menue: fix coordinates for savescreen function

Origin commit data
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Commit: 96bb48b281
Author: vanhofen <vanhofen@gmx.de>
Date: 2017-09-25 (Mon, 25 Sep 2017)

Origin message was:
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- menue: fix coordinates for savescreen function
This commit is contained in:
vanhofen
2017-09-25 13:51:56 +02:00
committed by Jacek Jendrzej
parent 1165d734ec
commit e0c5fe6321

View File

@@ -1078,7 +1078,7 @@ void CMenuWidget::hide()
info_box->kill();
if (details_line)
details_line->hide();
frameBuffer->paintBackgroundBoxRel(x, y, full_width, full_height/* + footer_height*/); // full_height includes footer_height : see calcSize
frameBuffer->paintBackgroundBoxRel(x, y, full_width, full_height); // full_height includes footer_height : see calcSize
//paintHint(-1);
}
paintHint(-1);
@@ -1216,7 +1216,7 @@ void CMenuWidget::calcSize()
scrollbar_width = SCROLLBAR_WIDTH;
full_width = width + scrollbar_width + OFFSET_SHADOW;
full_height = height + footer_height + OFFSET_SHADOW/* + OFFSET_INTER*/; // hintbox is handled separately
full_height = height + footer_height + OFFSET_SHADOW; // hintbox is handled separately
/* + DETAILSLINE_WIDTH for the hintbox connection line
* + center_offset for symmetry
@@ -1300,7 +1300,7 @@ void CMenuWidget::setMenuPos(const int& menu_width)
int scr_y = frameBuffer->getScreenY();
int scr_w = frameBuffer->getScreenWidth();
int scr_h = frameBuffer->getScreenHeight();
int real_h = full_height/* + footer_height*/ + hint_height; // full_height includes footer_height : see calcSize
int real_h = full_height + OFFSET_INTER + hint_height + OFFSET_SHADOW; // full_height includes footer_height : see calcSize
int x_old = x;
int y_old = y;
//configured positions
@@ -1420,7 +1420,7 @@ void CMenuWidget::saveScreen()
return;
delete[] background;
saveScreen_height = full_height/* + footer_height*/; // full_height includes footer_height : see calcSize
saveScreen_height = full_height + OFFSET_INTER + hint_height + OFFSET_SHADOW; // full_height includes footer_height : see calcSize
saveScreen_width = full_width;
saveScreen_y = y;
saveScreen_x = x;