CComponents: use neutrino debug mode for debug output

Origin commit data
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Branch: ni/coolstream
Commit: 750691fbbf
Author: Thilo Graf <dbt@novatux.de>
Date: 2014-03-08 (Sat, 08 Mar 2014)


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No further description and justification available within origin commit message!

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This commit was generated by Migit
This commit is contained in:
2014-03-08 22:39:23 +01:00
parent bae0f14f3f
commit ebd0111d37
8 changed files with 58 additions and 93 deletions

View File

@@ -31,7 +31,7 @@
#include <global.h>
#include <neutrino.h>
#include "cc_base.h"
#include <gui/widget/messagebox.h>
#include <system/debug.h>
using namespace std;
//abstract basic class CComponents
@@ -86,14 +86,14 @@ bool CComponents::CheckFbData(const comp_fbdata_t& fbdata, const char* func, con
if ( (fbdata.x < 0 || fbdata.y < 0) ||
(end >= (int32_t)frameBuffer->getScreenWidth(true)*(int32_t)frameBuffer->getScreenHeight(true))
) {
printf("\33[31m\t[CComponents] ERROR! Position < 0 or > FB end [%s - %d]\n\tx = %d y = %d\n\tdx = %d dy = %d\n\33[0m",
dprintf(DEBUG_NORMAL, "[CComponents] ERROR! Position < 0 or > FB end [%s - %d]\n\tx = %d y = %d\n\tdx = %d dy = %d\n",
func, line,
fbdata.x, fbdata.y,
fbdata.dx, fbdata.dy);
return false;
}
if (fbdata.dx == 0 || fbdata.dy == 0) {
printf("\33[33m\t[CComponents] WARNING! dx and/or dy = 0 [%s - %d]\n\tx = %d y = %d\n\tdx = %d dy = %d\n\33[0m",
dprintf(DEBUG_DEBUG,"[CComponents] INFO! dx and/or dy = 0 [%s - %d]\n\tx = %d y = %d\n\tdx = %d dy = %d\n",
func, line,
fbdata.x, fbdata.y,
fbdata.dx, fbdata.dy);
@@ -111,8 +111,8 @@ void CComponents::paintFbItems(bool do_save_bg)
if (!CheckFbData(v_fbdata[i], __func__, __LINE__)){
break;
}
#ifdef DEBUG_CC
printf("\t[CComponents]\n\t[%s - %d] firstPaint->save screen: %d, fbdata_type: %d\n\tx = %d\n\ty = %d\n\tdx = %d\n\tdy = %d\n",
dprintf(DEBUG_DEBUG, "[CComponents]\n\t[%s - %d] firstPaint->save screen: %d, fbdata_type: %d\n\tx = %d\n\ty = %d\n\tdx = %d\n\tdy = %d\n",
__func__,
__LINE__,
firstPaint,
@@ -121,7 +121,7 @@ void CComponents::paintFbItems(bool do_save_bg)
v_fbdata[i].y,
v_fbdata[i].dx,
v_fbdata[i].dy);
#endif
saved_screen.x = v_fbdata[i].x;
saved_screen.y = v_fbdata[i].y;
saved_screen.dx = v_fbdata[i].dx;
@@ -139,8 +139,8 @@ void CComponents::paintFbItems(bool do_save_bg)
continue;
}
int fbtype = v_fbdata[i].fbdata_type;
#ifdef DEBUG_CC
printf("\t[CComponents]\n\t[%s - %d], fbdata_[%d]\n\tx = %d\n\ty = %d\n\tdx = %d\n\tdy = %d\n",
dprintf(DEBUG_DEBUG, "[CComponents]\n\t[%s - %d], fbdata_[%d]\n\tx = %d\n\ty = %d\n\tdx = %d\n\tdy = %d\n",
__func__,
__LINE__,
(int)i,
@@ -148,7 +148,7 @@ void CComponents::paintFbItems(bool do_save_bg)
v_fbdata[i].y,
v_fbdata[i].dx,
v_fbdata[i].dy);
#endif
//some elements can be assembled from lines and must be handled as one unit (see details line),
//so all individual backgrounds of boxes must be saved and painted in "firstpaint mode"
if (firstPaint){