subclasses. enable/disable.
TODO: gradient type handling
Origin commit data
------------------
Commit: 64c84fb490
Author: Thilo Graf <dbt@novatux.de>
Date: 2014-09-20 (Sat, 20 Sep 2014)
This commit is contained in:
@@ -78,6 +78,13 @@ class CComponents : public CComponentsSignals, public COSDFader
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///property: color of frame if component is selected, Note: fr_thickness_sel must be set
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fb_pixel_t col_frame_sel;
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///property: contains data for gradiant handling
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gradientData_t cc_gradientData;
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///gradiant pixel buffer
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fb_pixel_t *gradientBuf;
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///property: true component can paint gradient, see also setPaintGradient()
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bool paintGradient;
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///property: true=component has shadow
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bool shadow;
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///property: width of shadow
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@@ -179,6 +186,8 @@ class CComponents : public CComponentsSignals, public COSDFader
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///set all basic framebuffer element colors at once
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///Note: Possible color values are defined in "gui/color.h" and "gui/customcolor.h"
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inline virtual void setColorAll(fb_pixel_t color_frame, fb_pixel_t color_body, fb_pixel_t color_shadow){col_frame = color_frame; col_body = color_body; col_shadow = color_shadow;};
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///set color gradient on/off
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virtual void setPaintGradient(bool do_paint_gradient);
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///get frame color
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inline virtual fb_pixel_t getColorFrame(){return col_frame;};
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@@ -186,7 +195,7 @@ class CComponents : public CComponentsSignals, public COSDFader
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inline virtual fb_pixel_t getColorBody(){return col_body;};
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///get shadow color
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inline virtual fb_pixel_t getColorShadow(){return col_shadow;};
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///set corner types
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///Possible corner types are defined in CFrameBuffer (see: driver/framebuffer.h)
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///Note: default values are given from settings
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@@ -249,8 +258,6 @@ class CComponentsItem : public CComponents
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///Is typically the type CComponentsForm or derived classes, default intialized with NULL
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CComponentsForm *cc_parent;
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gradientData_t cc_gradientData;
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///hides item, arg: no_restore=true causes no restore of background, but clean up pixel buffer if required
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void hideCCItem(bool no_restore = false);
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